[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/respin/6000.3.6f1-732c1ec89f18' branch; Version is '6000.3.6f1 (bbb010bdb8a3) revision 12300304'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-sk8__" at "2026-02-01T13:24:47.7664096Z"
OS: 'Windows 11  (10.0.26100) Professional' Language: 'en' Physical Memory: 32685 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System  architecture: x64
Process architecture: x64
Date: 2026-02-01T13:24:47Z

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.6f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
E:/desarollo/games/Elemask
-logFile
Logs/AssetImportWorker0.log
-srvPort
55063
-licensingIpc
LicenseClient-sk8__
-job-worker-count
9
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: E:/desarollo/games/Elemask
E:/desarollo/games/Elemask
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-gfx=262144"
    "memorysetup-allocator-temp-initial-block-size-main=262144"
    "memorysetup-allocator-temp-initial-block-size-worker=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [11228]  Target information:

Player connection [11228]  * "[IP] 192.168.0.101 [Port] 0 [Flags] 2 [Guid] 2660559469 [EditorId] 2660559469 [Version] 1048832 [Id] WindowsEditor(7,Deathvulture-Desktop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 

Player connection [11228] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [11228] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.75 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.6f1 (bbb010bdb8a3)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/desarollo/games/Elemask/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3080 (ID=0x2206)
    Vendor:   NVIDIA
    VRAM:     10053 MB
    Driver:   32.0.15.8115
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56256
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003441 seconds.
- Loaded All Assemblies, in  0.804 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Licensing::Client] Handshaking with LicensingClient:
  Version:                 1.17.4+4293ba1
  Session Id:              f76ebd2c6b59492db54e5b24e32346f0
  Correlation Id:          1194095b55800c933df060a335f5d3ab
  External correlation Id: 7202011477509164938
  Machine Id:              m9m3bgQPNc4vDwrPgZmpZO73iSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-sk8__" (connect: 0.00s, validation: 0.00s, handshake: 1.91s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-sk8__-notifications" at "2026-02-01T13:24:49.6759756Z"
[Licensing::Module] Licensing Background thread has ended after 1.91s
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.765 seconds
Domain Reload Profiling: 1563ms
	BeginReloadAssembly (253ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (0ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (1ms)
	RebuildCommonClasses (81ms)
	RebuildNativeTypeToScriptingClass (27ms)
	initialDomainReloadingComplete (91ms)
	LoadAllAssembliesAndSetupDomain (346ms)
		LoadAssemblies (246ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (340ms)
			TypeCache.Refresh (338ms)
				TypeCache.ScanAssembly (315ms)
			BuildScriptInfoCaches (0ms)
			ResolveRequiredComponents (1ms)
	FinalizeReload (766ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (674ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (92ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (231ms)
			ProcessInitializeOnLoadAttributes (249ms)
			ProcessInitializeOnLoadMethodAttributes (94ms)
			AfterProcessingInitializeOnLoad (0ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  1.108 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.258 seconds
Domain Reload Profiling: 2361ms
	BeginReloadAssembly (239ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (41ms)
	RebuildCommonClasses (46ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (49ms)
	LoadAllAssembliesAndSetupDomain (755ms)
		LoadAssemblies (531ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (349ms)
			TypeCache.Refresh (263ms)
				TypeCache.ScanAssembly (237ms)
			BuildScriptInfoCaches (68ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1259ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (1032ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (294ms)
			ProcessInitializeOnLoadAttributes (638ms)
			ProcessInitializeOnLoadMethodAttributes (78ms)
			AfterProcessingInitializeOnLoad (12ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6660 unused Assets / (4.8 MB). Loaded Objects now: 7468.
Memory consumption went from 151.1 MB to 146.2 MB.
Total: 15.201500 ms (FindLiveObjects: 1.751600 ms CreateObjectMapping: 1.481000 ms MarkObjects: 8.641200 ms  DeleteObjects: 3.326600 ms)

========================================================================
Received Import Request.
  Time since last request: 160.759670 seconds.
  path: Assets/images/Materials/pasto 10.mat
  artifactKey: Guid(3c2f68ff84fe8014cb8d7ed245b50c77) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/images/Materials/pasto 10.mat using Guid(3c2f68ff84fe8014cb8d7ed245b50c77) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a99b00f776e42d6c302cec99100a4208') in 0.1355871 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 0.000015 seconds.
  path: Assets/Scriptable Objects/LightningBall.asset
  artifactKey: Guid(26c24c9fa311dc54dac73c7cdb6834ce) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/Scriptable Objects/LightningBall.asset using Guid(26c24c9fa311dc54dac73c7cdb6834ce) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ee854529372f5e34b3b22ee440f93385') in 0.0304597 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12

========================================================================
Received Import Request.
  Time since last request: 0.000018 seconds.
  path: Assets/prefabs/Water 4.prefab
  artifactKey: Guid(cd4164c3412952c47862424de6429104) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Water 4.prefab using Guid(cd4164c3412952c47862424de6429104) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '45d7b5d878502a124ab40a736a765eff') in 0.0898234 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.000023 seconds.
  path: Assets/images/pasto 5.png
  artifactKey: Guid(5c0d9a62ff8a2024fa400488ab237e60) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/images/pasto 5.png using Guid(5c0d9a62ff8a2024fa400488ab237e60) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3b5c41264fcfedff781306453bfe49b7') in 0.0727928 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 0.000019 seconds.
  path: Assets/prefabs/Lightning 1.prefab
  artifactKey: Guid(155c8cfc4d51b3b4c83fd327a99f86c9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Lightning 1.prefab using Guid(155c8cfc4d51b3b4c83fd327a99f86c9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3e711fed6ee56c0f22c9535f53826542') in 0.0362329 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.000028 seconds.
  path: Assets/prefabs/Earth 1.prefab
  artifactKey: Guid(0ca13d310e5aea842b15ffba6470f7ee) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Earth 1.prefab using Guid(0ca13d310e5aea842b15ffba6470f7ee) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '285acbe3f456ab2c84cfd131fa151d8e') in 0.0276976 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.000014 seconds.
  path: Assets/images/pasto 3.png
  artifactKey: Guid(ca576176c305641419c2e03b2367086d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/images/pasto 3.png using Guid(ca576176c305641419c2e03b2367086d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f9f5674e4aeebce74ef41595142a5ba3') in 0.0325529 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 0.000015 seconds.
  path: Assets/prefabs/Water 2.prefab
  artifactKey: Guid(da883ae3c3ae9b941961ae765a3a866a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Water 2.prefab using Guid(da883ae3c3ae9b941961ae765a3a866a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0ab9e4d3c31c1a4978c36e6ffb791d6f') in 0.0399577 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0