%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 13
  m_SerializationMode: 2
  m_LineEndingsForNewScripts: 0
  m_DefaultBehaviorMode: 0
  m_PrefabRegularEnvironment: {fileID: 0}
  m_PrefabUIEnvironment: {fileID: 0}
  m_SpritePackerMode: 0
  m_SpritePackerCacheSize: 10
  m_SpritePackerPaddingPower: 1
  m_Bc7TextureCompressor: 0
  m_EtcTextureCompressorBehavior: 1
  m_EtcTextureFastCompressor: 1
  m_EtcTextureNormalCompressor: 2
  m_EtcTextureBestCompressor: 4
  m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref
  m_ProjectGenerationRootNamespace: 
  m_EnableTextureStreamingInEditMode: 1
  m_EnableTextureStreamingInPlayMode: 1
  m_EnableEditorAsyncCPUTextureLoading: 0
  m_AsyncShaderCompilation: 1
  m_PrefabModeAllowAutoSave: 1
  m_EnterPlayModeOptionsEnabled: 1
  m_EnterPlayModeOptions: 0
  m_GameObjectNamingDigits: 1
  m_GameObjectNamingScheme: 0
  m_AssetNamingUsesSpace: 1
  m_InspectorUseIMGUIDefaultInspector: 0
  m_UseLegacyProbeSampleCount: 0
  m_SerializeInlineMappingsOnOneLine: 1
  m_DisableCookiesInLightmapper: 0
  m_AssetPipelineMode: 1
  m_RefreshImportMode: 0
  m_CacheServerMode: 0
  m_CacheServerEndpoint: 
  m_CacheServerNamespacePrefix: default
  m_CacheServerEnableDownload: 1
  m_CacheServerEnableUpload: 1
  m_CacheServerEnableAuth: 0
  m_CacheServerEnableTls: 0
  m_CacheServerValidationMode: 2
  m_CacheServerDownloadBatchSize: 128
  m_EnableEnlightenBakedGI: 0
  m_ReferencedClipsExactNaming: 1
