%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7e3976da977cb49238499ea3b4c237ae, type: 3}
  m_Name: ProfileDataSourceSettings
  m_EditorClassIdentifier: 
  profileGroupTypes:
  - m_GroupTypePrefix: Built-In
    m_Variables:
    - m_Suffix: BuildPath
      m_Value: '[UnityEngine.AddressableAssets.Addressables.BuildPath]/[BuildTarget]'
    - m_Suffix: LoadPath
      m_Value: '{UnityEngine.AddressableAssets.Addressables.RuntimePath}/[BuildTarget]'
  - m_GroupTypePrefix: Editor Hosted
    m_Variables:
    - m_Suffix: BuildPath
      m_Value: 'ServerData/[BuildTarget]'
    - m_Suffix: LoadPath
      m_Value: 'http://[PrivateIpAddress]:[HostingServicePort]'
  environments: []
  currentEnvironment:
    id: 
    projectId: 
    projectGenesisId: 
    name: 
    isDefault: 0
