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Built from '6000.3/respin/6000.3.6f1-732c1ec89f18' branch; Version is '6000.3.6f1 (bbb010bdb8a3) revision 12300304'; Using compiler version '194234433'; Build Type 'Release'
OS: 'Windows 11  (10.0.26100) Professional' Language: 'en' Physical Memory: 32685 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Process architecture: x64
Date: 2026-02-01T17:38:10Z

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C:\Program Files\Unity\Hub\Editor\6000.3.6f1\Editor\Unity.exe
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Successfully changed project path to: E:/desarollo/games/Elemask
E:/desarollo/games/Elemask
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [41780] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [41780] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
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Library Redirect Path: Library/
[Physics::Module] Selected backend.
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Initialize engine version: 6000.3.6f1 (bbb010bdb8a3)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/desarollo/games/Elemask/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-sk8__-notifications" at "2026-02-01T17:38:12.0462074Z"
[Licensing::Module] Licensing Background thread has ended after 1.14s
Initialize mono
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56040
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Registering precompiled unity dll's ...
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.460 seconds
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2191ms
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Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6662 unused Assets / (4.7 MB). Loaded Objects now: 7470.
Memory consumption went from 149.2 MB to 144.6 MB.
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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  Product: Unity Personal
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  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1816ms
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Preloading 0 native plugins for Editor in 0.00 ms.
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========================================================================
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.099 seconds
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Preloading 0 native plugins for Editor in 0.00 ms.
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1903ms
	BeginReloadAssembly (217ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (48ms)
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	initialDomainReloadingComplete (36ms)
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			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (1ms)
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		SetupLoadedEditorAssemblies (867ms)
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			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (231ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7495.
Memory consumption went from 154.0 MB to 149.6 MB.
Total: 8.609700 ms (FindLiveObjects: 0.681600 ms CreateObjectMapping: 1.006500 ms MarkObjects: 4.754100 ms  DeleteObjects: 2.166700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.814 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.086 seconds
Domain Reload Profiling: 1899ms
	BeginReloadAssembly (216ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7498.
Memory consumption went from 154.0 MB to 149.7 MB.
Total: 8.732100 ms (FindLiveObjects: 0.802100 ms CreateObjectMapping: 1.150500 ms MarkObjects: 4.803100 ms  DeleteObjects: 1.975500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.805 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.025 seconds
Domain Reload Profiling: 1831ms
	BeginReloadAssembly (207ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (35ms)
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	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (516ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (207ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (179ms)
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		SetupLoadedEditorAssemblies (852ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7501.
Memory consumption went from 154.0 MB to 149.7 MB.
Total: 8.704800 ms (FindLiveObjects: 0.651400 ms CreateObjectMapping: 1.014700 ms MarkObjects: 4.867800 ms  DeleteObjects: 2.170000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.814 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.095 seconds
Domain Reload Profiling: 1908ms
	BeginReloadAssembly (201ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (38ms)
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	initialDomainReloadingComplete (42ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (179ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1095ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (942ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (234ms)
			ProcessInitializeOnLoadAttributes (621ms)
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			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7504.
Memory consumption went from 154.1 MB to 149.7 MB.
Total: 8.870000 ms (FindLiveObjects: 0.698100 ms CreateObjectMapping: 1.081700 ms MarkObjects: 5.022200 ms  DeleteObjects: 2.067200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.817 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.021 seconds
Domain Reload Profiling: 1838ms
	BeginReloadAssembly (220ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (58ms)
	RebuildCommonClasses (35ms)
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	initialDomainReloadingComplete (31ms)
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		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7507.
Memory consumption went from 154.1 MB to 149.8 MB.
Total: 8.405700 ms (FindLiveObjects: 0.660200 ms CreateObjectMapping: 0.950200 ms MarkObjects: 4.730000 ms  DeleteObjects: 2.064600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.822 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.104 seconds
Domain Reload Profiling: 1926ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (535ms)
		LoadAssemblies (413ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (216ms)
			TypeCache.Refresh (9ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (189ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1105ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (944ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (219ms)
			ProcessInitializeOnLoadAttributes (633ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7510.
Memory consumption went from 154.2 MB to 150.0 MB.
Total: 8.027200 ms (FindLiveObjects: 0.765600 ms CreateObjectMapping: 0.930200 ms MarkObjects: 4.484900 ms  DeleteObjects: 1.845700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.836 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.982 seconds
Domain Reload Profiling: 1818ms
	BeginReloadAssembly (214ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (539ms)
		LoadAssemblies (425ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (211ms)
			TypeCache.Refresh (12ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (181ms)
			ResolveRequiredComponents (13ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (831ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (221ms)
			ProcessInitializeOnLoadAttributes (522ms)
			ProcessInitializeOnLoadMethodAttributes (69ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7513.
Memory consumption went from 154.2 MB to 149.9 MB.
Total: 8.889500 ms (FindLiveObjects: 0.883400 ms CreateObjectMapping: 1.061300 ms MarkObjects: 4.778900 ms  DeleteObjects: 2.164900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.820 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.009 seconds
Domain Reload Profiling: 1828ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (530ms)
		LoadAssemblies (410ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (212ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (185ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1009ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (849ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (235ms)
			ProcessInitializeOnLoadAttributes (527ms)
			ProcessInitializeOnLoadMethodAttributes (68ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7516.
Memory consumption went from 154.3 MB to 150.0 MB.
Total: 8.297200 ms (FindLiveObjects: 0.657600 ms CreateObjectMapping: 0.943300 ms MarkObjects: 4.704600 ms  DeleteObjects: 1.990800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 16716.479165 seconds.
  path: Assets/Scriptable Objects/LightningBall.asset
  artifactKey: Guid(26c24c9fa311dc54dac73c7cdb6834ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scriptable Objects/LightningBall.asset using Guid(26c24c9fa311dc54dac73c7cdb6834ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3a17a5222c249f9cbcfb027f87315583') in 0.1176359 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13

========================================================================
Received Import Request.
  Time since last request: 0.000014 seconds.
  path: Assets/Scriptable Objects/RockBall.asset
  artifactKey: Guid(44d94ee2e9245fd439f774e26d6fcb16) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scriptable Objects/RockBall.asset using Guid(44d94ee2e9245fd439f774e26d6fcb16) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '008c2de20da64f77e2b3cabd1e1f9b33') in 0.0035342 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13

Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0