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OS: 'Windows 11  (10.0.26100) Professional' Language: 'en' Physical Memory: 32685 MB
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Process architecture: x64
Date: 2026-02-01T15:54:46Z

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C:\Program Files\Unity\Hub\Editor\6000.3.6f1\Editor\Unity.exe
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Successfully changed project path to: E:/desarollo/games/Elemask
E:/desarollo/games/Elemask
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [36428] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
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Library Redirect Path: Library/
[Physics::Module] Selected backend.
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/desarollo/games/Elemask/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Mono: successfully reloaded assembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
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[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Domain Reload Profiling: 1931ms
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6662 unused Assets / (4.7 MB). Loaded Objects now: 7470.
Memory consumption went from 149.2 MB to 144.5 MB.
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Preloading 0 native plugins for Editor in 0.00 ms.
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========================================================================
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Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1874ms
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Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7495.
Memory consumption went from 153.9 MB to 149.8 MB.
Total: 8.978800 ms (FindLiveObjects: 0.653600 ms CreateObjectMapping: 1.099600 ms MarkObjects: 5.199000 ms  DeleteObjects: 2.026000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.070 seconds
Domain Reload Profiling: 1854ms
	BeginReloadAssembly (203ms)
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Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7498.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.021 seconds
Domain Reload Profiling: 1808ms
	BeginReloadAssembly (197ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7501.
Memory consumption went from 154.0 MB to 149.7 MB.
Total: 9.733800 ms (FindLiveObjects: 0.655900 ms CreateObjectMapping: 1.049300 ms MarkObjects: 5.412600 ms  DeleteObjects: 2.614600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.897 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.990 seconds
Domain Reload Profiling: 1887ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7504.
Memory consumption went from 154.0 MB to 149.6 MB.
Total: 9.004600 ms (FindLiveObjects: 0.698600 ms CreateObjectMapping: 1.127500 ms MarkObjects: 4.971200 ms  DeleteObjects: 2.206400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.897 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.044 seconds
Domain Reload Profiling: 1941ms
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.5 MB). Loaded Objects now: 7518.
Memory consumption went from 155.2 MB to 150.7 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.032 seconds
Domain Reload Profiling: 1828ms
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7521.
Memory consumption went from 155.2 MB to 150.9 MB.
Total: 9.218700 ms (FindLiveObjects: 0.723200 ms CreateObjectMapping: 1.164500 ms MarkObjects: 4.946800 ms  DeleteObjects: 2.383300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.884 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.027 seconds
Domain Reload Profiling: 1911ms
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			BeforeProcessingInitializeOnLoad (231ms)
			ProcessInitializeOnLoadAttributes (544ms)
			ProcessInitializeOnLoadMethodAttributes (76ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7524.
Memory consumption went from 155.3 MB to 150.9 MB.
Total: 8.962800 ms (FindLiveObjects: 0.689200 ms CreateObjectMapping: 1.116000 ms MarkObjects: 5.069700 ms  DeleteObjects: 2.087000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.813 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.021 seconds
Domain Reload Profiling: 1834ms
	BeginReloadAssembly (211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (47ms)
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	initialDomainReloadingComplete (32ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (176ms)
			ResolveRequiredComponents (12ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7527.
Memory consumption went from 155.3 MB to 151.0 MB.
Total: 8.399300 ms (FindLiveObjects: 0.660800 ms CreateObjectMapping: 1.021200 ms MarkObjects: 4.679700 ms  DeleteObjects: 2.036800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.865 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.040 seconds
Domain Reload Profiling: 1904ms
	BeginReloadAssembly (197ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (584ms)
		LoadAssemblies (400ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (275ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (252ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1040ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (879ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (214ms)
			ProcessInitializeOnLoadAttributes (563ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.6 MB). Loaded Objects now: 7530.
Memory consumption went from 155.4 MB to 150.7 MB.
Total: 10.298800 ms (FindLiveObjects: 0.917200 ms CreateObjectMapping: 1.337500 ms MarkObjects: 5.374900 ms  DeleteObjects: 2.667900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.889 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.035 seconds
Domain Reload Profiling: 1924ms
	BeginReloadAssembly (206ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (45ms)
	RebuildCommonClasses (38ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (598ms)
		LoadAssemblies (494ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (198ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (175ms)
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		SetupLoadedEditorAssemblies (869ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (232ms)
			ProcessInitializeOnLoadAttributes (538ms)
			ProcessInitializeOnLoadMethodAttributes (81ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (5.3 MB). Loaded Objects now: 7533.
Memory consumption went from 155.4 MB to 150.1 MB.
Total: 10.033100 ms (FindLiveObjects: 0.706800 ms CreateObjectMapping: 1.057400 ms MarkObjects: 5.015400 ms  DeleteObjects: 3.252300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.832 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.033 seconds
Domain Reload Profiling: 1864ms
	BeginReloadAssembly (217ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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			TypeCache.Refresh (10ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7536.
Memory consumption went from 155.5 MB to 151.2 MB.
Total: 10.736600 ms (FindLiveObjects: 0.647300 ms CreateObjectMapping: 0.971800 ms MarkObjects: 7.065300 ms  DeleteObjects: 2.051100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.806 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.038 seconds
Domain Reload Profiling: 1844ms
	BeginReloadAssembly (209ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (36ms)
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	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (516ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (10ms)
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			SetLoadedEditorAssemblies (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7539.
Memory consumption went from 155.5 MB to 151.2 MB.
Total: 8.726300 ms (FindLiveObjects: 0.657500 ms CreateObjectMapping: 0.994400 ms MarkObjects: 4.822600 ms  DeleteObjects: 2.250900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.901 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.034 seconds
Domain Reload Profiling: 1935ms
	BeginReloadAssembly (202ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (43ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (617ms)
		LoadAssemblies (412ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (296ms)
			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (0ms)
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		SetupLoadedEditorAssemblies (875ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7542.
Memory consumption went from 155.5 MB to 151.1 MB.
Total: 8.908600 ms (FindLiveObjects: 0.686100 ms CreateObjectMapping: 1.028700 ms MarkObjects: 5.082800 ms  DeleteObjects: 2.109900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.885 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.041 seconds
Domain Reload Profiling: 1927ms
	BeginReloadAssembly (212ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (38ms)
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	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (591ms)
		LoadAssemblies (485ms)
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				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (175ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1042ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (877ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (215ms)
			ProcessInitializeOnLoadAttributes (568ms)
			ProcessInitializeOnLoadMethodAttributes (76ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7545.
Memory consumption went from 155.6 MB to 151.2 MB.
Total: 8.277500 ms (FindLiveObjects: 0.655700 ms CreateObjectMapping: 0.949700 ms MarkObjects: 4.639700 ms  DeleteObjects: 2.031400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.817 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.004 seconds
Domain Reload Profiling: 1821ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
		BackupInstance (0ms)
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	initialDomainReloadingComplete (38ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (179ms)
			ResolveRequiredComponents (12ms)
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		SetupLoadedEditorAssemblies (840ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7548.
Memory consumption went from 155.6 MB to 151.3 MB.
Total: 8.539000 ms (FindLiveObjects: 0.663600 ms CreateObjectMapping: 1.022400 ms MarkObjects: 4.773000 ms  DeleteObjects: 2.078800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.874 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.025 seconds
Domain Reload Profiling: 1901ms
	BeginReloadAssembly (196ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
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	RebuildCommonClasses (40ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (594ms)
		LoadAssemblies (390ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (291ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (264ms)
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			SetLoadedEditorAssemblies (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.0 MB). Loaded Objects now: 7551.
Memory consumption went from 155.7 MB to 151.6 MB.
Total: 9.201100 ms (FindLiveObjects: 0.860400 ms CreateObjectMapping: 1.258900 ms MarkObjects: 5.011400 ms  DeleteObjects: 2.068900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.814 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.008 seconds
Domain Reload Profiling: 1822ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (36ms)
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	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (516ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (173ms)
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	FinalizeReload (1009ms)
		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (846ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (216ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7554.
Memory consumption went from 155.7 MB to 151.4 MB.
Total: 8.379500 ms (FindLiveObjects: 0.669400 ms CreateObjectMapping: 0.977000 ms MarkObjects: 4.766900 ms  DeleteObjects: 1.965300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.895 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.018 seconds
Domain Reload Profiling: 1914ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (38ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (603ms)
		LoadAssemblies (413ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (290ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (260ms)
			ResolveRequiredComponents (17ms)
	FinalizeReload (1019ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (857ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (220ms)
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			AfterProcessingInitializeOnLoad (12ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7557.
Memory consumption went from 155.7 MB to 151.3 MB.
Total: 9.051200 ms (FindLiveObjects: 0.666800 ms CreateObjectMapping: 1.059700 ms MarkObjects: 5.040700 ms  DeleteObjects: 2.282700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.806 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.017 seconds
Domain Reload Profiling: 1823ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (514ms)
		LoadAssemblies (402ms)
		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (177ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7560.
Memory consumption went from 155.8 MB to 151.5 MB.
Total: 8.442200 ms (FindLiveObjects: 0.707900 ms CreateObjectMapping: 1.015200 ms MarkObjects: 4.657600 ms  DeleteObjects: 2.060600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.839 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.038 seconds
Domain Reload Profiling: 1877ms
	BeginReloadAssembly (199ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (42ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (560ms)
		LoadAssemblies (393ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (256ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (232ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1039ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (876ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (226ms)
			ProcessInitializeOnLoadAttributes (556ms)
			ProcessInitializeOnLoadMethodAttributes (75ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7563.
Memory consumption went from 155.8 MB to 151.4 MB.
Total: 8.796400 ms (FindLiveObjects: 0.691700 ms CreateObjectMapping: 1.072500 ms MarkObjects: 4.872000 ms  DeleteObjects: 2.159200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.796 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.028 seconds
Domain Reload Profiling: 1824ms
	BeginReloadAssembly (201ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (513ms)
		LoadAssemblies (403ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (198ms)
			TypeCache.Refresh (9ms)
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Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7566.
Memory consumption went from 155.9 MB to 151.5 MB.
Total: 8.450100 ms (FindLiveObjects: 0.651700 ms CreateObjectMapping: 0.950700 ms MarkObjects: 4.752900 ms  DeleteObjects: 2.093900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.025 seconds
Domain Reload Profiling: 1892ms
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7569.
Memory consumption went from 155.9 MB to 151.7 MB.
Total: 8.408900 ms (FindLiveObjects: 0.664500 ms CreateObjectMapping: 0.988700 ms MarkObjects: 4.779800 ms  DeleteObjects: 1.975100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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========================================================================
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 5021ms
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Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7572.
Memory consumption went from 156.0 MB to 151.8 MB.
Total: 8.565100 ms (FindLiveObjects: 0.682900 ms CreateObjectMapping: 1.009300 ms MarkObjects: 4.755500 ms  DeleteObjects: 2.116500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.043 seconds
Domain Reload Profiling: 1870ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7575.
Memory consumption went from 156.0 MB to 151.7 MB.
Total: 8.751600 ms (FindLiveObjects: 0.675800 ms CreateObjectMapping: 1.097500 ms MarkObjects: 4.887800 ms  DeleteObjects: 2.089600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.821 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.030 seconds
Domain Reload Profiling: 1850ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.0 MB). Loaded Objects now: 7578.
Memory consumption went from 156.0 MB to 152.1 MB.
Total: 8.342300 ms (FindLiveObjects: 0.702800 ms CreateObjectMapping: 1.041000 ms MarkObjects: 4.665200 ms  DeleteObjects: 1.932100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.025 seconds
Domain Reload Profiling: 1841ms
	BeginReloadAssembly (213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7581.
Memory consumption went from 156.1 MB to 151.7 MB.
Total: 10.574200 ms (FindLiveObjects: 0.664400 ms CreateObjectMapping: 1.124400 ms MarkObjects: 6.613400 ms  DeleteObjects: 2.170700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.038 seconds
Domain Reload Profiling: 1859ms
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7584.
Memory consumption went from 156.1 MB to 151.8 MB.
Total: 8.614100 ms (FindLiveObjects: 0.695900 ms CreateObjectMapping: 1.058800 ms MarkObjects: 4.831600 ms  DeleteObjects: 2.027100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.021 seconds
Domain Reload Profiling: 1823ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (510ms)
		LoadAssemblies (405ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (203ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (176ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1021ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (861ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (227ms)
			ProcessInitializeOnLoadAttributes (543ms)
			ProcessInitializeOnLoadMethodAttributes (72ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7587.
Memory consumption went from 156.2 MB to 151.8 MB.
Total: 8.961200 ms (FindLiveObjects: 0.752700 ms CreateObjectMapping: 1.273600 ms MarkObjects: 4.798200 ms  DeleteObjects: 2.135500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.791 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.015 seconds
Domain Reload Profiling: 1806ms
	BeginReloadAssembly (200ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (43ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (507ms)
		LoadAssemblies (398ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (201ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (178ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1016ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (850ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (220ms)
			ProcessInitializeOnLoadAttributes (539ms)
			ProcessInitializeOnLoadMethodAttributes (73ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7590.
Memory consumption went from 156.2 MB to 151.8 MB.
Total: 9.212500 ms (FindLiveObjects: 0.664300 ms CreateObjectMapping: 1.308700 ms MarkObjects: 4.995200 ms  DeleteObjects: 2.243400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.815 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.038 seconds
Domain Reload Profiling: 1853ms
	BeginReloadAssembly (211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (45ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (16ms)
	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (515ms)
		LoadAssemblies (409ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (199ms)
			TypeCache.Refresh (6ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (176ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1039ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (867ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (228ms)
			ProcessInitializeOnLoadAttributes (546ms)
			ProcessInitializeOnLoadMethodAttributes (72ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.5 MB). Loaded Objects now: 7593.
Memory consumption went from 156.3 MB to 151.7 MB.
Total: 9.544100 ms (FindLiveObjects: 0.809000 ms CreateObjectMapping: 1.153800 ms MarkObjects: 5.142300 ms  DeleteObjects: 2.437500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.819 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.037 seconds
Domain Reload Profiling: 1856ms
	BeginReloadAssembly (217ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (50ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (520ms)
		LoadAssemblies (417ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (198ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (173ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1037ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (871ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (557ms)
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			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7596.
Memory consumption went from 156.3 MB to 152.0 MB.
Total: 8.541300 ms (FindLiveObjects: 0.667200 ms CreateObjectMapping: 0.971300 ms MarkObjects: 4.840600 ms  DeleteObjects: 2.061100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.798 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.055 seconds
Domain Reload Profiling: 1853ms
	BeginReloadAssembly (200ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (43ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (518ms)
		LoadAssemblies (407ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (200ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (177ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1055ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (886ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (262ms)
			ProcessInitializeOnLoadAttributes (531ms)
			ProcessInitializeOnLoadMethodAttributes (76ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7599.
Memory consumption went from 156.3 MB to 152.0 MB.
Total: 8.728100 ms (FindLiveObjects: 0.852200 ms CreateObjectMapping: 1.007900 ms MarkObjects: 4.734600 ms  DeleteObjects: 2.132900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.818 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.005 seconds
Domain Reload Profiling: 1822ms
	BeginReloadAssembly (205ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (42ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (35ms)
	LoadAllAssembliesAndSetupDomain (524ms)
		LoadAssemblies (418ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (201ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (175ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1005ms)
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			SetLoadedEditorAssemblies (9ms)
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			ProcessInitializeOnLoadMethodAttributes (74ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7602.
Memory consumption went from 156.4 MB to 152.1 MB.
Total: 8.863700 ms (FindLiveObjects: 0.667800 ms CreateObjectMapping: 0.981300 ms MarkObjects: 5.025900 ms  DeleteObjects: 2.187700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.826 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.66 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.045 seconds
Domain Reload Profiling: 1870ms
	BeginReloadAssembly (209ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (533ms)
		LoadAssemblies (418ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (209ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (185ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1045ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (870ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (229ms)
			ProcessInitializeOnLoadAttributes (553ms)
			ProcessInitializeOnLoadMethodAttributes (69ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7605.
Memory consumption went from 156.4 MB to 152.0 MB.
Total: 8.695700 ms (FindLiveObjects: 0.668700 ms CreateObjectMapping: 1.062000 ms MarkObjects: 4.653300 ms  DeleteObjects: 2.311000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.800 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.045 seconds
Domain Reload Profiling: 1846ms
	BeginReloadAssembly (202ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (43ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (517ms)
		LoadAssemblies (407ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (203ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (176ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1046ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (870ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (229ms)
			ProcessInitializeOnLoadAttributes (555ms)
			ProcessInitializeOnLoadMethodAttributes (69ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7608.
Memory consumption went from 156.5 MB to 152.2 MB.
Total: 8.516900 ms (FindLiveObjects: 0.672800 ms CreateObjectMapping: 0.995400 ms MarkObjects: 4.831200 ms  DeleteObjects: 2.016700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.788 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.041 seconds
Domain Reload Profiling: 1829ms
	BeginReloadAssembly (207ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (499ms)
		LoadAssemblies (397ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (195ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (171ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1042ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (864ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (547ms)
			ProcessInitializeOnLoadMethodAttributes (74ms)
			AfterProcessingInitializeOnLoad (12ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7611.
Memory consumption went from 156.5 MB to 152.3 MB.
Total: 8.599900 ms (FindLiveObjects: 0.739000 ms CreateObjectMapping: 1.050800 ms MarkObjects: 4.578500 ms  DeleteObjects: 2.230900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 3373.089923 seconds.
  path: Assets/scripts/PlayerController.cs
  artifactKey: Guid(cec402787edde7b459d72a0365273531) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/PlayerController.cs using Guid(cec402787edde7b459d72a0365273531) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c712a275704c7444a9517125031acea0') in 0.1888904 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Import Request.
  Time since last request: 0.000016 seconds.
  path: Assets/scripts/LevelManager.cs
  artifactKey: Guid(cc0163dd10449d24fa4fe3d3dcc7c745) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/LevelManager.cs using Guid(cc0163dd10449d24fa4fe3d3dcc7c745) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'af8e5085b855e983fc0d49b772dbe7be') in 0.0133662 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Import Request.
  Time since last request: 0.000021 seconds.
  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
 -> (artifact id: 'ada7d6de8c912020a01ed35539dc5930') in 0.0339651 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9

========================================================================
Received Import Request.
  Time since last request: 0.000018 seconds.
  path: Assets/audio/songs/Firepath Raider.mp3
  artifactKey: Guid(70f5dbd7491bb9d4986f1aa8572c20d7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/songs/Firepath Raider.mp3 using Guid(70f5dbd7491bb9d4986f1aa8572c20d7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '009468b1ad006c61a7fd7bfbf2f5b2c5') in 0.0842307 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Import Request.
  Time since last request: 0.000017 seconds.
  path: Assets/scripts/OutOfBounds.cs
  artifactKey: Guid(6275e59dd99d30d4289366c4de453a27) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/OutOfBounds.cs using Guid(6275e59dd99d30d4289366c4de453a27) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ed16a4a907a6c3c8360867efd11559be') in 0.0107024 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Import Request.
  Time since last request: 0.000018 seconds.
  path: Assets/scripts/Skills/ProjectileSO.cs
  artifactKey: Guid(0092c59c11e1d614785faf918b8fa35f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/Skills/ProjectileSO.cs using Guid(0092c59c11e1d614785faf918b8fa35f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e7a9e0c6bcfa19fc246981b65ec9e311') in 0.0137434 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0