[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/respin/6000.3.6f1-732c1ec89f18' branch; Version is '6000.3.6f1 (bbb010bdb8a3) revision 12300304'; Using compiler version '194234433'; Build Type 'Release'
OS: 'Windows 11  (10.0.26100) Professional' Language: 'en' Physical Memory: 32685 MB
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-sk8__" at "2026-02-01T13:24:47.7752879Z"
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System  architecture: x64
Process architecture: x64
Date: 2026-02-01T13:24:47Z

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.6f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker3
-projectPath
E:/desarollo/games/Elemask
-logFile
Logs/AssetImportWorker3.log
-srvPort
55063
-licensingIpc
LicenseClient-sk8__
-job-worker-count
9
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: E:/desarollo/games/Elemask
E:/desarollo/games/Elemask
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-gfx=262144"
    "memorysetup-allocator-temp-initial-block-size-main=262144"
    "memorysetup-allocator-temp-initial-block-size-worker=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [25428]  Target information:

Player connection [25428]  * "[IP] 192.168.0.101 [Port] 0 [Flags] 2 [Guid] 1900376956 [EditorId] 1900376956 [Version] 1048832 [Id] WindowsEditor(7,Deathvulture-Desktop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 

Player connection [25428] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [25428] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3.26 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.6f1 (bbb010bdb8a3)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/desarollo/games/Elemask/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3080 (ID=0x2206)
    Vendor:   NVIDIA
    VRAM:     10053 MB
    Driver:   32.0.15.8115
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56228
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.6f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003849 seconds.
- Loaded All Assemblies, in  0.812 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
[Licensing::Client] Handshaking with LicensingClient:
  Version:                 1.17.4+4293ba1
  Session Id:              678287d164ec413fbac93440d2261474
  Correlation Id:          1194095b55800c933df060a335f5d3ab
  External correlation Id: 7605882348227100987
  Machine Id:              m9m3bgQPNc4vDwrPgZmpZO73iSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-sk8__" (connect: 0.00s, validation: 0.00s, handshake: 1.86s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-sk8__-notifications" at "2026-02-01T13:24:49.6356356Z"
[Licensing::Module] Licensing Background thread has ended after 1.86s
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.759 seconds
Domain Reload Profiling: 1566ms
	BeginReloadAssembly (252ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (0ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (1ms)
	RebuildCommonClasses (77ms)
	RebuildNativeTypeToScriptingClass (31ms)
	initialDomainReloadingComplete (86ms)
	LoadAllAssembliesAndSetupDomain (360ms)
		LoadAssemblies (245ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (354ms)
			TypeCache.Refresh (351ms)
				TypeCache.ScanAssembly (328ms)
			BuildScriptInfoCaches (0ms)
			ResolveRequiredComponents (1ms)
	FinalizeReload (760ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (675ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (91ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (236ms)
			ProcessInitializeOnLoadAttributes (245ms)
			ProcessInitializeOnLoadMethodAttributes (95ms)
			AfterProcessingInitializeOnLoad (0ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  1.087 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.244 seconds
Domain Reload Profiling: 2325ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (35ms)
	RebuildCommonClasses (42ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (51ms)
	LoadAllAssembliesAndSetupDomain (766ms)
		LoadAssemblies (524ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (355ms)
			TypeCache.Refresh (257ms)
				TypeCache.ScanAssembly (233ms)
			BuildScriptInfoCaches (69ms)
			ResolveRequiredComponents (20ms)
	FinalizeReload (1244ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (1023ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (298ms)
			ProcessInitializeOnLoadAttributes (626ms)
			ProcessInitializeOnLoadMethodAttributes (80ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (6ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6660 unused Assets / (4.4 MB). Loaded Objects now: 7468.
Memory consumption went from 149.1 MB to 144.7 MB.
Total: 12.596500 ms (FindLiveObjects: 0.891900 ms CreateObjectMapping: 1.351600 ms MarkObjects: 7.265400 ms  DeleteObjects: 3.086300 ms)

========================================================================
Received Import Request.
  Time since last request: 160.798831 seconds.
  path: Assets/prefabs/Water 3.prefab
  artifactKey: Guid(6fe5a0fe2bcddcb49ab14c3be8f76055) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Water 3.prefab using Guid(6fe5a0fe2bcddcb49ab14c3be8f76055) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8f3354e9b3411387e181604de516e59b') in 0.1612825 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.000020 seconds.
  path: Assets/prefabs/Earth 3.prefab
  artifactKey: Guid(b115a97d122ac3349bc09a852d9ed920) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Earth 3.prefab using Guid(b115a97d122ac3349bc09a852d9ed920) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1aa33aef44101b814909fe8c3a506a22') in 0.0259417 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.000021 seconds.
  path: Assets/images/Materials/pasto 2.mat
  artifactKey: Guid(18f5079e0526c724e8fdd9c99befbdd7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/images/Materials/pasto 2.mat using Guid(18f5079e0526c724e8fdd9c99befbdd7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f863b5e200ff37ef35fc1cd8cd3df32a') in 0.0420606 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 0.000020 seconds.
  path: Assets/images/Materials/pasto 9.mat
  artifactKey: Guid(d92ea7f1afc280a4d94f863d6afac53e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/images/Materials/pasto 9.mat using Guid(d92ea7f1afc280a4d94f863d6afac53e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a830829195bf35368ffe0d57b9cdf0e9') in 0.0255339 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 0.000015 seconds.
  path: Assets/Scriptable Objects/WaterBall.asset
  artifactKey: Guid(436080204002938459600f4cb4af5212) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/Scriptable Objects/WaterBall.asset using Guid(436080204002938459600f4cb4af5212) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9c42976b8abb05e2033f8c3bea558283') in 0.0374535 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12

========================================================================
Received Import Request.
  Time since last request: 0.000019 seconds.
  path: Assets/prefabs/Lightning 3.prefab
  artifactKey: Guid(de874eed93e1a514d87927086ec1dce1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Lightning 3.prefab using Guid(de874eed93e1a514d87927086ec1dce1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e329179ea8734ac853be427fe9ff7e03') in 0.0268433 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.000022 seconds.
  path: Assets/images/Materials/pasto 12.mat
  artifactKey: Guid(e10a051b8420a654dbc2e40f4985f17d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/images/Materials/pasto 12.mat using Guid(e10a051b8420a654dbc2e40f4985f17d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8f81378e86d1a5d44e9e8e23930df56e') in 0.0135537 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 0.000017 seconds.
  path: Assets/prefabs/Fire 1.prefab
  artifactKey: Guid(7b37aed557d237544b24ffaa5f679482) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Fire 1.prefab using Guid(7b37aed557d237544b24ffaa5f679482) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '388448b3fa0a11f716c2de3517a149c6') in 0.037584 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.000017 seconds.
  path: Assets/prefabs/Fire 3.prefab
  artifactKey: Guid(b451d87a2f716ea4ca8b7e9c6a88ffe5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/Fire 3.prefab using Guid(b451d87a2f716ea4ca8b7e9c6a88ffe5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '407b8fd26766edf5abdb98118e3cdecc') in 0.0286667 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.000015 seconds.
  path: Assets/images/pasto 4.png
  artifactKey: Guid(f707d48f01ac9974f84924765cdd3aa4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/images/pasto 4.png using Guid(f707d48f01ac9974f84924765cdd3aa4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6fcdc2266d4104683fdf7d02911a5345') in 0.0658953 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 1398.429121 seconds.
  path: Assets/audio/water-noises-446981.mp3
  artifactKey: Guid(2b9c8c1b95f3204418220953df663432) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/water-noises-446981.mp3 using Guid(2b9c8c1b95f3204418220953df663432) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '231b274c6c9358f64decc8c99d54a688') in 0.0651398 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Import Request.
  Time since last request: 0.000031 seconds.
  path: Assets/audio/small-rock-break-194553.mp3
  artifactKey: Guid(8642d880b19228647b927536a21d375a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/small-rock-break-194553.mp3 using Guid(8642d880b19228647b927536a21d375a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '46dbd4547a19752f9a77c2473e58810b') in 0.0425457 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  4.199 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.088 seconds
Domain Reload Profiling: 5289ms
	BeginReloadAssembly (456ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (82ms)
	RebuildCommonClasses (121ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (3576ms)
		LoadAssemblies (3586ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (286ms)
			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (257ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1089ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (905ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (234ms)
			ProcessInitializeOnLoadAttributes (571ms)
			ProcessInitializeOnLoadMethodAttributes (82ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.7 MB). Loaded Objects now: 7487.
Memory consumption went from 154.6 MB to 149.9 MB.
Total: 9.417800 ms (FindLiveObjects: 0.726300 ms CreateObjectMapping: 1.319100 ms MarkObjects: 5.123400 ms  DeleteObjects: 2.247700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.878 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.019 seconds
Domain Reload Profiling: 1896ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (39ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (583ms)
		LoadAssemblies (447ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (230ms)
			TypeCache.Refresh (17ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (196ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1019ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (853ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (215ms)
			ProcessInitializeOnLoadAttributes (544ms)
			ProcessInitializeOnLoadMethodAttributes (73ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7490.
Memory consumption went from 154.5 MB to 150.1 MB.
Total: 8.869900 ms (FindLiveObjects: 0.673200 ms CreateObjectMapping: 1.033800 ms MarkObjects: 5.175900 ms  DeleteObjects: 1.986000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.841 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.003 seconds
Domain Reload Profiling: 1844ms
	BeginReloadAssembly (222ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (11ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (52ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (534ms)
		LoadAssemblies (428ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (201ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (175ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1004ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (843ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (531ms)
			ProcessInitializeOnLoadMethodAttributes (73ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7493.
Memory consumption went from 154.6 MB to 150.2 MB.
Total: 8.902500 ms (FindLiveObjects: 0.805300 ms CreateObjectMapping: 1.185900 ms MarkObjects: 4.939400 ms  DeleteObjects: 1.970500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.853 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.049 seconds
Domain Reload Profiling: 1901ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (566ms)
		LoadAssemblies (455ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (203ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (178ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1049ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (888ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (216ms)
			ProcessInitializeOnLoadAttributes (578ms)
			ProcessInitializeOnLoadMethodAttributes (76ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7496.
Memory consumption went from 154.6 MB to 150.2 MB.
Total: 9.449700 ms (FindLiveObjects: 0.777400 ms CreateObjectMapping: 1.203800 ms MarkObjects: 5.309900 ms  DeleteObjects: 2.157700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.838 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.030 seconds
Domain Reload Profiling: 1867ms
	BeginReloadAssembly (211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (52ms)
	RebuildCommonClasses (39ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (542ms)
		LoadAssemblies (440ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (198ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (174ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1030ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (876ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (233ms)
			ProcessInitializeOnLoadAttributes (544ms)
			ProcessInitializeOnLoadMethodAttributes (79ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7499.
Memory consumption went from 154.7 MB to 150.4 MB.
Total: 9.195100 ms (FindLiveObjects: 0.791200 ms CreateObjectMapping: 1.203300 ms MarkObjects: 5.208400 ms  DeleteObjects: 1.991100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.846 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.018 seconds
Domain Reload Profiling: 1863ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (49ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (35ms)
	LoadAllAssembliesAndSetupDomain (539ms)
		LoadAssemblies (414ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (221ms)
			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (194ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1019ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (861ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (223ms)
			ProcessInitializeOnLoadAttributes (550ms)
			ProcessInitializeOnLoadMethodAttributes (69ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7502.
Memory consumption went from 154.7 MB to 150.4 MB.
Total: 8.214000 ms (FindLiveObjects: 0.657400 ms CreateObjectMapping: 0.965500 ms MarkObjects: 4.696900 ms  DeleteObjects: 1.893400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.861 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.062 seconds
Domain Reload Profiling: 1923ms
	BeginReloadAssembly (203ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (577ms)
		LoadAssemblies (458ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (214ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (191ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1062ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (893ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (236ms)
			ProcessInitializeOnLoadAttributes (561ms)
			ProcessInitializeOnLoadMethodAttributes (77ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7505.
Memory consumption went from 154.7 MB to 150.4 MB.
Total: 8.679200 ms (FindLiveObjects: 0.653600 ms CreateObjectMapping: 1.174900 ms MarkObjects: 4.873800 ms  DeleteObjects: 1.975900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.808 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.005 seconds
Domain Reload Profiling: 1813ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (513ms)
		LoadAssemblies (411ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (199ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (173ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1005ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (848ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (220ms)
			ProcessInitializeOnLoadAttributes (537ms)
			ProcessInitializeOnLoadMethodAttributes (72ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7508.
Memory consumption went from 154.8 MB to 150.5 MB.
Total: 8.516100 ms (FindLiveObjects: 0.672700 ms CreateObjectMapping: 1.171000 ms MarkObjects: 4.742300 ms  DeleteObjects: 1.929300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.847 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.035 seconds
Domain Reload Profiling: 1882ms
	BeginReloadAssembly (207ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (45ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (558ms)
		LoadAssemblies (430ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (223ms)
			TypeCache.Refresh (15ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (192ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1036ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (877ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (223ms)
			ProcessInitializeOnLoadAttributes (559ms)
			ProcessInitializeOnLoadMethodAttributes (75ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7511.
Memory consumption went from 154.8 MB to 150.5 MB.
Total: 8.508000 ms (FindLiveObjects: 0.663600 ms CreateObjectMapping: 0.944000 ms MarkObjects: 4.983500 ms  DeleteObjects: 1.916200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.867 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.046 seconds
Domain Reload Profiling: 1914ms
	BeginReloadAssembly (206ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (50ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (579ms)
		LoadAssemblies (457ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (212ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (185ms)
			ResolveRequiredComponents (15ms)
	FinalizeReload (1047ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (887ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (231ms)
			ProcessInitializeOnLoadAttributes (556ms)
			ProcessInitializeOnLoadMethodAttributes (82ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7514.
Memory consumption went from 154.9 MB to 150.6 MB.
Total: 9.502800 ms (FindLiveObjects: 0.745500 ms CreateObjectMapping: 1.307900 ms MarkObjects: 5.104300 ms  DeleteObjects: 2.344500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 1365.750138 seconds.
  path: Assets/images/Materials/pasto 2.mat
  artifactKey: Guid(18f5079e0526c724e8fdd9c99befbdd7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/images/Materials/pasto 2.mat using Guid(18f5079e0526c724e8fdd9c99befbdd7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'eadf9b4505b4137b208faccc1d504412') in 0.6175625 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 0.000039 seconds.
  path: Assets/images/Materials/pasto 10.mat
  artifactKey: Guid(3c2f68ff84fe8014cb8d7ed245b50c77) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/images/Materials/pasto 10.mat using Guid(3c2f68ff84fe8014cb8d7ed245b50c77) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b0111ec723550a9f48bf9c7090624bd2') in 0.0184873 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

========================================================================
Received Import Request.
  Time since last request: 0.000045 seconds.
  path: Assets/images/Materials/pasto 9.mat
  artifactKey: Guid(d92ea7f1afc280a4d94f863d6afac53e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/images/Materials/pasto 9.mat using Guid(d92ea7f1afc280a4d94f863d6afac53e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6ce4f83a6886a32908684790eb7508ad') in 0.0152852 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3

Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0