Using pre-set license
Built from '2022.3/release' branch; Version is '2022.3.18f1 (d29bea25151d) revision 13802474'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10  (10.0.19045) 64bit Core' Language: 'pl' Physical Memory: 6082 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2022.3.18f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
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C:/Users/ziome/Desktop/Projekty/meowtch
-logFile
Logs/AssetImportWorker2.log
-srvPort
63207
Successfully changed project path to: C:/Users/ziome/Desktop/Projekty/meowtch
C:/Users/ziome/Desktop/Projekty/meowtch
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [396] Host "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 4199067015 [EditorId] 4199067015 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P3JR4L92) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...

Player connection [396] Host "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 4199067015 [EditorId] 4199067015 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P3JR4L92) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...

[Physics::Module] Initialized MultithreadedJobDispatcher with 7 workers.
Refreshing native plugins compatible for Editor in 413.10 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.18f1 (d29bea25151d)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/ziome/Desktop/Projekty/meowtch/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
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    Renderer: Radeon RX 560X Series (ID=0x67ef)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56148
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 10.85 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.960 seconds
Domain Reload Profiling: 3946ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Launched and connected shader compiler UnityShaderCompiler.exe after 0.16 seconds
Refreshing native plugins compatible for Editor in 9.70 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5338 Unused Serialized files (Serialized files now loaded: 0)
Unloading 72 unused Assets / (352.1 KB). Loaded Objects now: 5799.
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 10.23 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 5162ms
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 9.18 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 4657ms
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 11.37 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3936ms
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 11.57 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 5698ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.3 KB). Loaded Objects now: 5815.
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 11.28 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 16.62 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 3869ms
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 8.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4216ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 8.67 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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========================================================================
Received Import Request.
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Start importing Assets/Scenes/Wrum.unity using Guid(ee288684956779d419207237b56580db) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '1162fb981d289dcd317bfd386ae58dd4') in 0.006592 seconds
Number of updated asset objects reloaded before import = 0
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========================================================================
Received Import Request.
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  path: Assets/Scenes/Wrum 1.unity
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Start importing Assets/Scenes/Wrum 1.unity using Guid(5ae74acc6ce3bc945b0050654ff2a584) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6e57c0a143cb5801c35eef2df9a8682b') in 0.001684 seconds
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========================================================================
Received Import Request.
  Time since last request: 8.566576 seconds.
  path: Assets/Scenes/WrumWrum.unity
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Start importing Assets/Scenes/WrumWrum.unity using Guid(5ae74acc6ce3bc945b0050654ff2a584) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'fd3140361bf2fd24f50f0267c68693e7') in 0.001261 seconds
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========================================================================
Received Import Request.
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========================================================================
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 5676ms
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5170 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.2 KB). Loaded Objects now: 5835.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 8.67 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.833 seconds
Domain Reload Profiling: 4874ms
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Unloading 5170 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
Received Import Request.
  Time since last request: 177.534668 seconds.
  path: Assets/Patryk/CatRoomRoomPatryk.unity
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Start importing Assets/Patryk/CatRoomRoomPatryk.unity using Guid(69cdc3d1c3c45cb4087ab6f614dc6376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f3f24591f41e50804b6228f16d3854c3') in 0.003394 seconds
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========================================================================
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========================================================================
Received Import Request.
  Time since last request: 40.149759 seconds.
  path: Assets/Patryk/Salvage.cs
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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Domain Reload Profiling: 5517ms
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========================================================================
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 4728ms
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 15.67 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 4510ms
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 10.24 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  5.544 seconds
Domain Reload Profiling: 6942ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 19.14 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.3 KB). Loaded Objects now: 5868.
Memory consumption went from 221.2 MB to 220.9 MB.
Total: 9.693600 ms (FindLiveObjects: 0.934100 ms CreateObjectMapping: 0.516200 ms MarkObjects: 7.702000 ms  DeleteObjects: 0.537900 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.384 seconds
Refreshing native plugins compatible for Editor in 14.21 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  4.244 seconds
Domain Reload Profiling: 5619ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 15.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.8 KB). Loaded Objects now: 5872.
Memory consumption went from 223.1 MB to 222.8 MB.
Total: 7.907900 ms (FindLiveObjects: 1.053400 ms CreateObjectMapping: 1.103700 ms MarkObjects: 5.510400 ms  DeleteObjects: 0.238200 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.106 seconds
Refreshing native plugins compatible for Editor in 11.12 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.389 seconds
Domain Reload Profiling: 4489ms
	BeginReloadAssembly (321ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 10.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.9 KB). Loaded Objects now: 5876.
Memory consumption went from 225.1 MB to 224.7 MB.
Total: 8.032700 ms (FindLiveObjects: 0.673400 ms CreateObjectMapping: 0.364600 ms MarkObjects: 6.764600 ms  DeleteObjects: 0.228300 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.164 seconds
Refreshing native plugins compatible for Editor in 11.79 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.354 seconds
Domain Reload Profiling: 4500ms
	BeginReloadAssembly (323ms)
		ExecutionOrderSort (0ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 23.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.2 KB). Loaded Objects now: 5880.
Memory consumption went from 227.0 MB to 226.7 MB.
Total: 7.350300 ms (FindLiveObjects: 0.681300 ms CreateObjectMapping: 0.525500 ms MarkObjects: 5.950700 ms  DeleteObjects: 0.190900 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.323 seconds
Refreshing native plugins compatible for Editor in 16.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.050 seconds
Domain Reload Profiling: 4367ms
	BeginReloadAssembly (333ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (14ms)
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		CreateAndSetChildDomain (63ms)
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	initialDomainReloadingComplete (65ms)
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				TypeCache.ScanAssembly (2ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (40ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 8.72 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (319.4 KB). Loaded Objects now: 5884.
Memory consumption went from 228.9 MB to 228.6 MB.
Total: 8.061600 ms (FindLiveObjects: 0.840900 ms CreateObjectMapping: 0.532100 ms MarkObjects: 6.532000 ms  DeleteObjects: 0.155000 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.140 seconds
Refreshing native plugins compatible for Editor in 14.47 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.131 seconds
Domain Reload Profiling: 4265ms
	BeginReloadAssembly (320ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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		CreateAndSetChildDomain (68ms)
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	initialDomainReloadingComplete (79ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (41ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 11.82 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5171 Unused Serialized files (Serialized files now loaded: 0)
Unloading 41 unused Assets / (318.8 KB). Loaded Objects now: 5888.
Memory consumption went from 230.8 MB to 230.5 MB.
Total: 10.397900 ms (FindLiveObjects: 0.886300 ms CreateObjectMapping: 0.964600 ms MarkObjects: 8.379600 ms  DeleteObjects: 0.165800 ms)

Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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  custom:scripting/monoscript/fileName/PawsAnimation.cs: aa2c5fb18346c424a7d0c143bee5af27 -> 
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  1.068 seconds
Refreshing native plugins compatible for Editor in 10.50 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  3.435 seconds
Domain Reload Profiling: 4496ms
	BeginReloadAssembly (306ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (13ms)
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		CreateAndSetChildDomain (59ms)
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========================================================================
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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========================================================================
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  path: Assets/Patryk/CatRoomRoomPatryk.unity
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Start importing Assets/Patryk/CatRoomRoomPatryk.unity using Guid(69cdc3d1c3c45cb4087ab6f614dc6376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4cde97f632711ce5c79dea6917e50ee0') in 0.006508 seconds
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========================================================================
Received Import Request.
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  path: Assets/Patryk/CatRoomRoomPatryk 1.unity
  artifactKey: Guid(4effd222b77bdfc45b8a266f19cb8ee2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Patryk/CatRoomRoomPatryk 1.unity using Guid(4effd222b77bdfc45b8a266f19cb8ee2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'e6b7eb867697460d544962b36c1cce07') in 0.001046 seconds
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========================================================================
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 22.28 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5172 Unused Serialized files (Serialized files now loaded: 0)
Unloading 42 unused Assets / (319.9 KB). Loaded Objects now: 5917.
Memory consumption went from 244.3 MB to 244.0 MB.
Total: 31.919700 ms (FindLiveObjects: 5.440600 ms CreateObjectMapping: 2.746100 ms MarkObjects: 12.250100 ms  DeleteObjects: 11.475600 ms)

Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Import Request.
  Time since last request: 4378.018970 seconds.
  path: Assets/Patryk/GameControll.prefab
  artifactKey: Guid(3f5da7417dc91c04489c45b3386856b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Patryk/GameControll.prefab using Guid(3f5da7417dc91c04489c45b3386856b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '9d6dc03faa6f54a8c56a3046ced3a0ec') in 0.377354 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 84
========================================================================
Received Import Request.
  Time since last request: 0.000456 seconds.
  path: Assets/Patryk/CanvasSystem.prefab
  artifactKey: Guid(65347f82eb6e35f42a702924ad272376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Patryk/CanvasSystem.prefab using Guid(65347f82eb6e35f42a702924ad272376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4483be4c50d12922b02d62744bcaff05') in 0.035240 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 55
