{
    "name": "winS.Unity.Spine.Role",
    "rootNamespace": "winS.Unity.Spine.Role",
    "references": [
        "spine-unity",
        "spine-csharp",
        "winS.Unity",
        "winS.Unity.Random",
        "winS.Unity.Coroutine",
        "winS.Unity.Mathematics"
    ],
    "includePlatforms": [],
    "excludePlatforms": [],
    "allowUnsafeCode": false,
    "overrideReferences": false,
    "precompiledReferences": [],
    "autoReferenced": true,
    "defineConstraints": [
        "SPINEFORUNITY"
    ],
    "versionDefines": [],
    "noEngineReferences": false
}