using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Peoples
{
    public enum Sex
    {
        None,
        Male,
        Female
    }

    public class PeopleData
    {
        public Sex sex;
        public string name;
        public string surname;

        public override string ToString() => sex + "   " + name + "    " + surname;
    }
}