[game_view]

select_mode=0

[editor_metadata]

executable_path="C:/Godot/Godot_v4.6/Godot_v4.6-stable_win64.exe"
use_advanced_connections=false

[dialog_bounds]

project_settings=Rect2(2280, 190, 1200, 700)
create_new_node=Rect2(2430, 190, 900, 700)
export=Rect2(2430, 290, 900, 500)

[script_setup]

last_selected_language="GDScript"
create_built_in_script=false

[recent_files]

scripts=["res://ui/win.gd", "res://ui/lose.gd", "res://autoloads/music_controller.gd", "res://level/pared.gd", "res://player/states/hit.gd", "res://victima/victima.gd", "res://player-old/player.gd", "res://level/level.gd", "res://level/segmento.gd", "res://level/puerta.gd"]
scenes=["res://level/level.tscn", "res://victima/victima.tscn", "res://player-old/player.tscn", "res://level/puerta.tscn", "res://level/segmento01.tscn", "res://level/pared-puerta-baja.tscn", "res://level/pared-puerta-media.tscn", "res://level/pared-puerta-alta.tscn", "res://player/player.tscn", "res://state_machine/state_machine.tscn"]

[linked_properties]

CharacterBody2D:scale=false

[project_settings]

show_builtin_actions=false

[color_picker]

picker_shape=3
recent_presets=PackedColorArray(3.513545e-06, 0.63991165, 0.36234143, 0.41960785, 0.9994742, 0.011171436, 0.08261081, 0.41960785, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1)

[debug_options]

run_debug_collisions=false

[quick_open_dialog]

last_mode=1

[export_options]

default_filename="HollowMan"
export_debug=false
