[editor_metadata]

executable_path="C:/Users/ctrig/source/Godot_v4.3-stable_mono_win64/Godot_v4.3-stable_mono_win64/Godot_v4.3-stable_mono_win64.exe"
use_advanced_connections=false

[recent_files]

scenes=["res://Screens/left_screen.tscn", "res://scenes/fisherman.tscn", "res://scenes/game.tscn", "res://game.tscn", "res://assets/bumper/bumper_trio.tscn", "res://assets/bumper/Bumper.tscn", "res://assets/flipper_left/flipper_left.tscn", "res://assets/flipper_right/flipper_right.tscn", "res://levels/ice_fishing.tscn", "res://assets/Bubble/Ball.tscn"]
scripts=["res://scenes/game.gd", "res://assets/Bubble/ball.gd", "res://scripts/camera_angle.gd", "res://assets/bumper/bumper.gd", "res://scripts/fisherman.gd", "res://assets/flipper_right/flipper_right.gd", "res://levels/main_level.gd", "res://globals.gd", "res://levels/camera_angle.gd", "res://Screens/Screen.gd"]

[color_picker]

picker_shape=3
recent_presets=PackedColorArray(0, 0, 0, 1)

[dialog_bounds]

project_settings=Rect2(219, 200, 1200, 680)
create_new_node=Rect2(510, 190, 900, 700)
search_help=Rect2(480, 270, 960, 540)
export=Rect2(510, 290, 900, 540)

[linked_properties]

Sprite2D:scale=true
Node2D:scale=true
MultiNodeEdit:scale=false
CollisionPolygon2D:scale=true
StaticBody2D:scale=false

[script_setup]

last_selected_language="GDScript"
