using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ScrollingBackground : MonoBehaviour
{
    [SerializeField]
    float speed;

    // Start is called before the first frame update
    void Start() { }

    // Update is called once per frame
    void Update()
    {
        transform.position += new Vector3(-speed * Time.deltaTime, 0, 0);
    }
}
