namespace GlobalGameJam.Gameplay.States
{
    public enum GameplayStateEnum
    {
        Intro = 0,

        AudienceAttributes = 1,
        ShowIdeas = 2,
        ThrowAndCollect = 3,
        TellingTheJoke = 4,
        AudienceReaction = 5,
        HealthAndStatusUpdate = 6,

        EndState = 7,
        Cleanup = 8,
    }
}