<technique vs="LitSolid" ps="LitSolid" psdefines="DIFFMAP">
    <pass name="alpha" vsdefines="ENVCUBEMAP AO" psdefines="ENVCUBEMAP AO" depthwrite="false" blend="alpha" />
    <pass name="litalpha" depthwrite="false" blend="addalpha" />
    <pass name="shadow" vs="Shadow" ps="Shadow" />
</technique>
