%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &540773398968395448
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6758968682009648814}
  - component: {fileID: 2708800995361419787}
  - component: {fileID: 9167158159254237473}
  - component: {fileID: 3162602138436522814}
  m_Layer: 0
  m_Name: Model B
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6758968682009648814
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 540773398968395448}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.2, y: 2, z: 2}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8106620814854602908}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2708800995361419787
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 540773398968395448}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &9167158159254237473
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 540773398968395448}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: e788bbb8f5a37864f92bc07edbff9067, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &3162602138436522814
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 540773398968395448}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cc6a77faeb5e3c4499cf43d4c6b85560, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _evaluatable:
    _x:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _y:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 0
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _z:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 0
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  _onUpdate:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 6758968682009648814}
        m_TargetAssemblyTypeName: UnityEngine.Transform, UnityEngine
        m_MethodName: set_localEulerAngles
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 1
  _baseValue: {x: 0, y: 0, z: 0}
  _multiplier: {x: 0, y: 720, z: 360}
--- !u!1 &974695069158349936
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1964058065578322088}
  - component: {fileID: 3329476076552602867}
  - component: {fileID: 8728116758016300118}
  m_Layer: 0
  m_Name: Sphere
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1964058065578322088
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 974695069158349936}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8106620814854602908}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3329476076552602867
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 974695069158349936}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8728116758016300118
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 974695069158349936}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: d151300c63cb4e743a1f512b06512697, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1953660684530365418
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 255642013079249296}
  - component: {fileID: 1027048786507277871}
  - component: {fileID: 7234236414011038477}
  - component: {fileID: 1612653801256055467}
  m_Layer: 0
  m_Name: Model B
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &255642013079249296
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1953660684530365418}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.2, y: 2, z: 2}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1959312681153808148}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1027048786507277871
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1953660684530365418}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7234236414011038477
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1953660684530365418}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: e788bbb8f5a37864f92bc07edbff9067, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &1612653801256055467
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1953660684530365418}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cc6a77faeb5e3c4499cf43d4c6b85560, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _evaluatable:
    _x:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _y:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 0
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _z:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 0
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  _onUpdate:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 255642013079249296}
        m_TargetAssemblyTypeName: UnityEngine.Transform, UnityEngine
        m_MethodName: set_localEulerAngles
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 1
  _baseValue: {x: 0, y: 0, z: 0}
  _multiplier: {x: 0, y: 720, z: 360}
--- !u!1 &2966031736523594860
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1238376309063168656}
  m_Layer: 0
  m_Name: Sample 2way Teleporter
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1238376309063168656
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2966031736523594860}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 20.17, y: 0, z: -4.12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8106620814854602908}
  - {fileID: 1959312681153808148}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3236740259162475695
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1959312681153808148}
  - component: {fileID: 6465435500508780665}
  - component: {fileID: 733610483694143343}
  - component: {fileID: 829780292790418590}
  - component: {fileID: 5856007645932584533}
  - component: {fileID: 7285123714022368730}
  m_Layer: 0
  m_Name: Point B
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1959312681153808148
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3236740259162475695}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 3.82, z: 0}
  m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 255642013079249296}
  - {fileID: 5793517829421604040}
  - {fileID: 4019028065114648700}
  m_Father: {fileID: 1238376309063168656}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &6465435500508780665
SphereCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3236740259162475695}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 1
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Radius: 0.5
  m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &733610483694143343
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3236740259162475695}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d1075379be4bad04b902af70cdddb138, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _targetTransform: {fileID: 8106620814854602908}
  _targetLocation: {x: 0, y: 0, z: 0}
  OnTeleport:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 829780292790418590}
        m_TargetAssemblyTypeName: TeleportReactivator, Assembly-CSharp
        m_MethodName: OnTeleport
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
      - m_Target: {fileID: 9188697464197409291}
        m_TargetAssemblyTypeName: TeleportReactivator, Assembly-CSharp
        m_MethodName: OnTeleport
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
--- !u!114 &829780292790418590
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3236740259162475695}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c9801085c02ae904ea62f5866813d049, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  col: {fileID: 6465435500508780665}
  activationDistance: 1.5
--- !u!114 &5856007645932584533
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3236740259162475695}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fca464ad1546f59449697f259f21b64e, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _unscaledTime: 0
  _freezeIfInvisible: 1
  _loop: 1
  _duration: 2
  _progressOffset: 0
  _events: []
  _targets:
  - {fileID: 1612653801256055467}
  - {fileID: 6473433188328991604}
  - {fileID: 7285123714022368730}
--- !u!114 &7285123714022368730
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3236740259162475695}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cc6a77faeb5e3c4499cf43d4c6b85560, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _evaluatable:
    _x:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 0.5208333
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _y:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 0.5208333
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _z:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 0.5208333
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  _onUpdate:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 1959312681153808148}
        m_TargetAssemblyTypeName: UnityEngine.Transform, UnityEngine
        m_MethodName: set_localScale
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 1
  _baseValue: {x: 1, y: 1, z: 1}
  _multiplier: {x: 0.1, y: 0.1, z: 0.1}
--- !u!1 &4516350586104043296
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6377782830084925500}
  - component: {fileID: 4418818261672753553}
  - component: {fileID: 4987560698968161621}
  - component: {fileID: 7355930171281486118}
  m_Layer: 0
  m_Name: Model A
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6377782830084925500
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4516350586104043296}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.2, y: 2, z: 2}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8106620814854602908}
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &4418818261672753553
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4516350586104043296}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4987560698968161621
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4516350586104043296}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: e788bbb8f5a37864f92bc07edbff9067, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &7355930171281486118
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4516350586104043296}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cc6a77faeb5e3c4499cf43d4c6b85560, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _evaluatable:
    _x:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _y:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 0
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _z:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 0
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  _onUpdate:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 6377782830084925500}
        m_TargetAssemblyTypeName: UnityEngine.Transform, UnityEngine
        m_MethodName: set_localEulerAngles
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 1
  _baseValue: {x: 0, y: 90, z: 0}
  _multiplier: {x: 0, y: -720, z: 360}
--- !u!1 &4934098567405715888
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5793517829421604040}
  - component: {fileID: 3594891626029498286}
  - component: {fileID: 4805039563941600711}
  - component: {fileID: 6473433188328991604}
  m_Layer: 0
  m_Name: Model A
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5793517829421604040
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4934098567405715888}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.2, y: 2, z: 2}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1959312681153808148}
  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &3594891626029498286
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4934098567405715888}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4805039563941600711
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4934098567405715888}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: e788bbb8f5a37864f92bc07edbff9067, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &6473433188328991604
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4934098567405715888}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cc6a77faeb5e3c4499cf43d4c6b85560, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _evaluatable:
    _x:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _y:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 0
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _z:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: 0
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 1
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  _onUpdate:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 5793517829421604040}
        m_TargetAssemblyTypeName: UnityEngine.Transform, UnityEngine
        m_MethodName: set_localEulerAngles
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 1
  _baseValue: {x: 0, y: 90, z: 0}
  _multiplier: {x: 0, y: -720, z: 360}
--- !u!1 &6267312890868570403
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4019028065114648700}
  - component: {fileID: 6531830012609730876}
  - component: {fileID: 1635180986349502155}
  m_Layer: 0
  m_Name: Sphere
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4019028065114648700
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6267312890868570403}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1959312681153808148}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6531830012609730876
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6267312890868570403}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1635180986349502155
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6267312890868570403}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: d151300c63cb4e743a1f512b06512697, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &9044053852051433903
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8106620814854602908}
  - component: {fileID: 4909531359133723640}
  - component: {fileID: 1639049676520265236}
  - component: {fileID: 9188697464197409291}
  - component: {fileID: 18636576166876916}
  - component: {fileID: 6873020913298447694}
  m_Layer: 0
  m_Name: Point A
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8106620814854602908
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9044053852051433903}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6758968682009648814}
  - {fileID: 6377782830084925500}
  - {fileID: 1964058065578322088}
  m_Father: {fileID: 1238376309063168656}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &4909531359133723640
SphereCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9044053852051433903}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 1
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Radius: 0.5
  m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1639049676520265236
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9044053852051433903}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d1075379be4bad04b902af70cdddb138, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _targetTransform: {fileID: 1959312681153808148}
  _targetLocation: {x: 0, y: 0, z: 0}
  OnTeleport:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 9188697464197409291}
        m_TargetAssemblyTypeName: TeleportReactivator, Assembly-CSharp
        m_MethodName: OnTeleport
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
      - m_Target: {fileID: 829780292790418590}
        m_TargetAssemblyTypeName: TeleportReactivator, Assembly-CSharp
        m_MethodName: OnTeleport
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
--- !u!114 &9188697464197409291
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9044053852051433903}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c9801085c02ae904ea62f5866813d049, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  col: {fileID: 4909531359133723640}
  activationDistance: 1.5
--- !u!114 &18636576166876916
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9044053852051433903}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fca464ad1546f59449697f259f21b64e, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _unscaledTime: 0
  _freezeIfInvisible: 1
  _loop: 1
  _duration: 2
  _progressOffset: 0
  _events: []
  _targets:
  - {fileID: 3162602138436522814}
  - {fileID: 7355930171281486118}
  - {fileID: 6873020913298447694}
--- !u!114 &6873020913298447694
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9044053852051433903}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cc6a77faeb5e3c4499cf43d4c6b85560, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _evaluatable:
    _x:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 0.5208333
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _y:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 0.5208333
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
    _z:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: 0
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 0.5208333
        value: 1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      - serializedVersion: 3
        time: 1
        value: -1
        inSlope: 0
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0.33333334
        outWeight: 0.33333334
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  _onUpdate:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 8106620814854602908}
        m_TargetAssemblyTypeName: UnityEngine.Transform, UnityEngine
        m_MethodName: set_localScale
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 1
  _baseValue: {x: 1, y: 1, z: 1}
  _multiplier: {x: 0.1, y: 0.1, z: 0.1}
