using System.Collections.Generic;

public class Constants {
    public const string JoinKey = "j";
    public const string DifficultyKey = "d";
    public const string GameTypeKey = "t";
    public const string SessionIDKey = "i";
    public const string BuildInfoKey = "b";
    public const string MatchIDKey = "m";

    public static readonly List<string> GameTypes = new() { "Battle Royal", "Capture The Flag", "Creative" };
    public static readonly List<string> Difficulties = new() { "Easy", "Medium", "Hard" };
}