{
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  "overriddenProperties": [],
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  "physicsObject": false,
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  "physicsSensor": false,
  "physicsShape": 1,
  "physicsShapePoints": [],
  "physicsStartAwake": true,
  "properties": [],
  "solid": false,
  "spriteId": {
    "name": "spr_button_a",
    "path": "sprites/spr_button_a/spr_button_a.yy",
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  "visible": true,
}