Using pre-set license
Built from '2022.3/release' branch; Version is '2022.3.18f1 (d29bea25151d) revision 13802474'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10  (10.0.19045) 64bit Core' Language: 'pl' Physical Memory: 6082 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2022.3.18f1\Editor\Unity.exe
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C:/Users/ziome/Desktop/Projekty/meowtch
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63207
Successfully changed project path to: C:/Users/ziome/Desktop/Projekty/meowtch
C:/Users/ziome/Desktop/Projekty/meowtch
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [16480] Host "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 1096142932 [EditorId] 1096142932 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P3JR4L92) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...

Player connection [16480] Host "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 1096142932 [EditorId] 1096142932 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P3JR4L92) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...

[Physics::Module] Initialized MultithreadedJobDispatcher with 7 workers.
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Initialize engine version: 2022.3.18f1 (d29bea25151d)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/ziome/Desktop/Projekty/meowtch/Assets
GfxDevice: creating device client; threaded=0; jobified=0
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Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56152
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
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Package Manager log level set to [2]
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Launched and connected shader compiler UnityShaderCompiler.exe after 0.14 seconds
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Unloading 5338 Unused Serialized files (Serialized files now loaded: 0)
Unloading 72 unused Assets / (353.9 KB). Loaded Objects now: 5799.
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Begin MonoManager ReloadAssembly
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Received Import Request.
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  path: Assets/Patryk/CatRoomRoomPatryk.unity
  artifactKey: Guid(69cdc3d1c3c45cb4087ab6f614dc6376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Patryk/CatRoomRoomPatryk.unity using Guid(69cdc3d1c3c45cb4087ab6f614dc6376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '0940279aa383898c837d755234a9cb69') in 0.004063 seconds
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Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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========================================================================
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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========================================================================
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Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
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Memory consumption went from 195.9 MB to 195.6 MB.
Total: 8.714600 ms (FindLiveObjects: 0.713500 ms CreateObjectMapping: 0.482400 ms MarkObjects: 7.164900 ms  DeleteObjects: 0.350500 ms)

Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 9.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4969ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 8.65 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.8 KB). Loaded Objects now: 5819.
Memory consumption went from 197.9 MB to 197.6 MB.
Total: 5.127000 ms (FindLiveObjects: 0.676800 ms CreateObjectMapping: 0.393900 ms MarkObjects: 3.873300 ms  DeleteObjects: 0.181400 ms)

Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 9.59 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3847ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 13.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.2 KB). Loaded Objects now: 5823.
Memory consumption went from 199.8 MB to 199.5 MB.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 9.37 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  2.925 seconds
Domain Reload Profiling: 4087ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 13.37 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.1 KB). Loaded Objects now: 5827.
Memory consumption went from 201.7 MB to 201.4 MB.
Total: 9.433300 ms (FindLiveObjects: 1.157000 ms CreateObjectMapping: 0.685200 ms MarkObjects: 7.317000 ms  DeleteObjects: 0.270400 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.647 seconds
Refreshing native plugins compatible for Editor in 9.14 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  4.580 seconds
Domain Reload Profiling: 6218ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5170 Unused Serialized files (Serialized files now loaded: 0)
Unloading 42 unused Assets / (319.7 KB). Loaded Objects now: 5830.
Memory consumption went from 203.6 MB to 203.3 MB.
Total: 9.309400 ms (FindLiveObjects: 0.888800 ms CreateObjectMapping: 0.601300 ms MarkObjects: 7.463700 ms  DeleteObjects: 0.353100 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Import Request.
  Time since last request: 658.050976 seconds.
  path: Assets/Patryk/GameControll.prefab
  artifactKey: Guid(3f5da7417dc91c04489c45b3386856b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Patryk/GameControll.prefab using Guid(3f5da7417dc91c04489c45b3386856b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '5493d2efff48d94bd8b67119b72ca60f') in 0.287422 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 84
========================================================================
Received Import Request.
  Time since last request: 0.000044 seconds.
  path: Assets/Patryk/NewestGameControll.prefab
  artifactKey: Guid(ee514accd892bf244b2f1af4a07f79d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Patryk/NewestGameControll.prefab using Guid(ee514accd892bf244b2f1af4a07f79d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'd9c6b1d46b20f139ba6cb195bdc9f078') in 0.111537 seconds
Number of updated asset objects reloaded before import = 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.083 seconds
Refreshing native plugins compatible for Editor in 8.39 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  4.629 seconds
Domain Reload Profiling: 5705ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 15.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5170 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.8 KB). Loaded Objects now: 5835.
Memory consumption went from 205.7 MB to 205.4 MB.
Total: 8.563700 ms (FindLiveObjects: 1.521400 ms CreateObjectMapping: 0.844700 ms MarkObjects: 5.658000 ms  DeleteObjects: 0.536700 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.052 seconds
Refreshing native plugins compatible for Editor in 9.25 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.841 seconds
Domain Reload Profiling: 4885ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 17.79 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5170 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.7 KB). Loaded Objects now: 5839.
Memory consumption went from 207.6 MB to 207.3 MB.
Total: 9.257900 ms (FindLiveObjects: 0.739100 ms CreateObjectMapping: 0.439600 ms MarkObjects: 7.734300 ms  DeleteObjects: 0.341800 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 16.77 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 5571ms
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Import Request.
  Time since last request: 200.791510 seconds.
  path: Assets/Patryk/Salvage.cs
  artifactKey: Guid(bc808c060f8cc7840a933bba0937675f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Patryk/Salvage.cs using Guid(bc808c060f8cc7840a933bba0937675f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '3764810d22f7a8615ed781583e1be995') in 0.005563 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 28.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 7895ms
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Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 15.46 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 5474ms
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 17.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.395 seconds
Domain Reload Profiling: 4687ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Unloading 41 unused Assets / (319.3 KB). Loaded Objects now: 5860.
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Total: 8.985100 ms (FindLiveObjects: 0.945300 ms CreateObjectMapping: 1.008400 ms MarkObjects: 6.743000 ms  DeleteObjects: 0.286300 ms)

Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 20.82 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.228 seconds
Domain Reload Profiling: 4520ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.3 KB). Loaded Objects now: 5864.
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Prepare: number of updated asset objects reloaded= 0
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.397 seconds
Refreshing native plugins compatible for Editor in 11.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  5.482 seconds
Domain Reload Profiling: 6872ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 29.74 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.8 KB). Loaded Objects now: 5868.
Memory consumption went from 221.1 MB to 220.8 MB.
Total: 10.920500 ms (FindLiveObjects: 1.122700 ms CreateObjectMapping: 0.927300 ms MarkObjects: 8.004300 ms  DeleteObjects: 0.861300 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.516 seconds
Refreshing native plugins compatible for Editor in 11.51 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  4.159 seconds
Domain Reload Profiling: 5659ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 16.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.8 KB). Loaded Objects now: 5872.
Memory consumption went from 223.0 MB to 222.7 MB.
Total: 7.364400 ms (FindLiveObjects: 0.771800 ms CreateObjectMapping: 0.607100 ms MarkObjects: 5.096900 ms  DeleteObjects: 0.886100 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.247 seconds
Refreshing native plugins compatible for Editor in 10.80 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.345 seconds
Domain Reload Profiling: 4583ms
	BeginReloadAssembly (351ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 8.59 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.8 KB). Loaded Objects now: 5876.
Memory consumption went from 224.9 MB to 224.6 MB.
Total: 8.539500 ms (FindLiveObjects: 0.753200 ms CreateObjectMapping: 0.613800 ms MarkObjects: 6.876900 ms  DeleteObjects: 0.293900 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.249 seconds
Refreshing native plugins compatible for Editor in 10.66 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.298 seconds
Domain Reload Profiling: 4538ms
	BeginReloadAssembly (395ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (15ms)
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				TypeCache.ScanAssembly (0ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 24.70 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.8 KB). Loaded Objects now: 5880.
Memory consumption went from 226.9 MB to 226.5 MB.
Total: 5.994100 ms (FindLiveObjects: 0.689100 ms CreateObjectMapping: 0.577900 ms MarkObjects: 4.555700 ms  DeleteObjects: 0.169500 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.312 seconds
Refreshing native plugins compatible for Editor in 7.38 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.007 seconds
Domain Reload Profiling: 4312ms
	BeginReloadAssembly (377ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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	initialDomainReloadingComplete (75ms)
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				TypeCache.ScanAssembly (1ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 9.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.2 KB). Loaded Objects now: 5884.
Memory consumption went from 228.8 MB to 228.5 MB.
Total: 9.207700 ms (FindLiveObjects: 1.164800 ms CreateObjectMapping: 0.690500 ms MarkObjects: 7.174700 ms  DeleteObjects: 0.175700 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.185 seconds
Refreshing native plugins compatible for Editor in 16.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.165 seconds
Domain Reload Profiling: 4343ms
	BeginReloadAssembly (336ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (77ms)
	RebuildCommonClasses (69ms)
	RebuildNativeTypeToScriptingClass (19ms)
	initialDomainReloadingComplete (87ms)
	LoadAllAssembliesAndSetupDomain (665ms)
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				TypeCache.ScanAssembly (0ms)
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		AwakeInstancesAfterBackupRestoration (36ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 17.61 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.7 KB). Loaded Objects now: 5888.
Memory consumption went from 230.7 MB to 230.4 MB.
Total: 5.491400 ms (FindLiveObjects: 0.711000 ms CreateObjectMapping: 0.298200 ms MarkObjects: 4.291900 ms  DeleteObjects: 0.188800 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.114 seconds
Refreshing native plugins compatible for Editor in 9.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.435 seconds
Domain Reload Profiling: 4534ms
	BeginReloadAssembly (323ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
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		CreateAndSetChildDomain (71ms)
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	initialDomainReloadingComplete (78ms)
	LoadAllAssembliesAndSetupDomain (584ms)
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			InitializePlatformSupportModulesInManaged (23ms)
			SetLoadedEditorAssemblies (8ms)
			RefreshPlugins (0ms)
			BeforeProcessingInitializeOnLoad (337ms)
			ProcessInitializeOnLoadAttributes (1047ms)
			ProcessInitializeOnLoadMethodAttributes (158ms)
			AfterProcessingInitializeOnLoad (31ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (48ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 12.78 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.2 KB). Loaded Objects now: 5892.
Memory consumption went from 232.6 MB to 232.3 MB.
Total: 8.543400 ms (FindLiveObjects: 0.770600 ms CreateObjectMapping: 0.813000 ms MarkObjects: 6.445900 ms  DeleteObjects: 0.510500 ms)

Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 10.47 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4628ms
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
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Memory consumption went from 234.5 MB to 234.2 MB.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 11.79 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4484ms
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.2 KB). Loaded Objects now: 5900.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 12.81 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.213 seconds
Domain Reload Profiling: 4421ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.3 KB). Loaded Objects now: 5904.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 10.05 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.219 seconds
Domain Reload Profiling: 4409ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.2 KB). Loaded Objects now: 5908.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.052 seconds
Refreshing native plugins compatible for Editor in 8.06 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  2.919 seconds
Domain Reload Profiling: 3964ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.2 KB). Loaded Objects now: 5912.
Memory consumption went from 242.2 MB to 241.9 MB.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 10.151 seconds
Refreshing native plugins compatible for Editor in 13.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 14.885 seconds
Domain Reload Profiling: 25138ms
	BeginReloadAssembly (2533ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 22.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5172 Unused Serialized files (Serialized files now loaded: 0)
Unloading 42 unused Assets / (319.9 KB). Loaded Objects now: 5917.
Memory consumption went from 244.2 MB to 243.8 MB.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Import Request.
  Time since last request: 6672.236831 seconds.
  path: Assets/Patryk/NewestGameControll.prefab
  artifactKey: Guid(ee514accd892bf244b2f1af4a07f79d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Patryk/NewestGameControll.prefab using Guid(ee514accd892bf244b2f1af4a07f79d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '778af723ba112540496489aa07d13d62') in 0.499486 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 83
