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Built from '6000.3/respin/6000.3.6f1-732c1ec89f18' branch; Version is '6000.3.6f1 (bbb010bdb8a3) revision 12300304'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11  (10.0.26100) Professional' Language: 'en' Physical Memory: 32685 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Process architecture: x64
Date: 2026-02-01T17:38:10Z

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C:\Program Files\Unity\Hub\Editor\6000.3.6f1\Editor\Unity.exe
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Successfully changed project path to: E:/desarollo/games/Elemask
E:/desarollo/games/Elemask
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [41388] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [41388] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
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Library Redirect Path: Library/
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Initialize engine version: 6000.3.6f1 (bbb010bdb8a3)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/desarollo/games/Elemask/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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[Licensing::Module] Licensing Background thread has ended after 1.13s
Initialize mono
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56432
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Registering precompiled unity dll's ...
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2176ms
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6662 unused Assets / (4.1 MB). Loaded Objects now: 7470.
Memory consumption went from 149.3 MB to 145.2 MB.
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========================================================================
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Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8260377d55b928a0c97122e76642ba9b') in 0.0247826 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
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Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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========================================================================
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Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.092 seconds
Domain Reload Profiling: 1932ms
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.020 seconds
Domain Reload Profiling: 1857ms
	BeginReloadAssembly (211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (538ms)
		LoadAssemblies (422ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (213ms)
			TypeCache.Refresh (12ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (184ms)
			ResolveRequiredComponents (12ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (854ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (227ms)
			ProcessInitializeOnLoadAttributes (537ms)
			ProcessInitializeOnLoadMethodAttributes (71ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7498.
Memory consumption went from 154.8 MB to 150.4 MB.
Total: 9.618600 ms (FindLiveObjects: 0.903200 ms CreateObjectMapping: 1.319300 ms MarkObjects: 5.132300 ms  DeleteObjects: 2.263000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.812 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.117 seconds
Domain Reload Profiling: 1928ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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	initialDomainReloadingComplete (32ms)
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		LoadAssemblies (406ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (204ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (178ms)
			ResolveRequiredComponents (12ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7501.
Memory consumption went from 154.8 MB to 150.6 MB.
Total: 8.090700 ms (FindLiveObjects: 0.641600 ms CreateObjectMapping: 0.935200 ms MarkObjects: 4.532400 ms  DeleteObjects: 1.980700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.817 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.004 seconds
Domain Reload Profiling: 1820ms
	BeginReloadAssembly (206ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (528ms)
		LoadAssemblies (409ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (216ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (186ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (837ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7504.
Memory consumption went from 154.9 MB to 150.6 MB.
Total: 9.179500 ms (FindLiveObjects: 0.870200 ms CreateObjectMapping: 1.274200 ms MarkObjects: 4.907600 ms  DeleteObjects: 2.126800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.841 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.058 seconds
Domain Reload Profiling: 1899ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (19ms)
	initialDomainReloadingComplete (39ms)
	LoadAllAssembliesAndSetupDomain (543ms)
		LoadAssemblies (402ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (232ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (208ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1059ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (902ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (591ms)
			ProcessInitializeOnLoadMethodAttributes (72ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7507.
Memory consumption went from 154.9 MB to 150.6 MB.
Total: 8.622500 ms (FindLiveObjects: 0.666100 ms CreateObjectMapping: 1.001200 ms MarkObjects: 4.762200 ms  DeleteObjects: 2.192100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.812 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.031 seconds
Domain Reload Profiling: 1843ms
	BeginReloadAssembly (207ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (522ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (1ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.5 MB). Loaded Objects now: 7510.
Memory consumption went from 154.9 MB to 150.5 MB.
Total: 8.706700 ms (FindLiveObjects: 0.648600 ms CreateObjectMapping: 1.205700 ms MarkObjects: 4.730500 ms  DeleteObjects: 2.121400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.838 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.039 seconds
Domain Reload Profiling: 1877ms
	BeginReloadAssembly (215ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (52ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (535ms)
		LoadAssemblies (424ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (206ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (182ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1040ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (883ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (219ms)
			ProcessInitializeOnLoadAttributes (569ms)
			ProcessInitializeOnLoadMethodAttributes (76ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.7 MB). Loaded Objects now: 7513.
Memory consumption went from 155.0 MB to 150.3 MB.
Total: 9.774400 ms (FindLiveObjects: 0.758200 ms CreateObjectMapping: 1.027400 ms MarkObjects: 4.780700 ms  DeleteObjects: 3.207100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.829 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.985 seconds
Domain Reload Profiling: 1814ms
	BeginReloadAssembly (212ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (535ms)
		LoadAssemblies (422ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (207ms)
			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (178ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (985ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (830ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (220ms)
			ProcessInitializeOnLoadAttributes (524ms)
			ProcessInitializeOnLoadMethodAttributes (68ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7516.
Memory consumption went from 155.0 MB to 150.7 MB.
Total: 8.780600 ms (FindLiveObjects: 0.690700 ms CreateObjectMapping: 1.052900 ms MarkObjects: 4.842200 ms  DeleteObjects: 2.193900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.812 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.0 MB). Loaded Objects now: 7519.
Memory consumption went from 155.1 MB to 151.1 MB.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1898ms
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Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7553.
Memory consumption went from 164.7 MB to 160.5 MB.
Total: 8.779700 ms (FindLiveObjects: 0.652100 ms CreateObjectMapping: 1.312200 ms MarkObjects: 4.666300 ms  DeleteObjects: 2.148000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.095 seconds
Domain Reload Profiling: 1922ms
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		ExecutionOrderSort (0ms)
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7556.
Memory consumption went from 164.6 MB to 160.5 MB.
Total: 8.230600 ms (FindLiveObjects: 0.671800 ms CreateObjectMapping: 0.937100 ms MarkObjects: 4.612900 ms  DeleteObjects: 2.007900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.813 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.068 seconds
Domain Reload Profiling: 1881ms
	BeginReloadAssembly (203ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (16ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (526ms)
		LoadAssemblies (417ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (201ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (175ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1068ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (910ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (266ms)
			ProcessInitializeOnLoadAttributes (550ms)
			ProcessInitializeOnLoadMethodAttributes (73ms)
			AfterProcessingInitializeOnLoad (12ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7559.
Memory consumption went from 164.7 MB to 160.4 MB.
Total: 9.228200 ms (FindLiveObjects: 0.688500 ms CreateObjectMapping: 1.018000 ms MarkObjects: 5.129400 ms  DeleteObjects: 2.391500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.832 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.087 seconds
Domain Reload Profiling: 1918ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (43ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (38ms)
	LoadAllAssembliesAndSetupDomain (525ms)
		LoadAssemblies (409ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (206ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (180ms)
			ResolveRequiredComponents (14ms)
	FinalizeReload (1087ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (932ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (310ms)
			ProcessInitializeOnLoadAttributes (528ms)
			ProcessInitializeOnLoadMethodAttributes (74ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7562.
Memory consumption went from 164.7 MB to 160.4 MB.
Total: 8.594100 ms (FindLiveObjects: 0.660200 ms CreateObjectMapping: 1.070400 ms MarkObjects: 4.822400 ms  DeleteObjects: 2.039900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.840 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.006 seconds
Domain Reload Profiling: 1846ms
	BeginReloadAssembly (217ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (45ms)
	RebuildNativeTypeToScriptingClass (17ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (529ms)
		LoadAssemblies (420ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (210ms)
			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (182ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1007ms)
		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (851ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (216ms)
			ProcessInitializeOnLoadAttributes (543ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7565.
Memory consumption went from 164.8 MB to 160.5 MB.
Total: 9.142100 ms (FindLiveObjects: 0.713100 ms CreateObjectMapping: 1.177800 ms MarkObjects: 5.113700 ms  DeleteObjects: 2.136400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.808 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.094 seconds
Domain Reload Profiling: 1900ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (518ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (202ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (178ms)
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		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (936ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (216ms)
			ProcessInitializeOnLoadAttributes (625ms)
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			AfterProcessingInitializeOnLoad (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7568.
Memory consumption went from 164.8 MB to 160.6 MB.
Total: 9.093600 ms (FindLiveObjects: 0.672400 ms CreateObjectMapping: 1.005300 ms MarkObjects: 5.333700 ms  DeleteObjects: 2.080900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.812 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.111 seconds
Domain Reload Profiling: 1923ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (45ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (16ms)
	initialDomainReloadingComplete (37ms)
	LoadAllAssembliesAndSetupDomain (517ms)
		LoadAssemblies (411ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (199ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (174ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1112ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (949ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (218ms)
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			ProcessInitializeOnLoadMethodAttributes (70ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7571.
Memory consumption went from 164.8 MB to 160.7 MB.
Total: 8.119700 ms (FindLiveObjects: 0.655500 ms CreateObjectMapping: 1.038300 ms MarkObjects: 4.555000 ms  DeleteObjects: 1.870300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.832 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.132 seconds
Domain Reload Profiling: 1963ms
	BeginReloadAssembly (219ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (531ms)
		LoadAssemblies (431ms)
		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (181ms)
			ResolveRequiredComponents (12ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.5 MB). Loaded Objects now: 7574.
Memory consumption went from 164.9 MB to 160.4 MB.
Total: 9.658400 ms (FindLiveObjects: 0.686700 ms CreateObjectMapping: 1.001800 ms MarkObjects: 5.469800 ms  DeleteObjects: 2.499000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.880 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.151 seconds
Domain Reload Profiling: 2031ms
	BeginReloadAssembly (226ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (570ms)
		LoadAssemblies (433ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (245ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (218ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1152ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (983ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (330ms)
			ProcessInitializeOnLoadAttributes (558ms)
			ProcessInitializeOnLoadMethodAttributes (75ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7577.
Memory consumption went from 164.9 MB to 160.6 MB.
Total: 8.810000 ms (FindLiveObjects: 0.681300 ms CreateObjectMapping: 1.058200 ms MarkObjects: 4.874600 ms  DeleteObjects: 2.194700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.828 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.022 seconds
Domain Reload Profiling: 1847ms
	BeginReloadAssembly (209ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (45ms)
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	initialDomainReloadingComplete (36ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (177ms)
			ResolveRequiredComponents (12ms)
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		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (852ms)
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			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (232ms)
			ProcessInitializeOnLoadAttributes (528ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7580.
Memory consumption went from 165.0 MB to 160.6 MB.
Total: 8.816200 ms (FindLiveObjects: 0.693200 ms CreateObjectMapping: 1.136000 ms MarkObjects: 4.801800 ms  DeleteObjects: 2.184400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.814 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.121 seconds
Domain Reload Profiling: 1935ms
	BeginReloadAssembly (201ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
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	initialDomainReloadingComplete (32ms)
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				TypeCache.ScanAssembly (0ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7583.
Memory consumption went from 165.0 MB to 160.7 MB.
Total: 8.845100 ms (FindLiveObjects: 0.689000 ms CreateObjectMapping: 0.953400 ms MarkObjects: 5.202900 ms  DeleteObjects: 1.998900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.812 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.056 seconds
Domain Reload Profiling: 1868ms
	BeginReloadAssembly (201ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (528ms)
		LoadAssemblies (408ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (213ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (190ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1057ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (904ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (218ms)
			ProcessInitializeOnLoadAttributes (593ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7586.
Memory consumption went from 165.1 MB to 161.0 MB.
Total: 8.618000 ms (FindLiveObjects: 0.692500 ms CreateObjectMapping: 1.031400 ms MarkObjects: 4.870600 ms  DeleteObjects: 2.022800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.845 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.094 seconds
Domain Reload Profiling: 1938ms
	BeginReloadAssembly (215ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
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	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			BuildScriptInfoCaches (182ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7589.
Memory consumption went from 165.1 MB to 160.7 MB.
Total: 8.631800 ms (FindLiveObjects: 0.684900 ms CreateObjectMapping: 1.069400 ms MarkObjects: 4.726500 ms  DeleteObjects: 2.150300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.825 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.111 seconds
Domain Reload Profiling: 1936ms
	BeginReloadAssembly (206ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (537ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (218ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (193ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1112ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (954ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7592.
Memory consumption went from 165.1 MB to 160.9 MB.
Total: 8.464500 ms (FindLiveObjects: 0.699000 ms CreateObjectMapping: 1.050000 ms MarkObjects: 4.728900 ms  DeleteObjects: 1.986000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.814 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.107 seconds
Domain Reload Profiling: 1922ms
	BeginReloadAssembly (203ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (43ms)
	RebuildCommonClasses (43ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (522ms)
		LoadAssemblies (409ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (207ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (181ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1107ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (944ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (225ms)
			ProcessInitializeOnLoadAttributes (625ms)
			ProcessInitializeOnLoadMethodAttributes (75ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7595.
Memory consumption went from 165.2 MB to 161.0 MB.
Total: 8.248100 ms (FindLiveObjects: 0.735500 ms CreateObjectMapping: 1.054300 ms MarkObjects: 4.539100 ms  DeleteObjects: 1.918400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6652 unused Assets / (4.8 MB). Loaded Objects now: 7595.
Memory consumption went from 165.4 MB to 160.6 MB.
Total: 10.717700 ms (FindLiveObjects: 0.880500 ms CreateObjectMapping: 1.205400 ms MarkObjects: 5.793100 ms  DeleteObjects: 2.837500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6652 unused Assets / (4.3 MB). Loaded Objects now: 7595.
Memory consumption went from 165.4 MB to 161.1 MB.
Total: 11.362300 ms (FindLiveObjects: 0.733200 ms CreateObjectMapping: 1.346900 ms MarkObjects: 6.106100 ms  DeleteObjects: 3.175100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6652 unused Assets / (4.3 MB). Loaded Objects now: 7595.
Memory consumption went from 165.4 MB to 161.1 MB.
Total: 9.904600 ms (FindLiveObjects: 0.722400 ms CreateObjectMapping: 1.386100 ms MarkObjects: 5.382500 ms  DeleteObjects: 2.413000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.833 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.030 seconds
Domain Reload Profiling: 1862ms
	BeginReloadAssembly (211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (38ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (535ms)
		LoadAssemblies (419ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (211ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (184ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1030ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (862ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (220ms)
			ProcessInitializeOnLoadAttributes (550ms)
			ProcessInitializeOnLoadMethodAttributes (72ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.0 MB). Loaded Objects now: 7598.
Memory consumption went from 165.2 MB to 161.2 MB.
Total: 9.364100 ms (FindLiveObjects: 0.759200 ms CreateObjectMapping: 1.123100 ms MarkObjects: 5.287200 ms  DeleteObjects: 2.193900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.823 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.113 seconds
Domain Reload Profiling: 1937ms
	BeginReloadAssembly (202ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (539ms)
		LoadAssemblies (413ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (216ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (190ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1114ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (948ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (224ms)
			ProcessInitializeOnLoadAttributes (629ms)
			ProcessInitializeOnLoadMethodAttributes (77ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7601.
Memory consumption went from 165.3 MB to 161.0 MB.
Total: 9.297400 ms (FindLiveObjects: 0.800800 ms CreateObjectMapping: 1.227000 ms MarkObjects: 5.058900 ms  DeleteObjects: 2.209700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.805 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.083 seconds
Domain Reload Profiling: 1889ms
	BeginReloadAssembly (209ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (515ms)
		LoadAssemblies (410ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (198ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (173ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1084ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (923ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (231ms)
			ProcessInitializeOnLoadAttributes (608ms)
			ProcessInitializeOnLoadMethodAttributes (67ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.0 MB). Loaded Objects now: 7604.
Memory consumption went from 165.3 MB to 161.3 MB.
Total: 8.730400 ms (FindLiveObjects: 0.681500 ms CreateObjectMapping: 1.029800 ms MarkObjects: 4.973800 ms  DeleteObjects: 2.044100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.803 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.064 seconds
Domain Reload Profiling: 1866ms
	BeginReloadAssembly (205ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (514ms)
		LoadAssemblies (412ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (199ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (175ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1065ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (903ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (223ms)
			ProcessInitializeOnLoadAttributes (588ms)
			ProcessInitializeOnLoadMethodAttributes (74ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7607.
Memory consumption went from 165.4 MB to 161.1 MB.
Total: 8.853300 ms (FindLiveObjects: 0.668500 ms CreateObjectMapping: 1.043900 ms MarkObjects: 4.953500 ms  DeleteObjects: 2.186500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.841 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.047 seconds
Domain Reload Profiling: 1888ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (41ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (542ms)
		LoadAssemblies (422ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (215ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (187ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1048ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (883ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (224ms)
			ProcessInitializeOnLoadAttributes (568ms)
			ProcessInitializeOnLoadMethodAttributes (72ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7610.
Memory consumption went from 165.4 MB to 161.1 MB.
Total: 8.377600 ms (FindLiveObjects: 0.662200 ms CreateObjectMapping: 0.947800 ms MarkObjects: 4.814400 ms  DeleteObjects: 1.952500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.804 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.989 seconds
Domain Reload Profiling: 1792ms
	BeginReloadAssembly (202ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (45ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (16ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (517ms)
		LoadAssemblies (392ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (213ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (189ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (989ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (832ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (217ms)
			ProcessInitializeOnLoadAttributes (522ms)
			ProcessInitializeOnLoadMethodAttributes (74ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7613.
Memory consumption went from 165.4 MB to 161.1 MB.
Total: 10.513000 ms (FindLiveObjects: 1.152200 ms CreateObjectMapping: 1.395400 ms MarkObjects: 5.710400 ms  DeleteObjects: 2.252900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.820 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.094 seconds
Domain Reload Profiling: 1914ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (534ms)
		LoadAssemblies (406ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (218ms)
			TypeCache.Refresh (13ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (188ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1095ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (929ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (525ms)
			ProcessInitializeOnLoadMethodAttributes (160ms)
			AfterProcessingInitializeOnLoad (11ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7616.
Memory consumption went from 165.5 MB to 161.1 MB.
Total: 9.696800 ms (FindLiveObjects: 0.704200 ms CreateObjectMapping: 1.145500 ms MarkObjects: 5.373500 ms  DeleteObjects: 2.472300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6652 unused Assets / (4.8 MB). Loaded Objects now: 7616.
Memory consumption went from 165.7 MB to 160.9 MB.
Total: 10.341800 ms (FindLiveObjects: 0.839700 ms CreateObjectMapping: 1.157300 ms MarkObjects: 5.624500 ms  DeleteObjects: 2.719200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.833 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.068 seconds
Domain Reload Profiling: 1901ms
	BeginReloadAssembly (211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7619.
Memory consumption went from 165.5 MB to 161.2 MB.
Total: 9.137000 ms (FindLiveObjects: 0.668800 ms CreateObjectMapping: 1.029400 ms MarkObjects: 5.409200 ms  DeleteObjects: 2.028900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.798 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.017 seconds
Domain Reload Profiling: 1816ms
	BeginReloadAssembly (200ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (38ms)
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7622.
Memory consumption went from 165.6 MB to 161.2 MB.
Total: 8.630000 ms (FindLiveObjects: 0.674500 ms CreateObjectMapping: 0.993500 ms MarkObjects: 4.853300 ms  DeleteObjects: 2.107800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.815 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.010 seconds
Domain Reload Profiling: 1825ms
	BeginReloadAssembly (205ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (47ms)
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				TypeCache.ScanAssembly (0ms)
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		SetupLoadedEditorAssemblies (851ms)
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			BeforeProcessingInitializeOnLoad (231ms)
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			AfterProcessingInitializeOnLoad (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (5.1 MB). Loaded Objects now: 7625.
Memory consumption went from 165.6 MB to 160.5 MB.
Total: 9.405600 ms (FindLiveObjects: 0.677500 ms CreateObjectMapping: 1.067300 ms MarkObjects: 4.838200 ms  DeleteObjects: 2.821500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.835 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.009 seconds
Domain Reload Profiling: 1844ms
	BeginReloadAssembly (216ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7628.
Memory consumption went from 165.7 MB to 161.4 MB.
Total: 8.667100 ms (FindLiveObjects: 0.728600 ms CreateObjectMapping: 1.104300 ms MarkObjects: 4.846900 ms  DeleteObjects: 1.986600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.999 seconds
Domain Reload Profiling: 1796ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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		SetupLoadedEditorAssemblies (843ms)
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Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7631.
Memory consumption went from 165.7 MB to 161.3 MB.
Total: 8.926300 ms (FindLiveObjects: 0.708300 ms CreateObjectMapping: 1.094200 ms MarkObjects: 4.926400 ms  DeleteObjects: 2.196700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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  path: Assets/prefabs/Faceless.prefab
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.871 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.030 seconds
Domain Reload Profiling: 1902ms
	BeginReloadAssembly (261ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (25ms)
		BackupInstance (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (185ms)
			ResolveRequiredComponents (12ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (864ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7654.
Memory consumption went from 165.9 MB to 161.7 MB.
Total: 9.544600 ms (FindLiveObjects: 0.675100 ms CreateObjectMapping: 1.025800 ms MarkObjects: 5.790900 ms  DeleteObjects: 2.052000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
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  path: Assets/images/enemy 2.png
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2

========================================================================
Received Import Request.
  Time since last request: 10.327024 seconds.
  path: Assets/images/enemy 2.png
  artifactKey: Guid(6b5aa4fcb379dec498848fa600084d54) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/images/enemy 2.png using Guid(6b5aa4fcb379dec498848fa600084d54) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8b821000e01c3e4d2bbb043ba0847fb2') in 0.0298511 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.838 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.018 seconds
Domain Reload Profiling: 1855ms
	BeginReloadAssembly (225ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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	initialDomainReloadingComplete (33ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7657.
Memory consumption went from 165.8 MB to 161.6 MB.
Total: 8.671300 ms (FindLiveObjects: 0.684400 ms CreateObjectMapping: 1.018200 ms MarkObjects: 4.915100 ms  DeleteObjects: 2.053100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
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  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.944 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.065 seconds
Domain Reload Profiling: 2008ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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		AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7660.
Memory consumption went from 165.8 MB to 161.7 MB.
Total: 9.629900 ms (FindLiveObjects: 0.758300 ms CreateObjectMapping: 1.066300 ms MarkObjects: 5.594500 ms  DeleteObjects: 2.210000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.843 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.054 seconds
Domain Reload Profiling: 1896ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7663.
Memory consumption went from 165.8 MB to 161.5 MB.
Total: 8.851800 ms (FindLiveObjects: 0.715200 ms CreateObjectMapping: 1.058000 ms MarkObjects: 4.955600 ms  DeleteObjects: 2.122000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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  path: Assets/prefabs/Warrior.prefab
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Start importing Assets/prefabs/Warrior.prefab using Guid(745019490c47e6a419b17a4cdf1ed5b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a0136da9e83312c7d136703820b4ae65') in 0.4646766 seconds
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.038 seconds
Domain Reload Profiling: 1886ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (24ms)
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.0 MB). Loaded Objects now: 7686.
Memory consumption went from 166.0 MB to 162.0 MB.
Total: 8.174900 ms (FindLiveObjects: 0.693800 ms CreateObjectMapping: 0.966700 ms MarkObjects: 4.563600 ms  DeleteObjects: 1.950100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.040 seconds
Domain Reload Profiling: 1884ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
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Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7689.
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Total: 9.648900 ms (FindLiveObjects: 0.705500 ms CreateObjectMapping: 1.049400 ms MarkObjects: 5.761900 ms  DeleteObjects: 2.131500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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  path: Assets/prefabs/Warrior.prefab
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Start importing Assets/prefabs/Warrior.prefab using Guid(745019490c47e6a419b17a4cdf1ed5b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1514ac609a2f6f8623357e676426d543') in 0.4651675 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7712.
Memory consumption went from 166.1 MB to 162.0 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6652 unused Assets / (4.3 MB). Loaded Objects now: 7712.
Memory consumption went from 166.2 MB to 161.9 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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  path: Assets/prefabs/Warrior.prefab
  artifactKey: Guid(745019490c47e6a419b17a4cdf1ed5b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.023 seconds
Domain Reload Profiling: 1871ms
	BeginReloadAssembly (237ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (24ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7735.
Memory consumption went from 166.2 MB to 162.0 MB.
Total: 9.130200 ms (FindLiveObjects: 0.801400 ms CreateObjectMapping: 1.195100 ms MarkObjects: 4.797400 ms  DeleteObjects: 2.335600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.824 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.028 seconds
Domain Reload Profiling: 1852ms
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		ExecutionOrderSort (0ms)
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Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7738.
Memory consumption went from 166.1 MB to 161.8 MB.
Total: 9.025000 ms (FindLiveObjects: 0.711900 ms CreateObjectMapping: 1.006200 ms MarkObjects: 5.033100 ms  DeleteObjects: 2.272800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6652 unused Assets / (3.8 MB). Loaded Objects now: 7738.
Memory consumption went from 166.3 MB to 162.5 MB.
Total: 10.348200 ms (FindLiveObjects: 0.770400 ms CreateObjectMapping: 1.147400 ms MarkObjects: 6.245200 ms  DeleteObjects: 2.184100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 66.472728 seconds.
  path: Assets/prefabs/Warrior.prefab
  artifactKey: Guid(745019490c47e6a419b17a4cdf1ed5b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/prefabs/Warrior.prefab using Guid(745019490c47e6a419b17a4cdf1ed5b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e7359b58cd80b742033a69a3deaeb70c') in 0.4687719 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.855 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.009 seconds
Domain Reload Profiling: 1863ms
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Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7761.
Memory consumption went from 166.3 MB to 162.1 MB.
Total: 9.032200 ms (FindLiveObjects: 1.008500 ms CreateObjectMapping: 1.203900 ms MarkObjects: 4.681700 ms  DeleteObjects: 2.137200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.868 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.035 seconds
Domain Reload Profiling: 1902ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7764.
Memory consumption went from 166.2 MB to 162.0 MB.
Total: 8.446900 ms (FindLiveObjects: 0.812000 ms CreateObjectMapping: 1.050300 ms MarkObjects: 4.702200 ms  DeleteObjects: 1.881600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6652 unused Assets / (4.4 MB). Loaded Objects now: 7764.
Memory consumption went from 166.4 MB to 162.0 MB.
Total: 9.784800 ms (FindLiveObjects: 0.791200 ms CreateObjectMapping: 1.313500 ms MarkObjects: 5.285600 ms  DeleteObjects: 2.393700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 100.914802 seconds.
  path: Assets/prefabs/Warrior.prefab
  artifactKey: Guid(745019490c47e6a419b17a4cdf1ed5b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/prefabs/Warrior.prefab using Guid(745019490c47e6a419b17a4cdf1ed5b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c5605a3a82fc6a6dd0101cab42564e87') in 0.5507863 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.865 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.029 seconds
Domain Reload Profiling: 1893ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (25ms)
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Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7787.
Memory consumption went from 166.4 MB to 162.3 MB.
Total: 8.306900 ms (FindLiveObjects: 0.714300 ms CreateObjectMapping: 1.073500 ms MarkObjects: 4.575000 ms  DeleteObjects: 1.943300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.836 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.024 seconds
Domain Reload Profiling: 1860ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7790.
Memory consumption went from 166.3 MB to 162.1 MB.
Total: 8.824000 ms (FindLiveObjects: 0.689200 ms CreateObjectMapping: 1.299300 ms MarkObjects: 4.761600 ms  DeleteObjects: 2.073300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.030 seconds
Domain Reload Profiling: 1860ms
	BeginReloadAssembly (222ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (186ms)
			ResolveRequiredComponents (18ms)
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		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (870ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (221ms)
			ProcessInitializeOnLoadAttributes (559ms)
			ProcessInitializeOnLoadMethodAttributes (71ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7793.
Memory consumption went from 166.3 MB to 162.2 MB.
Total: 8.125200 ms (FindLiveObjects: 0.679100 ms CreateObjectMapping: 0.941100 ms MarkObjects: 4.586200 ms  DeleteObjects: 1.917700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.820 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.018 seconds
Domain Reload Profiling: 1838ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (186ms)
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		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7796.
Memory consumption went from 166.4 MB to 162.0 MB.
Total: 8.749600 ms (FindLiveObjects: 0.698600 ms CreateObjectMapping: 0.982600 ms MarkObjects: 4.913400 ms  DeleteObjects: 2.154000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
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  path: Assets/prefabs/Warrior.prefab
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Start importing Assets/prefabs/Warrior.prefab using Guid(745019490c47e6a419b17a4cdf1ed5b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2a1d5c2c361ca42e29f8346ada58edd8') in 0.4717114 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.863 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.022 seconds
Domain Reload Profiling: 1885ms
	BeginReloadAssembly (246ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (26ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (62ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (534ms)
		LoadAssemblies (426ms)
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		AnalyzeDomain (208ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (184ms)
			ResolveRequiredComponents (12ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (851ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (220ms)
			ProcessInitializeOnLoadAttributes (541ms)
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			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7819.
Memory consumption went from 166.6 MB to 162.4 MB.
Total: 9.113500 ms (FindLiveObjects: 0.771000 ms CreateObjectMapping: 1.277800 ms MarkObjects: 4.818000 ms  DeleteObjects: 2.246000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.865 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.033 seconds
Domain Reload Profiling: 1898ms
	BeginReloadAssembly (220ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (54ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (17ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (556ms)
		LoadAssemblies (436ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (216ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (188ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7822.
Memory consumption went from 166.5 MB to 162.2 MB.
Total: 8.897000 ms (FindLiveObjects: 0.761400 ms CreateObjectMapping: 1.157000 ms MarkObjects: 4.975500 ms  DeleteObjects: 2.002500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.825 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.039 seconds
Domain Reload Profiling: 1864ms
	BeginReloadAssembly (213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (50ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (529ms)
		LoadAssemblies (416ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (207ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (174ms)
			ResolveRequiredComponents (17ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7825.
Memory consumption went from 166.5 MB to 162.2 MB.
Total: 8.778300 ms (FindLiveObjects: 0.724400 ms CreateObjectMapping: 1.007800 ms MarkObjects: 4.888600 ms  DeleteObjects: 2.156400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.839 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.056 seconds
Domain Reload Profiling: 1896ms
	BeginReloadAssembly (213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7828.
Memory consumption went from 166.5 MB to 162.2 MB.
Total: 9.247500 ms (FindLiveObjects: 0.750200 ms CreateObjectMapping: 1.079900 ms MarkObjects: 5.055000 ms  DeleteObjects: 2.361200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.827 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.046 seconds
Domain Reload Profiling: 1872ms
	BeginReloadAssembly (209ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
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	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (533ms)
		LoadAssemblies (408ms)
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7831.
Memory consumption went from 166.6 MB to 162.4 MB.
Total: 8.408300 ms (FindLiveObjects: 0.727900 ms CreateObjectMapping: 1.077600 ms MarkObjects: 4.676700 ms  DeleteObjects: 1.925200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.824 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.024 seconds
Domain Reload Profiling: 1847ms
	BeginReloadAssembly (211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (50ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (528ms)
		LoadAssemblies (415ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (207ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (183ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1025ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (856ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (543ms)
			ProcessInitializeOnLoadMethodAttributes (70ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7834.
Memory consumption went from 166.6 MB to 162.4 MB.
Total: 8.478300 ms (FindLiveObjects: 0.697700 ms CreateObjectMapping: 0.995900 ms MarkObjects: 4.668400 ms  DeleteObjects: 2.115200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.837 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.041 seconds
Domain Reload Profiling: 1878ms
	BeginReloadAssembly (215ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (50ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (538ms)
		LoadAssemblies (417ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (218ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (194ms)
			ResolveRequiredComponents (12ms)
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		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (873ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (554ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (3.8 MB). Loaded Objects now: 7837.
Memory consumption went from 166.7 MB to 162.8 MB.
Total: 11.172800 ms (FindLiveObjects: 0.770300 ms CreateObjectMapping: 1.357900 ms MarkObjects: 5.662700 ms  DeleteObjects: 3.380700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.825 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.043 seconds
Domain Reload Profiling: 1868ms
	BeginReloadAssembly (219ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (520ms)
		LoadAssemblies (414ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (206ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (179ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1044ms)
		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (875ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (228ms)
			ProcessInitializeOnLoadAttributes (556ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7840.
Memory consumption went from 166.7 MB to 162.4 MB.
Total: 8.655300 ms (FindLiveObjects: 0.734700 ms CreateObjectMapping: 1.012600 ms MarkObjects: 4.836100 ms  DeleteObjects: 2.071000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.861 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.094 seconds
Domain Reload Profiling: 1956ms
	BeginReloadAssembly (236ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (68ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (538ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (209ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (181ms)
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		ReleaseScriptCaches (0ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (249ms)
			ProcessInitializeOnLoadAttributes (579ms)
			ProcessInitializeOnLoadMethodAttributes (75ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7843.
Memory consumption went from 166.8 MB to 162.5 MB.
Total: 8.436000 ms (FindLiveObjects: 0.699900 ms CreateObjectMapping: 0.984100 ms MarkObjects: 4.781800 ms  DeleteObjects: 1.969200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.840 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.043 seconds
Domain Reload Profiling: 1884ms
	BeginReloadAssembly (213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (50ms)
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	initialDomainReloadingComplete (39ms)
	LoadAllAssembliesAndSetupDomain (539ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7846.
Memory consumption went from 166.8 MB to 162.5 MB.
Total: 9.453100 ms (FindLiveObjects: 0.698200 ms CreateObjectMapping: 1.052600 ms MarkObjects: 5.472100 ms  DeleteObjects: 2.229500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.931 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.029 seconds
Domain Reload Profiling: 1959ms
	BeginReloadAssembly (239ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (63ms)
	RebuildCommonClasses (40ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (42ms)
	LoadAllAssembliesAndSetupDomain (592ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
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		SetupLoadedEditorAssemblies (867ms)
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			SetLoadedEditorAssemblies (7ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7849.
Memory consumption went from 166.8 MB to 162.6 MB.
Total: 8.324500 ms (FindLiveObjects: 0.684900 ms CreateObjectMapping: 0.949100 ms MarkObjects: 4.722600 ms  DeleteObjects: 1.967200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.837 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.038 seconds
Domain Reload Profiling: 1876ms
	BeginReloadAssembly (216ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (51ms)
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	initialDomainReloadingComplete (33ms)
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			TypeCache.Refresh (12ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (181ms)
			ResolveRequiredComponents (14ms)
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			SetLoadedEditorAssemblies (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7852.
Memory consumption went from 166.9 MB to 162.7 MB.
Total: 8.559700 ms (FindLiveObjects: 0.715400 ms CreateObjectMapping: 1.044700 ms MarkObjects: 4.779000 ms  DeleteObjects: 2.019900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.827 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.048 seconds
Domain Reload Profiling: 1874ms
	BeginReloadAssembly (222ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		SetupLoadedEditorAssemblies (871ms)
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			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (224ms)
			ProcessInitializeOnLoadAttributes (554ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7855.
Memory consumption went from 166.9 MB to 162.6 MB.
Total: 9.048800 ms (FindLiveObjects: 0.737400 ms CreateObjectMapping: 1.070000 ms MarkObjects: 5.074000 ms  DeleteObjects: 2.166700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
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  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.845 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.019 seconds
Domain Reload Profiling: 1864ms
	BeginReloadAssembly (222ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (12ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7858.
Memory consumption went from 167.0 MB to 162.8 MB.
Total: 8.699600 ms (FindLiveObjects: 0.708000 ms CreateObjectMapping: 0.984900 ms MarkObjects: 5.012600 ms  DeleteObjects: 1.993100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.883 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.031 seconds
Domain Reload Profiling: 1912ms
	BeginReloadAssembly (233ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (68ms)
	RebuildCommonClasses (42ms)
	RebuildNativeTypeToScriptingClass (18ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (554ms)
		LoadAssemblies (427ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (224ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (192ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (857ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (225ms)
			ProcessInitializeOnLoadAttributes (542ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7861.
Memory consumption went from 167.0 MB to 162.8 MB.
Total: 8.364200 ms (FindLiveObjects: 0.703700 ms CreateObjectMapping: 1.051400 ms MarkObjects: 4.665500 ms  DeleteObjects: 1.943000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.880 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.056 seconds
Domain Reload Profiling: 1936ms
	BeginReloadAssembly (241ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (56ms)
	RebuildCommonClasses (36ms)
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	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (556ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7864.
Memory consumption went from 167.0 MB to 162.8 MB.
Total: 8.273300 ms (FindLiveObjects: 0.705800 ms CreateObjectMapping: 0.952000 ms MarkObjects: 4.672100 ms  DeleteObjects: 1.942800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.841 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.049 seconds
Domain Reload Profiling: 1890ms
	BeginReloadAssembly (217ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
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		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7867.
Memory consumption went from 167.1 MB to 162.8 MB.
Total: 9.287900 ms (FindLiveObjects: 0.754800 ms CreateObjectMapping: 1.099800 ms MarkObjects: 5.205500 ms  DeleteObjects: 2.227000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.826 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.032 seconds
Domain Reload Profiling: 1858ms
	BeginReloadAssembly (220ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (52ms)
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	initialDomainReloadingComplete (33ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (175ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1032ms)
		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (858ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7870.
Memory consumption went from 167.1 MB to 162.9 MB.
Total: 8.892600 ms (FindLiveObjects: 0.718300 ms CreateObjectMapping: 1.048900 ms MarkObjects: 4.890500 ms  DeleteObjects: 2.233700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.886 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.047 seconds
Domain Reload Profiling: 1933ms
	BeginReloadAssembly (261ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (27ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7893.
Memory consumption went from 167.3 MB to 163.1 MB.
Total: 9.084600 ms (FindLiveObjects: 0.759200 ms CreateObjectMapping: 1.104700 ms MarkObjects: 5.083100 ms  DeleteObjects: 2.136700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.051 seconds
Domain Reload Profiling: 1914ms
	BeginReloadAssembly (230ms)
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		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7896.
Memory consumption went from 167.2 MB to 162.9 MB.
Total: 8.823900 ms (FindLiveObjects: 0.714900 ms CreateObjectMapping: 1.002100 ms MarkObjects: 4.959200 ms  DeleteObjects: 2.146900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11

========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.877 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.067 seconds
Domain Reload Profiling: 1944ms
	BeginReloadAssembly (260ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (29ms)
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	initialDomainReloadingComplete (34ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7919.
Memory consumption went from 167.4 MB to 163.2 MB.
Total: 8.747400 ms (FindLiveObjects: 0.715400 ms CreateObjectMapping: 1.014600 ms MarkObjects: 4.965500 ms  DeleteObjects: 2.051300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.853 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.065 seconds
Domain Reload Profiling: 1917ms
	BeginReloadAssembly (229ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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	initialDomainReloadingComplete (34ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (5.3 MB). Loaded Objects now: 7922.
Memory consumption went from 167.3 MB to 162.0 MB.
Total: 10.138000 ms (FindLiveObjects: 0.731800 ms CreateObjectMapping: 1.147100 ms MarkObjects: 4.922000 ms  DeleteObjects: 3.336100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.828 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.067 seconds
Domain Reload Profiling: 1896ms
	BeginReloadAssembly (216ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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		CreateAndSetChildDomain (50ms)
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	initialDomainReloadingComplete (33ms)
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				TypeCache.ScanAssembly (0ms)
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7925.
Memory consumption went from 167.4 MB to 163.1 MB.
Total: 9.106300 ms (FindLiveObjects: 0.743900 ms CreateObjectMapping: 1.069700 ms MarkObjects: 5.302800 ms  DeleteObjects: 1.989200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.864 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.036 seconds
Domain Reload Profiling: 1900ms
	BeginReloadAssembly (232ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7928.
Memory consumption went from 167.4 MB to 163.3 MB.
Total: 8.022100 ms (FindLiveObjects: 0.709500 ms CreateObjectMapping: 0.927600 ms MarkObjects: 4.556700 ms  DeleteObjects: 1.827600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.824 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.034 seconds
Domain Reload Profiling: 1858ms
	BeginReloadAssembly (215ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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				TypeCache.ScanAssembly (0ms)
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			ResolveRequiredComponents (12ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7931.
Memory consumption went from 167.4 MB to 163.2 MB.
Total: 8.627200 ms (FindLiveObjects: 0.864200 ms CreateObjectMapping: 1.100800 ms MarkObjects: 4.711800 ms  DeleteObjects: 1.949600 ms)

Prepare: number of updated asset objects reloaded= 0
