[gd_scene load_steps=9 format=3 uid="uid://bnp3dvg6i703t"]

[ext_resource type="Texture2D" uid="uid://vnhwq0m44n5e" path="res://texture/map/map_01.png" id="1_kxpqk"]

[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_qp2eg"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_vt4ro"]
size = Vector2(2048, 80)

[sub_resource type="RectangleShape2D" id="RectangleShape2D_0rgas"]
size = Vector2(2048, 80)

[sub_resource type="RectangleShape2D" id="RectangleShape2D_y04jd"]
size = Vector2(80, 2048)

[sub_resource type="RectangleShape2D" id="RectangleShape2D_oiqhc"]
size = Vector2(80, 2048)

[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_8yirs"]
radius = 86.2292
height = 933.584

[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_f3q1g"]
radius = 83.4386
height = 805.217

[node name="Map1" type="Node2D"]

[node name="MAP" type="Sprite2D" parent="."]
texture = ExtResource("1_kxpqk")

[node name="StaticBody2D" type="StaticBody2D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_qp2eg")

[node name="Top" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(0, -985)
shape = SubResource("RectangleShape2D_vt4ro")

[node name="Bot" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(0, 985)
shape = SubResource("RectangleShape2D_0rgas")

[node name="Right" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(985, 0)
shape = SubResource("RectangleShape2D_y04jd")

[node name="Left" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-985, 0)
shape = SubResource("RectangleShape2D_oiqhc")

[node name="North" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(358, -385)
rotation = 0.767945
shape = SubResource("CapsuleShape2D_8yirs")

[node name="South" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-466, 402)
rotation = 0.829031
shape = SubResource("CapsuleShape2D_f3q1g")
