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Date: 2026-02-01T13:24:47Z

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Successfully changed project path to: E:/desarollo/games/Elemask
E:/desarollo/games/Elemask
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[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.7 MB). Loaded Objects now: 7487.
Memory consumption went from 152.8 MB to 148.1 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Start importing Assets/scripts/LevelManager.cs using Guid(cc0163dd10449d24fa4fe3d3dcc7c745) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '46e02be3a6e03f48b4e323aff3f5dfe2') in 0.0132312 seconds
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.894 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1907ms
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Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7490.
Memory consumption went from 154.6 MB to 150.3 MB.
Total: 8.604000 ms (FindLiveObjects: 0.670600 ms CreateObjectMapping: 0.986700 ms MarkObjects: 4.844300 ms  DeleteObjects: 2.101100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.023 seconds
Domain Reload Profiling: 1863ms
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Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7493.
Memory consumption went from 154.7 MB to 150.3 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1912ms
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Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7496.
Memory consumption went from 154.7 MB to 150.3 MB.
Total: 8.694600 ms (FindLiveObjects: 0.681100 ms CreateObjectMapping: 1.036500 ms MarkObjects: 5.027400 ms  DeleteObjects: 1.948700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1866ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
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Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7499.
Memory consumption went from 154.8 MB to 150.4 MB.
Total: 9.341600 ms (FindLiveObjects: 0.877200 ms CreateObjectMapping: 1.338900 ms MarkObjects: 5.080400 ms  DeleteObjects: 2.044400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.849 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.030 seconds
Domain Reload Profiling: 1878ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
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Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.5 MB). Loaded Objects now: 7502.
Memory consumption went from 154.8 MB to 150.3 MB.
Total: 8.426700 ms (FindLiveObjects: 0.661100 ms CreateObjectMapping: 0.993900 ms MarkObjects: 4.719100 ms  DeleteObjects: 2.051800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.853 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.039 seconds
Domain Reload Profiling: 1892ms
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		ExecutionOrderSort (0ms)
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		CreateAndSetChildDomain (46ms)
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Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.7 MB). Loaded Objects now: 7505.
Memory consumption went from 154.8 MB to 150.2 MB.
Total: 9.951400 ms (FindLiveObjects: 0.731500 ms CreateObjectMapping: 1.225600 ms MarkObjects: 5.359800 ms  DeleteObjects: 2.633200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.814 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.006 seconds
Domain Reload Profiling: 1819ms
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Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7508.
Memory consumption went from 154.9 MB to 150.5 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7511.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7514.
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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========================================================================
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========================================================================
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
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  path: Assets/prefabs/death.prefab
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 5.018035 seconds.
  path: Assets/prefabs/death.prefab
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 23.633390 seconds.
  path: Assets/prefabs/death.prefab
  artifactKey: Guid(539d4fa927b579d45ad9e25af0db68aa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/prefabs/death.prefab using Guid(539d4fa927b579d45ad9e25af0db68aa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3fce5caa337e258433c9746edccc54ed') in 0.0149247 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.037 seconds
Domain Reload Profiling: 1905ms
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Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7580.
Memory consumption went from 164.8 MB to 160.5 MB.
Total: 8.196300 ms (FindLiveObjects: 0.697500 ms CreateObjectMapping: 1.064300 ms MarkObjects: 4.575900 ms  DeleteObjects: 1.857900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.059 seconds
Domain Reload Profiling: 1899ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7583.
Memory consumption went from 164.7 MB to 160.4 MB.
Total: 8.834800 ms (FindLiveObjects: 0.672100 ms CreateObjectMapping: 1.175400 ms MarkObjects: 4.852500 ms  DeleteObjects: 2.133900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 268.476030 seconds.
  path: Assets/prefabs/death.prefab
  artifactKey: Guid(539d4fa927b579d45ad9e25af0db68aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/prefabs/death.prefab using Guid(539d4fa927b579d45ad9e25af0db68aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5da3510af5aa6a564e47b0879d104e5f') in 0.4474154 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.839 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.016 seconds
Domain Reload Profiling: 1854ms
	BeginReloadAssembly (235ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (25ms)
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Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.1 MB). Loaded Objects now: 7606.
Memory consumption went from 164.9 MB to 160.8 MB.
Total: 8.660200 ms (FindLiveObjects: 0.664800 ms CreateObjectMapping: 1.077800 ms MarkObjects: 4.973200 ms  DeleteObjects: 1.943500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.874 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.063 seconds
Domain Reload Profiling: 1936ms
	BeginReloadAssembly (205ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.5 MB). Loaded Objects now: 7609.
Memory consumption went from 164.8 MB to 160.4 MB.
Total: 9.490100 ms (FindLiveObjects: 0.726600 ms CreateObjectMapping: 1.133500 ms MarkObjects: 5.353200 ms  DeleteObjects: 2.276100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6650 unused Assets / (4.5 MB). Loaded Objects now: 7609.
Memory consumption went from 165.0 MB to 160.5 MB.
Total: 9.522300 ms (FindLiveObjects: 0.760000 ms CreateObjectMapping: 1.140600 ms MarkObjects: 5.472500 ms  DeleteObjects: 2.148400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.828 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.001 seconds
Domain Reload Profiling: 1829ms
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7612.
Memory consumption went from 164.9 MB to 160.5 MB.
Total: 8.763900 ms (FindLiveObjects: 0.692200 ms CreateObjectMapping: 1.105400 ms MarkObjects: 4.740400 ms  DeleteObjects: 2.225100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.867 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.054 seconds
Domain Reload Profiling: 1921ms
	BeginReloadAssembly (195ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (21ms)
	initialDomainReloadingComplete (87ms)
	LoadAllAssembliesAndSetupDomain (528ms)
		LoadAssemblies (401ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (216ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (192ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1055ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (887ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (234ms)
			ProcessInitializeOnLoadAttributes (555ms)
			ProcessInitializeOnLoadMethodAttributes (78ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7615.
Memory consumption went from 164.9 MB to 160.6 MB.
Total: 8.924400 ms (FindLiveObjects: 0.860700 ms CreateObjectMapping: 1.228000 ms MarkObjects: 4.781600 ms  DeleteObjects: 2.053000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6650 unused Assets / (4.3 MB). Loaded Objects now: 7615.
Memory consumption went from 165.1 MB to 160.8 MB.
Total: 8.891100 ms (FindLiveObjects: 0.722100 ms CreateObjectMapping: 1.039700 ms MarkObjects: 5.157800 ms  DeleteObjects: 1.971000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.807 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.027 seconds
Domain Reload Profiling: 1833ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (521ms)
		LoadAssemblies (408ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (207ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (179ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1027ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (854ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (231ms)
			ProcessInitializeOnLoadAttributes (534ms)
			ProcessInitializeOnLoadMethodAttributes (70ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.5 MB). Loaded Objects now: 7618.
Memory consumption went from 164.9 MB to 160.4 MB.
Total: 9.119900 ms (FindLiveObjects: 0.778100 ms CreateObjectMapping: 1.095100 ms MarkObjects: 5.157100 ms  DeleteObjects: 2.088800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.846 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.058 seconds
Domain Reload Profiling: 1903ms
	BeginReloadAssembly (197ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (43ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (567ms)
		LoadAssemblies (458ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (198ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (175ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1059ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (891ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (229ms)
			ProcessInitializeOnLoadAttributes (568ms)
			ProcessInitializeOnLoadMethodAttributes (75ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7621.
Memory consumption went from 165.0 MB to 160.8 MB.
Total: 10.133300 ms (FindLiveObjects: 0.901600 ms CreateObjectMapping: 1.482200 ms MarkObjects: 5.396100 ms  DeleteObjects: 2.352300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6650 unused Assets / (3.9 MB). Loaded Objects now: 7621.
Memory consumption went from 165.2 MB to 161.3 MB.
Total: 8.991300 ms (FindLiveObjects: 0.830900 ms CreateObjectMapping: 1.168400 ms MarkObjects: 4.809000 ms  DeleteObjects: 2.182300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.820 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.004 seconds
Domain Reload Profiling: 1823ms
	BeginReloadAssembly (200ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (534ms)
		LoadAssemblies (423ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (201ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (173ms)
			ResolveRequiredComponents (14ms)
	FinalizeReload (1004ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (840ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (219ms)
			ProcessInitializeOnLoadAttributes (531ms)
			ProcessInitializeOnLoadMethodAttributes (69ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7624.
Memory consumption went from 165.0 MB to 160.9 MB.
Total: 8.894100 ms (FindLiveObjects: 0.819000 ms CreateObjectMapping: 1.182800 ms MarkObjects: 4.815300 ms  DeleteObjects: 2.076100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.844 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.098 seconds
Domain Reload Profiling: 1940ms
	BeginReloadAssembly (207ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (50ms)
	RebuildCommonClasses (35ms)
	RebuildNativeTypeToScriptingClass (19ms)
	initialDomainReloadingComplete (41ms)
	LoadAllAssembliesAndSetupDomain (539ms)
		LoadAssemblies (431ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (200ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (176ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1099ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (928ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (233ms)
			ProcessInitializeOnLoadAttributes (596ms)
			ProcessInitializeOnLoadMethodAttributes (76ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7627.
Memory consumption went from 165.1 MB to 160.7 MB.
Total: 9.512800 ms (FindLiveObjects: 0.793100 ms CreateObjectMapping: 1.165900 ms MarkObjects: 5.292900 ms  DeleteObjects: 2.259900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.808 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.013 seconds
Domain Reload Profiling: 1819ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (45ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (521ms)
		LoadAssemblies (410ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (203ms)
			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (176ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1013ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (855ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (230ms)
			ProcessInitializeOnLoadAttributes (535ms)
			ProcessInitializeOnLoadMethodAttributes (70ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7630.
Memory consumption went from 165.1 MB to 160.8 MB.
Total: 8.968100 ms (FindLiveObjects: 0.672100 ms CreateObjectMapping: 1.087700 ms MarkObjects: 4.733200 ms  DeleteObjects: 2.474500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.832 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.056 seconds
Domain Reload Profiling: 1886ms
	BeginReloadAssembly (195ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (43ms)
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	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (40ms)
	LoadAllAssembliesAndSetupDomain (536ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (211ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (187ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1056ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (888ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (228ms)
			ProcessInitializeOnLoadAttributes (563ms)
			ProcessInitializeOnLoadMethodAttributes (79ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7633.
Memory consumption went from 165.1 MB to 160.9 MB.
Total: 9.045600 ms (FindLiveObjects: 0.725000 ms CreateObjectMapping: 1.125900 ms MarkObjects: 5.230500 ms  DeleteObjects: 1.962600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6650 unused Assets / (4.5 MB). Loaded Objects now: 7633.
Memory consumption went from 165.3 MB to 160.9 MB.
Total: 10.547100 ms (FindLiveObjects: 0.712700 ms CreateObjectMapping: 1.094200 ms MarkObjects: 5.201600 ms  DeleteObjects: 3.537400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.819 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.041 seconds
Domain Reload Profiling: 1860ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
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				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (183ms)
			ResolveRequiredComponents (17ms)
	FinalizeReload (1041ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (871ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (234ms)
			ProcessInitializeOnLoadAttributes (538ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7636.
Memory consumption went from 165.2 MB to 160.9 MB.
Total: 8.669000 ms (FindLiveObjects: 0.682900 ms CreateObjectMapping: 1.004200 ms MarkObjects: 4.919500 ms  DeleteObjects: 2.061700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.839 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.056 seconds
Domain Reload Profiling: 1851ms
	BeginReloadAssembly (197ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (41ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (31ms)
	LoadAllAssembliesAndSetupDomain (511ms)
		LoadAssemblies (404ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (197ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (173ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1056ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (890ms)
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			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (9ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (567ms)
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			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7639.
Memory consumption went from 165.2 MB to 161.0 MB.
Total: 9.415200 ms (FindLiveObjects: 0.751500 ms CreateObjectMapping: 1.095200 ms MarkObjects: 5.568300 ms  DeleteObjects: 1.999200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6650 unused Assets / (4.3 MB). Loaded Objects now: 7639.
Memory consumption went from 165.4 MB to 161.1 MB.
Total: 8.773900 ms (FindLiveObjects: 0.704900 ms CreateObjectMapping: 1.042300 ms MarkObjects: 4.972100 ms  DeleteObjects: 2.054000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.908 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.037 seconds
Domain Reload Profiling: 1946ms
	BeginReloadAssembly (272ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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		SetupLoadedEditorAssemblies (878ms)
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		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7642.
Memory consumption went from 165.3 MB to 161.0 MB.
Total: 8.415100 ms (FindLiveObjects: 0.679800 ms CreateObjectMapping: 1.012100 ms MarkObjects: 4.836300 ms  DeleteObjects: 1.886100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.853 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.072 seconds
Domain Reload Profiling: 1925ms
	BeginReloadAssembly (206ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (74ms)
	LoadAllAssembliesAndSetupDomain (523ms)
		LoadAssemblies (414ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (206ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (179ms)
			ResolveRequiredComponents (16ms)
	FinalizeReload (1073ms)
		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (895ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
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			ProcessInitializeOnLoadAttributes (567ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7645.
Memory consumption went from 165.3 MB to 161.0 MB.
Total: 8.425600 ms (FindLiveObjects: 0.665200 ms CreateObjectMapping: 1.048200 ms MarkObjects: 4.773100 ms  DeleteObjects: 1.938300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.815 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.012 seconds
Domain Reload Profiling: 1827ms
	BeginReloadAssembly (199ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (44ms)
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	initialDomainReloadingComplete (33ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (0ms)
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		SetupLoadedEditorAssemblies (847ms)
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			InitializePlatformSupportModulesInManaged (2ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7648.
Memory consumption went from 165.4 MB to 161.0 MB.
Total: 8.534000 ms (FindLiveObjects: 0.696500 ms CreateObjectMapping: 1.016000 ms MarkObjects: 4.872600 ms  DeleteObjects: 1.948400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.835 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.039 seconds
Domain Reload Profiling: 1874ms
	BeginReloadAssembly (203ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (550ms)
		LoadAssemblies (442ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (198ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (175ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1040ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (877ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (561ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7651.
Memory consumption went from 165.4 MB to 161.1 MB.
Total: 8.473200 ms (FindLiveObjects: 0.752600 ms CreateObjectMapping: 1.131100 ms MarkObjects: 4.705600 ms  DeleteObjects: 1.883200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.006 seconds
Domain Reload Profiling: 1833ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7654.
Memory consumption went from 165.4 MB to 161.1 MB.
Total: 8.652000 ms (FindLiveObjects: 0.727200 ms CreateObjectMapping: 1.076300 ms MarkObjects: 4.852200 ms  DeleteObjects: 1.995600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.853 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.048 seconds
Domain Reload Profiling: 1845ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (6ms)
		BackupInstance (0ms)
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			SetLoadedEditorAssemblies (7ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7657.
Memory consumption went from 165.5 MB to 161.1 MB.
Total: 8.700800 ms (FindLiveObjects: 0.735500 ms CreateObjectMapping: 1.152800 ms MarkObjects: 4.726800 ms  DeleteObjects: 2.084600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.837 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.022 seconds
Domain Reload Profiling: 1858ms
	BeginReloadAssembly (202ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7660.
Memory consumption went from 165.5 MB to 161.2 MB.
Total: 8.953100 ms (FindLiveObjects: 0.725400 ms CreateObjectMapping: 1.048300 ms MarkObjects: 5.106100 ms  DeleteObjects: 2.072500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.838 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.052 seconds
Domain Reload Profiling: 1888ms
	BeginReloadAssembly (202ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7663.
Memory consumption went from 165.6 MB to 161.3 MB.
Total: 8.212900 ms (FindLiveObjects: 0.697200 ms CreateObjectMapping: 1.015000 ms MarkObjects: 4.655500 ms  DeleteObjects: 1.844600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.860 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.034 seconds
Domain Reload Profiling: 1895ms
	BeginReloadAssembly (215ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (49ms)
	RebuildCommonClasses (37ms)
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	initialDomainReloadingComplete (33ms)
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			TypeCache.Refresh (13ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (188ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.1 MB). Loaded Objects now: 7666.
Memory consumption went from 165.6 MB to 161.5 MB.
Total: 8.642600 ms (FindLiveObjects: 0.725400 ms CreateObjectMapping: 1.051600 ms MarkObjects: 4.875600 ms  DeleteObjects: 1.989300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.895 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.044 seconds
Domain Reload Profiling: 1938ms
	BeginReloadAssembly (205ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (46ms)
	RebuildCommonClasses (38ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (605ms)
		LoadAssemblies (489ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (209ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (181ms)
			ResolveRequiredComponents (15ms)
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		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (875ms)
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			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (234ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7669.
Memory consumption went from 165.6 MB to 161.5 MB.
Total: 11.513300 ms (FindLiveObjects: 0.777400 ms CreateObjectMapping: 1.358200 ms MarkObjects: 6.587600 ms  DeleteObjects: 2.789100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.854 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.012 seconds
Domain Reload Profiling: 1865ms
	BeginReloadAssembly (225ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (45ms)
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	initialDomainReloadingComplete (34ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7672.
Memory consumption went from 165.7 MB to 161.4 MB.
Total: 8.841100 ms (FindLiveObjects: 0.685600 ms CreateObjectMapping: 1.171600 ms MarkObjects: 4.922500 ms  DeleteObjects: 2.060100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.889 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.074 seconds
Domain Reload Profiling: 1963ms
	BeginReloadAssembly (211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (53ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (593ms)
		LoadAssemblies (467ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (217ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (194ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1075ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (911ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (232ms)
			ProcessInitializeOnLoadAttributes (578ms)
			ProcessInitializeOnLoadMethodAttributes (82ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7675.
Memory consumption went from 165.7 MB to 161.4 MB.
Total: 8.795000 ms (FindLiveObjects: 0.726400 ms CreateObjectMapping: 1.081700 ms MarkObjects: 5.040200 ms  DeleteObjects: 1.946000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.844 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.062 seconds
Domain Reload Profiling: 1905ms
	BeginReloadAssembly (207ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (45ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (554ms)
		LoadAssemblies (448ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (200ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (177ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1062ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (902ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (222ms)
			ProcessInitializeOnLoadAttributes (582ms)
			ProcessInitializeOnLoadMethodAttributes (79ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7678.
Memory consumption went from 165.8 MB to 161.5 MB.
Total: 9.182000 ms (FindLiveObjects: 0.763500 ms CreateObjectMapping: 1.090200 ms MarkObjects: 5.331400 ms  DeleteObjects: 1.996100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.883 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.105 seconds
Domain Reload Profiling: 1987ms
	BeginReloadAssembly (212ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (50ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (93ms)
	LoadAllAssembliesAndSetupDomain (527ms)
		LoadAssemblies (421ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (202ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (177ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1106ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (919ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (242ms)
			ProcessInitializeOnLoadAttributes (582ms)
			ProcessInitializeOnLoadMethodAttributes (76ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7681.
Memory consumption went from 165.8 MB to 161.4 MB.
Total: 10.350400 ms (FindLiveObjects: 0.850100 ms CreateObjectMapping: 1.429500 ms MarkObjects: 5.596100 ms  DeleteObjects: 2.473600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.809 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.022 seconds
Domain Reload Profiling: 1830ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (51ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (517ms)
		LoadAssemblies (410ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (200ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (172ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1022ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (862ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (233ms)
			ProcessInitializeOnLoadAttributes (537ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.0 MB). Loaded Objects now: 7684.
Memory consumption went from 165.9 MB to 161.9 MB.
Total: 9.022500 ms (FindLiveObjects: 0.736900 ms CreateObjectMapping: 1.124300 ms MarkObjects: 5.020100 ms  DeleteObjects: 2.140500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.867 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.003 seconds
Domain Reload Profiling: 1869ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (48ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (575ms)
		LoadAssemblies (475ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (195ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (172ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1003ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (840ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (221ms)
			ProcessInitializeOnLoadAttributes (528ms)
			ProcessInitializeOnLoadMethodAttributes (73ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7687.
Memory consumption went from 165.9 MB to 161.6 MB.
Total: 8.582600 ms (FindLiveObjects: 0.681000 ms CreateObjectMapping: 1.017200 ms MarkObjects: 4.809300 ms  DeleteObjects: 2.074300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6650 unused Assets / (4.2 MB). Loaded Objects now: 7687.
Memory consumption went from 166.1 MB to 161.9 MB.
Total: 9.132100 ms (FindLiveObjects: 0.693700 ms CreateObjectMapping: 1.006200 ms MarkObjects: 5.561800 ms  DeleteObjects: 1.869500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.837 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.027 seconds
Domain Reload Profiling: 1864ms
	BeginReloadAssembly (205ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (45ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (546ms)
		LoadAssemblies (420ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (216ms)
			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (186ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1027ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (862ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (252ms)
			ProcessInitializeOnLoadAttributes (517ms)
			ProcessInitializeOnLoadMethodAttributes (74ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7690.
Memory consumption went from 165.9 MB to 161.7 MB.
Total: 8.402300 ms (FindLiveObjects: 0.672700 ms CreateObjectMapping: 1.141700 ms MarkObjects: 4.670500 ms  DeleteObjects: 1.916800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.838 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.015 seconds
Domain Reload Profiling: 1853ms
	BeginReloadAssembly (206ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (547ms)
		LoadAssemblies (421ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (219ms)
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				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (193ms)
			ResolveRequiredComponents (12ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7693.
Memory consumption went from 166.0 MB to 161.8 MB.
Total: 8.415100 ms (FindLiveObjects: 0.707800 ms CreateObjectMapping: 1.014700 ms MarkObjects: 4.777100 ms  DeleteObjects: 1.914900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.835 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.017 seconds
Domain Reload Profiling: 1851ms
	BeginReloadAssembly (203ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7696.
Memory consumption went from 166.0 MB to 161.8 MB.
Total: 9.170800 ms (FindLiveObjects: 0.734400 ms CreateObjectMapping: 1.223100 ms MarkObjects: 5.206900 ms  DeleteObjects: 2.005500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.075 seconds
Domain Reload Profiling: 1964ms
	BeginReloadAssembly (207ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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			ResolveRequiredComponents (12ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.4 MB). Loaded Objects now: 7699.
Memory consumption went from 166.1 MB to 161.7 MB.
Total: 9.646300 ms (FindLiveObjects: 0.757300 ms CreateObjectMapping: 1.199200 ms MarkObjects: 5.344000 ms  DeleteObjects: 2.345200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.810 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.019 seconds
Domain Reload Profiling: 1829ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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	initialDomainReloadingComplete (35ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.3 MB). Loaded Objects now: 7702.
Memory consumption went from 166.1 MB to 161.8 MB.
Total: 8.975200 ms (FindLiveObjects: 0.801000 ms CreateObjectMapping: 1.354200 ms MarkObjects: 4.834000 ms  DeleteObjects: 1.985400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.881 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.028 seconds
Domain Reload Profiling: 1908ms
	BeginReloadAssembly (204ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (44ms)
	RebuildCommonClasses (38ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (32ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (175ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (865ms)
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			SetLoadedEditorAssemblies (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.6 MB). Loaded Objects now: 7705.
Memory consumption went from 166.1 MB to 161.6 MB.
Total: 11.347400 ms (FindLiveObjects: 0.719000 ms CreateObjectMapping: 1.483300 ms MarkObjects: 6.470400 ms  DeleteObjects: 2.673800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6650 unused Assets / (4.3 MB). Loaded Objects now: 7705.
Memory consumption went from 166.3 MB to 162.0 MB.
Total: 9.297900 ms (FindLiveObjects: 0.708000 ms CreateObjectMapping: 1.175000 ms MarkObjects: 5.132700 ms  DeleteObjects: 2.281100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.823 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.038 seconds
Domain Reload Profiling: 1860ms
	BeginReloadAssembly (200ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (868ms)
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		AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7708.
Memory consumption went from 166.2 MB to 162.0 MB.
Total: 8.446200 ms (FindLiveObjects: 0.687400 ms CreateObjectMapping: 0.965400 ms MarkObjects: 4.876900 ms  DeleteObjects: 1.914900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.917 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.043 seconds
Domain Reload Profiling: 1960ms
	BeginReloadAssembly (203ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (45ms)
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	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (624ms)
		LoadAssemblies (501ms)
		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (194ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1043ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (880ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (222ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6656 unused Assets / (4.2 MB). Loaded Objects now: 7711.
Memory consumption went from 166.2 MB to 162.1 MB.
Total: 9.724900 ms (FindLiveObjects: 0.679500 ms CreateObjectMapping: 1.066600 ms MarkObjects: 5.801700 ms  DeleteObjects: 2.175900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 1729.984674 seconds.
  path: Assets/scripts/LevelManager.cs
  artifactKey: Guid(cc0163dd10449d24fa4fe3d3dcc7c745) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/LevelManager.cs using Guid(cc0163dd10449d24fa4fe3d3dcc7c745) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd0a29d5c32a528020a6a47f01aab8e1d') in 0.403161 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6651 unused Assets / (4.2 MB). Loaded Objects now: 7712.
Memory consumption went from 166.4 MB to 162.2 MB.
Total: 9.338700 ms (FindLiveObjects: 0.687700 ms CreateObjectMapping: 1.028700 ms MarkObjects: 5.601800 ms  DeleteObjects: 2.019400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 12.119321 seconds.
  path: Assets/scripts/OutOfBounds.cs
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========================================================================
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  path: Assets/scripts/OutOfBounds.cs
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========================================================================
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Begin MonoManager ReloadAssembly
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[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.3 MB). Loaded Objects now: 7715.
Memory consumption went from 166.3 MB to 162.0 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6651 unused Assets / (4.4 MB). Loaded Objects now: 7715.
Memory consumption went from 166.5 MB to 162.1 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.2 MB). Loaded Objects now: 7718.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
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  path: Assets/scripts/OutOfBounds.cs
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Start importing Assets/scripts/OutOfBounds.cs using Guid(6275e59dd99d30d4289366c4de453a27) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7d737694efa0aa36b2e51c8a5cc4a0e1') in 0.0135667 seconds
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.086 seconds
Domain Reload Profiling: 1998ms
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Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.3 MB). Loaded Objects now: 7721.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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- Loaded All Assemblies, in  0.871 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1928ms
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.2 MB). Loaded Objects now: 7724.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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  path: Assets/prefabs/DeathZone.prefab
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: Assigned
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.034 seconds
Domain Reload Profiling: 1921ms
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.2 MB). Loaded Objects now: 7747.
Memory consumption went from 166.6 MB to 162.4 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1985ms
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Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.2 MB). Loaded Objects now: 7750.
Memory consumption went from 166.5 MB to 162.3 MB.
Total: 9.005900 ms (FindLiveObjects: 0.697600 ms CreateObjectMapping: 1.375100 ms MarkObjects: 4.792400 ms  DeleteObjects: 2.140100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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  Product: Unity Personal
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  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.060 seconds
Domain Reload Profiling: 1911ms
	BeginReloadAssembly (223ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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			BuildScriptInfoCaches (173ms)
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			SetLoadedEditorAssemblies (9ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.3 MB). Loaded Objects now: 7753.
Memory consumption went from 166.5 MB to 162.2 MB.
Total: 8.512000 ms (FindLiveObjects: 0.687600 ms CreateObjectMapping: 1.018600 ms MarkObjects: 4.866000 ms  DeleteObjects: 1.939200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.097 seconds
Domain Reload Profiling: 1957ms
	BeginReloadAssembly (213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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	initialDomainReloadingComplete (33ms)
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			BuildScriptInfoCaches (217ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.3 MB). Loaded Objects now: 7756.
Memory consumption went from 166.6 MB to 162.3 MB.
Total: 8.854700 ms (FindLiveObjects: 0.691800 ms CreateObjectMapping: 1.078000 ms MarkObjects: 5.049100 ms  DeleteObjects: 2.034700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6651 unused Assets / (4.3 MB). Loaded Objects now: 7756.
Memory consumption went from 166.7 MB to 162.5 MB.
Total: 9.689800 ms (FindLiveObjects: 0.877900 ms CreateObjectMapping: 1.257900 ms MarkObjects: 5.136600 ms  DeleteObjects: 2.416500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.828 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.024 seconds
Domain Reload Profiling: 1852ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.3 MB). Loaded Objects now: 7759.
Memory consumption went from 166.6 MB to 162.3 MB.
Total: 8.740700 ms (FindLiveObjects: 0.827400 ms CreateObjectMapping: 1.170000 ms MarkObjects: 4.747700 ms  DeleteObjects: 1.995100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.052 seconds
Domain Reload Profiling: 1889ms
	BeginReloadAssembly (217ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (11ms)
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	initialDomainReloadingComplete (32ms)
	LoadAllAssembliesAndSetupDomain (536ms)
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		SetupLoadedEditorAssemblies (883ms)
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Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.3 MB). Loaded Objects now: 7762.
Memory consumption went from 166.6 MB to 162.3 MB.
Total: 8.873300 ms (FindLiveObjects: 0.702200 ms CreateObjectMapping: 1.022000 ms MarkObjects: 5.039300 ms  DeleteObjects: 2.108900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 324.372054 seconds.
  path: Assets/prefabs/DeathZone.prefab
  artifactKey: Guid(539d4fa927b579d45ad9e25af0db68aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/prefabs/DeathZone.prefab using Guid(539d4fa927b579d45ad9e25af0db68aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '10a274e6bc9c3462bb5419521bec5b4c') in 0.5126053 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.950 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.068 seconds
Domain Reload Profiling: 2018ms
	BeginReloadAssembly (256ms)
		ExecutionOrderSort (0ms)
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (4.3 MB). Loaded Objects now: 7785.
Memory consumption went from 166.9 MB to 162.6 MB.
Total: 9.643200 ms (FindLiveObjects: 0.745200 ms CreateObjectMapping: 1.414400 ms MarkObjects: 5.220000 ms  DeleteObjects: 2.262800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.844 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.034 seconds
Domain Reload Profiling: 1878ms
	BeginReloadAssembly (217ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6657 unused Assets / (3.9 MB). Loaded Objects now: 7788.
Memory consumption went from 166.7 MB to 162.9 MB.
Total: 8.968600 ms (FindLiveObjects: 0.716700 ms CreateObjectMapping: 1.068200 ms MarkObjects: 5.176500 ms  DeleteObjects: 2.005800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 235.175043 seconds.
  path: Assets/audio/water-noises-446981.mp3
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Start importing Assets/audio/water-noises-446981.mp3 using Guid(2b9c8c1b95f3204418220953df663432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd9acfe6a4d2e206e1fbcb1931313a11e') in 0.0960578 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2

========================================================================
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  Time since last request: 0.000019 seconds.
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========================================================================
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========================================================================
Received Prepare
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6652 unused Assets / (4.3 MB). Loaded Objects now: 7792.
Memory consumption went from 167.3 MB to 163.0 MB.
Total: 9.527400 ms (FindLiveObjects: 0.689200 ms CreateObjectMapping: 1.116900 ms MarkObjects: 5.765100 ms  DeleteObjects: 1.955400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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  path: Assets/scripts/SoundManager.cs
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========================================================================
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  path: Assets/scripts/SoundManager.cs
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========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
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Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7794.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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========================================================================
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========================================================================
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========================================================================
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  path: Assets/prefabs/skills/Fire.prefab
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========================================================================
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========================================================================
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========================================================================
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  path: Assets/prefabs/skills/Rock.prefab
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========================================================================
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  path: Assets/prefabs/skills/Rock.prefab
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========================================================================
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========================================================================
Received Import Request.
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  path: Assets/prefabs/skills/Water.prefab
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========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7817.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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========================================================================
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  path: Assets/prefabs/skills/Lightning.prefab
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Start importing Assets/prefabs/skills/Lightning.prefab using Guid(de25ed00e1631fc4ca58ae904018dba3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '14cb1170ca86be300390b194b155e31f') in 0.0102914 seconds
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========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7840.
Memory consumption went from 167.1 MB to 162.8 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
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  path: Assets/prefabs/skills/Fire.prefab
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12

========================================================================
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  path: Assets/prefabs/skills/Water.prefab
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12

========================================================================
Received Import Request.
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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Start importing Assets/scripts/Skills/Projectile.cs using Guid(11670529afbd8ba4d93356342fcb407a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ed8f310257409d4c97f5e568e510e808') in 0.0005322 seconds
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========================================================================
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========================================================================
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1937ms
	BeginReloadAssembly (254ms)
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		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7863.
Memory consumption went from 167.2 MB to 162.9 MB.
Total: 8.510900 ms (FindLiveObjects: 0.682800 ms CreateObjectMapping: 1.146300 ms MarkObjects: 4.749600 ms  DeleteObjects: 1.931300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.855 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.042 seconds
Domain Reload Profiling: 1898ms
	BeginReloadAssembly (218ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7866.
Memory consumption went from 167.1 MB to 162.8 MB.
Total: 8.683700 ms (FindLiveObjects: 0.701700 ms CreateObjectMapping: 0.982100 ms MarkObjects: 5.034600 ms  DeleteObjects: 1.964300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.863 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.043 seconds
Domain Reload Profiling: 1906ms
	BeginReloadAssembly (215ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7869.
Memory consumption went from 167.1 MB to 162.8 MB.
Total: 9.509300 ms (FindLiveObjects: 0.766400 ms CreateObjectMapping: 1.138100 ms MarkObjects: 5.352000 ms  DeleteObjects: 2.251700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.835 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.030 seconds
Domain Reload Profiling: 1866ms
	BeginReloadAssembly (213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7872.
Memory consumption went from 167.1 MB to 162.8 MB.
Total: 8.628600 ms (FindLiveObjects: 0.698300 ms CreateObjectMapping: 1.014200 ms MarkObjects: 4.956200 ms  DeleteObjects: 1.959000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.866 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.051 seconds
Domain Reload Profiling: 1917ms
	BeginReloadAssembly (224ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7875.
Memory consumption went from 167.2 MB to 162.9 MB.
Total: 8.616000 ms (FindLiveObjects: 0.782100 ms CreateObjectMapping: 1.148700 ms MarkObjects: 4.699100 ms  DeleteObjects: 1.985200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.048 seconds
Domain Reload Profiling: 1884ms
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		DisableScriptedObjects (7ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7878.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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[Licensing::Module] License group:
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7881.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7884.
Memory consumption went from 167.3 MB to 163.0 MB.
Total: 8.312000 ms (FindLiveObjects: 0.704300 ms CreateObjectMapping: 1.015600 ms MarkObjects: 4.678800 ms  DeleteObjects: 1.912600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7887.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7890.
Memory consumption went from 167.4 MB to 163.0 MB.
Total: 9.219300 ms (FindLiveObjects: 0.712700 ms CreateObjectMapping: 1.029400 ms MarkObjects: 5.250400 ms  DeleteObjects: 2.226200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7893.
Memory consumption went from 167.4 MB to 163.1 MB.
Total: 8.988100 ms (FindLiveObjects: 0.757500 ms CreateObjectMapping: 1.160200 ms MarkObjects: 4.988800 ms  DeleteObjects: 2.080900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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========================================================================
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========================================================================
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.073 seconds
Domain Reload Profiling: 1956ms
	BeginReloadAssembly (217ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (55ms)
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	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (582ms)
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		AnalyzeDomain (251ms)
			TypeCache.Refresh (11ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (223ms)
			ResolveRequiredComponents (12ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (899ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (231ms)
			ProcessInitializeOnLoadAttributes (565ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7898.
Memory consumption went from 167.5 MB to 163.1 MB.
Total: 9.091600 ms (FindLiveObjects: 0.684100 ms CreateObjectMapping: 1.102900 ms MarkObjects: 5.088500 ms  DeleteObjects: 2.215000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.905 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.093 seconds
Domain Reload Profiling: 1998ms
	BeginReloadAssembly (227ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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				TypeCache.ScanAssembly (0ms)
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			ResolveRequiredComponents (12ms)
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			SetLoadedEditorAssemblies (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7901.
Memory consumption went from 167.5 MB to 163.1 MB.
Total: 10.182700 ms (FindLiveObjects: 0.780700 ms CreateObjectMapping: 1.129600 ms MarkObjects: 5.907300 ms  DeleteObjects: 2.364000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.900 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 2.29 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.120 seconds
Domain Reload Profiling: 2020ms
	BeginReloadAssembly (230ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (55ms)
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	initialDomainReloadingComplete (33ms)
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		LoadAssemblies (427ms)
		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (231ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7904.
Memory consumption went from 167.6 MB to 163.1 MB.
Total: 10.579600 ms (FindLiveObjects: 0.748500 ms CreateObjectMapping: 1.480300 ms MarkObjects: 5.849700 ms  DeleteObjects: 2.500300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.942 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.054 seconds
Domain Reload Profiling: 1995ms
	BeginReloadAssembly (221ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (55ms)
	RebuildCommonClasses (45ms)
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	initialDomainReloadingComplete (34ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (193ms)
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		SetupLoadedEditorAssemblies (882ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (228ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7907.
Memory consumption went from 167.6 MB to 163.3 MB.
Total: 9.255600 ms (FindLiveObjects: 0.736100 ms CreateObjectMapping: 1.116900 ms MarkObjects: 5.410300 ms  DeleteObjects: 1.991200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.941 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.057 seconds
Domain Reload Profiling: 1998ms
	BeginReloadAssembly (221ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.9 MB). Loaded Objects now: 7910.
Memory consumption went from 167.6 MB to 162.8 MB.
Total: 10.280200 ms (FindLiveObjects: 0.755300 ms CreateObjectMapping: 1.217200 ms MarkObjects: 5.475200 ms  DeleteObjects: 2.831200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.830 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.066 seconds
Domain Reload Profiling: 1896ms
	BeginReloadAssembly (208ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
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	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (535ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7913.
Memory consumption went from 167.7 MB to 163.4 MB.
Total: 9.095100 ms (FindLiveObjects: 0.774700 ms CreateObjectMapping: 1.119400 ms MarkObjects: 5.058400 ms  DeleteObjects: 2.141900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.921 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.064 seconds
Domain Reload Profiling: 1985ms
	BeginReloadAssembly (210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (47ms)
	RebuildCommonClasses (46ms)
	RebuildNativeTypeToScriptingClass (23ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (607ms)
		LoadAssemblies (498ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (209ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (186ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (887ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (230ms)
			ProcessInitializeOnLoadAttributes (561ms)
			ProcessInitializeOnLoadMethodAttributes (77ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.5 MB). Loaded Objects now: 7916.
Memory consumption went from 167.7 MB to 163.2 MB.
Total: 9.047900 ms (FindLiveObjects: 0.702000 ms CreateObjectMapping: 1.014200 ms MarkObjects: 5.228200 ms  DeleteObjects: 2.102800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.879 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1929ms
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		DisableScriptedObjects (10ms)
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7919.
Memory consumption went from 167.8 MB to 163.6 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.107 seconds
Domain Reload Profiling: 1957ms
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Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7922.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.050 seconds
Domain Reload Profiling: 1925ms
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Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7925.
Memory consumption went from 167.9 MB to 163.8 MB.
Total: 8.711700 ms (FindLiveObjects: 0.816900 ms CreateObjectMapping: 1.095200 ms MarkObjects: 4.819900 ms  DeleteObjects: 1.978600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
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Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4

========================================================================
Received Import Request.
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  path: Assets/audio/Mixer.mixer
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Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5

========================================================================
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========================================================================
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  path: Assets/audio/songs/Earthwired Raider.mp3
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========================================================================
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  path: Assets/audio/songs/Tide Thief.mp3
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========================================================================
Received Import Request.
  Time since last request: 0.669577 seconds.
  path: Assets/audio/songs/Earthwired Raider.mp3
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========================================================================
Received Import Request.
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  path: Assets/audio/songs/Lightning Claims.mp3
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Import Request.
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  path: Assets/audio/Music.mixer
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Start importing Assets/audio/Music.mixer using Guid(4effcbcc2d1c50249a71b109a15277f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4

========================================================================
Received Import Request.
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  path: Assets/audio/Music.mixer
  artifactKey: Guid(4effcbcc2d1c50249a71b109a15277f1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/Music.mixer using Guid(4effcbcc2d1c50249a71b109a15277f1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5

========================================================================
Received Import Request.
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  path: Assets/audio/Mixer.mixer
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Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4

========================================================================
Received Import Request.
  Time since last request: 0.144768 seconds.
  path: Assets/audio/Music.mixer
  artifactKey: Guid(4effcbcc2d1c50249a71b109a15277f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/audio/Music.mixer using Guid(4effcbcc2d1c50249a71b109a15277f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
 -> (artifact id: '2ebd81987dbac760911ed39bd084d27d') in 0.0022898 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4

========================================================================
Received Import Request.
  Time since last request: 2.876726 seconds.
  path: Assets/audio/Mixer.mixer
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Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5

========================================================================
Received Import Request.
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  path: Assets/Scriptable Objects/LightningBall.asset
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Start importing Assets/Scriptable Objects/LightningBall.asset using Guid(26c24c9fa311dc54dac73c7cdb6834ce) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e93337b90d695a6af3bb7c9728c14179') in 0.0311838 seconds
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  path: Assets/Scriptable Objects/WaterBall.asset
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Start importing Assets/Scriptable Objects/WaterBall.asset using Guid(436080204002938459600f4cb4af5212) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4e09aef517f07b58d916174f67b24c7d') in 0.0192896 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13

========================================================================
Received Import Request.
  Time since last request: 16.615347 seconds.
  path: Assets/audio/Mixer.mixer
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Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
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========================================================================
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Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7

========================================================================
Received Import Request.
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  path: Assets/audio/Mixer.mixer
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Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6

========================================================================
Received Import Request.
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  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7

========================================================================
Received Import Request.
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  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
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  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9

========================================================================
Received Import Request.
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  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
 -> (artifact id: '38b8073eea027e01977964bba598de6a') in 0.0024506 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.926418 seconds.
  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9

========================================================================
Received Import Request.
  Time since last request: 0.671511 seconds.
  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
 -> (artifact id: '8f545f5f8ab26a9319f1000f11be0cda') in 0.0027385 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Import Request.
  Time since last request: 0.948922 seconds.
  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter)Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
 -> (artifact id: '21266322c3f2080a235e0998e72331a4') in 0.0138133 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.902 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.050 seconds
Domain Reload Profiling: 2953ms
	BeginReloadAssembly (1262ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7928.
Memory consumption went from 167.3 MB to 163.2 MB.
Total: 8.405800 ms (FindLiveObjects: 0.684700 ms CreateObjectMapping: 0.960100 ms MarkObjects: 4.888500 ms  DeleteObjects: 1.871700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.897 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.078 seconds
Domain Reload Profiling: 2975ms
	BeginReloadAssembly (1246ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7931.
Memory consumption went from 167.4 MB to 163.1 MB.
Total: 8.450800 ms (FindLiveObjects: 0.684900 ms CreateObjectMapping: 1.145500 ms MarkObjects: 4.676200 ms  DeleteObjects: 1.943400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.938 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.085 seconds
Domain Reload Profiling: 3023ms
	BeginReloadAssembly (1234ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7934.
Memory consumption went from 167.4 MB to 163.1 MB.
Total: 8.860400 ms (FindLiveObjects: 0.732400 ms CreateObjectMapping: 1.019600 ms MarkObjects: 5.125400 ms  DeleteObjects: 1.982000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.968 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.070 seconds
Domain Reload Profiling: 3039ms
	BeginReloadAssembly (1248ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (12ms)
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		CreateAndSetChildDomain (1074ms)
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	LoadAllAssembliesAndSetupDomain (637ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.0 MB). Loaded Objects now: 7937.
Memory consumption went from 167.5 MB to 163.4 MB.
Total: 8.881300 ms (FindLiveObjects: 0.734900 ms CreateObjectMapping: 1.133200 ms MarkObjects: 4.929000 ms  DeleteObjects: 2.083400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.864 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.062 seconds
Domain Reload Profiling: 2926ms
	BeginReloadAssembly (1254ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
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	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (525ms)
		LoadAssemblies (446ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (209ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (185ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1063ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (883ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (232ms)
			ProcessInitializeOnLoadAttributes (556ms)
			ProcessInitializeOnLoadMethodAttributes (77ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (23ms)
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7940.
Memory consumption went from 167.5 MB to 163.4 MB.
Total: 9.154700 ms (FindLiveObjects: 0.740100 ms CreateObjectMapping: 1.093500 ms MarkObjects: 5.384300 ms  DeleteObjects: 1.935900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  1.854 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.034 seconds
Domain Reload Profiling: 2888ms
	BeginReloadAssembly (1216ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (1059ms)
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	initialDomainReloadingComplete (37ms)
	LoadAllAssembliesAndSetupDomain (544ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (185ms)
			ResolveRequiredComponents (13ms)
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		SetupLoadedEditorAssemblies (859ms)
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			BeforeProcessingInitializeOnLoad (225ms)
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			AfterProcessingInitializeOnLoad (9ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7943.
Memory consumption went from 167.6 MB to 163.2 MB.
Total: 8.403000 ms (FindLiveObjects: 0.715400 ms CreateObjectMapping: 0.937500 ms MarkObjects: 4.856100 ms  DeleteObjects: 1.893100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.832 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.081 seconds
Domain Reload Profiling: 2912ms
	BeginReloadAssembly (1213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1050ms)
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	initialDomainReloadingComplete (35ms)
	LoadAllAssembliesAndSetupDomain (527ms)
		LoadAssemblies (412ms)
		RebuildTransferFunctionScriptingTraits (0ms)
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				TypeCache.ScanAssembly (0ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7946.
Memory consumption went from 167.6 MB to 163.3 MB.
Total: 8.307600 ms (FindLiveObjects: 0.691800 ms CreateObjectMapping: 1.014500 ms MarkObjects: 4.697200 ms  DeleteObjects: 1.903300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.825 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.110 seconds
Domain Reload Profiling: 2933ms
	BeginReloadAssembly (1205ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1048ms)
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	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (535ms)
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				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (178ms)
			ResolveRequiredComponents (13ms)
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		SetupLoadedEditorAssemblies (932ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (9ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7949.
Memory consumption went from 167.6 MB to 163.3 MB.
Total: 8.989500 ms (FindLiveObjects: 0.858800 ms CreateObjectMapping: 1.305800 ms MarkObjects: 4.843500 ms  DeleteObjects: 1.980700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.841 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.058 seconds
Domain Reload Profiling: 2900ms
	BeginReloadAssembly (1221ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1060ms)
	RebuildCommonClasses (41ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (529ms)
		LoadAssemblies (415ms)
		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (13ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (177ms)
			ResolveRequiredComponents (13ms)
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		SetupLoadedEditorAssemblies (885ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7952.
Memory consumption went from 167.7 MB to 163.4 MB.
Total: 8.949400 ms (FindLiveObjects: 0.852500 ms CreateObjectMapping: 1.170100 ms MarkObjects: 4.939900 ms  DeleteObjects: 1.986100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.843 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.091 seconds
Domain Reload Profiling: 2933ms
	BeginReloadAssembly (1213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1053ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (35ms)
	LoadAllAssembliesAndSetupDomain (544ms)
		LoadAssemblies (422ms)
		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (193ms)
			ResolveRequiredComponents (12ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (913ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (23ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7955.
Memory consumption went from 167.7 MB to 163.4 MB.
Total: 9.007200 ms (FindLiveObjects: 0.708200 ms CreateObjectMapping: 1.180000 ms MarkObjects: 4.922300 ms  DeleteObjects: 2.196000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.861 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.066 seconds
Domain Reload Profiling: 2926ms
	BeginReloadAssembly (1226ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (11ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1052ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (18ms)
	initialDomainReloadingComplete (35ms)
	LoadAllAssembliesAndSetupDomain (545ms)
		LoadAssemblies (425ms)
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			TypeCache.Refresh (13ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (187ms)
			ResolveRequiredComponents (13ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (887ms)
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			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (8ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7958.
Memory consumption went from 167.8 MB to 163.5 MB.
Total: 8.377000 ms (FindLiveObjects: 0.689300 ms CreateObjectMapping: 0.994200 ms MarkObjects: 4.828300 ms  DeleteObjects: 1.864400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.852 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.131 seconds
Domain Reload Profiling: 2982ms
	BeginReloadAssembly (1221ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
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	initialDomainReloadingComplete (36ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (188ms)
			ResolveRequiredComponents (12ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (942ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (251ms)
			ProcessInitializeOnLoadAttributes (593ms)
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			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7961.
Memory consumption went from 167.8 MB to 163.5 MB.
Total: 8.588500 ms (FindLiveObjects: 0.699200 ms CreateObjectMapping: 0.971800 ms MarkObjects: 4.856500 ms  DeleteObjects: 2.060200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.840 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.118 seconds
Domain Reload Profiling: 2957ms
	BeginReloadAssembly (1211ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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				TypeCache.ScanAssembly (0ms)
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		SetupLoadedEditorAssemblies (926ms)
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			SetLoadedEditorAssemblies (7ms)
			BeforeProcessingInitializeOnLoad (246ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7964.
Memory consumption went from 167.8 MB to 163.6 MB.
Total: 8.547100 ms (FindLiveObjects: 0.710300 ms CreateObjectMapping: 1.004800 ms MarkObjects: 4.911800 ms  DeleteObjects: 1.919500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.885 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.035 seconds
Domain Reload Profiling: 2920ms
	BeginReloadAssembly (1238ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
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	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (551ms)
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				TypeCache.ScanAssembly (1ms)
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Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (3.9 MB). Loaded Objects now: 7967.
Memory consumption went from 167.9 MB to 164.0 MB.
Total: 8.176800 ms (FindLiveObjects: 0.759400 ms CreateObjectMapping: 1.057000 ms MarkObjects: 4.567700 ms  DeleteObjects: 1.791900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.854 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.055 seconds
Domain Reload Profiling: 2909ms
	BeginReloadAssembly (1218ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (11ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
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	initialDomainReloadingComplete (34ms)
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			TypeCache.Refresh (13ms)
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		SetupLoadedEditorAssemblies (878ms)
			LogAssemblyErrors (0ms)
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			SetLoadedEditorAssemblies (6ms)
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			ProcessInitializeOnLoadAttributes (553ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7970.
Memory consumption went from 167.9 MB to 163.6 MB.
Total: 8.440900 ms (FindLiveObjects: 0.747000 ms CreateObjectMapping: 1.281400 ms MarkObjects: 4.557400 ms  DeleteObjects: 1.854400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  1.840 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.129 seconds
Domain Reload Profiling: 2968ms
	BeginReloadAssembly (1213ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (1045ms)
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	initialDomainReloadingComplete (37ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7973.
Memory consumption went from 168.0 MB to 163.7 MB.
Total: 9.242500 ms (FindLiveObjects: 0.757500 ms CreateObjectMapping: 1.081000 ms MarkObjects: 5.299800 ms  DeleteObjects: 2.103500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.847 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.121 seconds
Domain Reload Profiling: 2967ms
	BeginReloadAssembly (1224ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1053ms)
	RebuildCommonClasses (41ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (533ms)
		LoadAssemblies (418ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (191ms)
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		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (931ms)
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			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (241ms)
			ProcessInitializeOnLoadAttributes (581ms)
			ProcessInitializeOnLoadMethodAttributes (88ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7976.
Memory consumption went from 168.0 MB to 163.8 MB.
Total: 9.647000 ms (FindLiveObjects: 0.729900 ms CreateObjectMapping: 1.131500 ms MarkObjects: 5.727300 ms  DeleteObjects: 2.057500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.867 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.069 seconds
Domain Reload Profiling: 2937ms
	BeginReloadAssembly (1233ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1055ms)
	RebuildCommonClasses (36ms)
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	initialDomainReloadingComplete (35ms)
	LoadAllAssembliesAndSetupDomain (549ms)
		LoadAssemblies (444ms)
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			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (178ms)
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		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (890ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (7ms)
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			AfterProcessingInitializeOnLoad (12ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7979.
Memory consumption went from 168.1 MB to 163.8 MB.
Total: 8.497800 ms (FindLiveObjects: 0.724400 ms CreateObjectMapping: 1.013700 ms MarkObjects: 4.821500 ms  DeleteObjects: 1.937400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.850 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.097 seconds
Domain Reload Profiling: 2948ms
	BeginReloadAssembly (1222ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 7982.
Memory consumption went from 168.1 MB to 163.7 MB.
Total: 8.786800 ms (FindLiveObjects: 0.763700 ms CreateObjectMapping: 1.039900 ms MarkObjects: 4.935400 ms  DeleteObjects: 2.047100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.838 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.062 seconds
Domain Reload Profiling: 2901ms
	BeginReloadAssembly (1225ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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	initialDomainReloadingComplete (35ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7985.
Memory consumption went from 168.2 MB to 163.9 MB.
Total: 8.382500 ms (FindLiveObjects: 0.695900 ms CreateObjectMapping: 1.042500 ms MarkObjects: 4.731800 ms  DeleteObjects: 1.911600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.838 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.097 seconds
Domain Reload Profiling: 2936ms
	BeginReloadAssembly (1215ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (1047ms)
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	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (539ms)
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				TypeCache.ScanAssembly (0ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (913ms)
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			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (252ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7988.
Memory consumption went from 168.2 MB to 163.9 MB.
Total: 9.224200 ms (FindLiveObjects: 0.744600 ms CreateObjectMapping: 1.230900 ms MarkObjects: 5.058800 ms  DeleteObjects: 2.189100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.862 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.077 seconds
Domain Reload Profiling: 2939ms
	BeginReloadAssembly (1244ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
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	initialDomainReloadingComplete (44ms)
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				TypeCache.ScanAssembly (1ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (23ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 7991.
Memory consumption went from 168.2 MB to 164.0 MB.
Total: 8.357700 ms (FindLiveObjects: 0.733500 ms CreateObjectMapping: 0.979500 ms MarkObjects: 4.634500 ms  DeleteObjects: 2.009400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.859 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.102 seconds
Domain Reload Profiling: 2962ms
	BeginReloadAssembly (1229ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1062ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (34ms)
	LoadAllAssembliesAndSetupDomain (545ms)
		LoadAssemblies (426ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (216ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (184ms)
			ResolveRequiredComponents (19ms)
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		ReleaseScriptCaches (0ms)
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		SetupLoadedEditorAssemblies (916ms)
			LogAssemblyErrors (0ms)
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			SetLoadedEditorAssemblies (7ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 7994.
Memory consumption went from 168.3 MB to 163.9 MB.
Total: 8.878500 ms (FindLiveObjects: 0.720800 ms CreateObjectMapping: 1.071900 ms MarkObjects: 5.050500 ms  DeleteObjects: 2.034400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 2201.667639 seconds.
  path: Assets/audio/Mixer.mixer
  artifactKey: Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/audio/Mixer.mixer using Guid(ed1e36e099d768c46bf5f01eb8ee6c61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
 -> (artifact id: '9ea268d170f07894a038a79587d2fe2f') in 0.1948545 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.895 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.103 seconds
Domain Reload Profiling: 2998ms
	BeginReloadAssembly (1253ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1075ms)
	RebuildCommonClasses (37ms)
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	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (553ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.1 MB). Loaded Objects now: 7997.
Memory consumption went from 168.3 MB to 164.2 MB.
Total: 8.149500 ms (FindLiveObjects: 0.705900 ms CreateObjectMapping: 1.032100 ms MarkObjects: 4.593100 ms  DeleteObjects: 1.817600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.881 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.140 seconds
Domain Reload Profiling: 3018ms
	BeginReloadAssembly (1238ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1062ms)
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	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (547ms)
		LoadAssemblies (439ms)
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				TypeCache.ScanAssembly (0ms)
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			ResolveRequiredComponents (13ms)
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Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 8000.
Memory consumption went from 168.4 MB to 164.1 MB.
Total: 8.882300 ms (FindLiveObjects: 0.697700 ms CreateObjectMapping: 0.967400 ms MarkObjects: 5.123100 ms  DeleteObjects: 2.093100 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 600.004842 seconds.
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Start importing Assets/Scriptable Objects/FireBall.asset using Guid(0180190e094dedb4a963e7735cda2be7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '88fbcc577519fd37137ca3f9737f7a2a') in 0.0715762 seconds
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========================================================================
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Start importing Assets/Scriptable Objects/RockBall.asset using Guid(44d94ee2e9245fd439f774e26d6fcb16) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '79a89b7ae009419e2f71d4664e86694b') in 0.0393295 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13

========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  3.967 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Domain Reload Profiling: 5077ms
	BeginReloadAssembly (1255ms)
		ExecutionOrderSort (0ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 8003.
Memory consumption went from 168.4 MB to 164.2 MB.
Total: 8.659700 ms (FindLiveObjects: 0.728400 ms CreateObjectMapping: 0.990400 ms MarkObjects: 4.865700 ms  DeleteObjects: 2.074700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
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  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.108 seconds
Domain Reload Profiling: 2982ms
	BeginReloadAssembly (1237ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 8006.
Memory consumption went from 168.4 MB to 164.2 MB.
Total: 8.270900 ms (FindLiveObjects: 0.750500 ms CreateObjectMapping: 0.969000 ms MarkObjects: 4.640400 ms  DeleteObjects: 1.910200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.862 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.121 seconds
Domain Reload Profiling: 2982ms
	BeginReloadAssembly (1229ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
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		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 8009.
Memory consumption went from 168.5 MB to 164.1 MB.
Total: 8.963100 ms (FindLiveObjects: 0.752900 ms CreateObjectMapping: 1.187100 ms MarkObjects: 4.882500 ms  DeleteObjects: 2.139900 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.875 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.066 seconds
Domain Reload Profiling: 2940ms
	BeginReloadAssembly (1234ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 8012.
Memory consumption went from 168.5 MB to 164.3 MB.
Total: 8.476200 ms (FindLiveObjects: 0.702600 ms CreateObjectMapping: 0.949600 ms MarkObjects: 4.995700 ms  DeleteObjects: 1.827600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.861 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.103 seconds
Domain Reload Profiling: 2961ms
	BeginReloadAssembly (1210ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 8015.
Memory consumption went from 168.6 MB to 164.2 MB.
Total: 9.547900 ms (FindLiveObjects: 1.045800 ms CreateObjectMapping: 1.134100 ms MarkObjects: 5.312300 ms  DeleteObjects: 2.054600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.841 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.078 seconds
Domain Reload Profiling: 2918ms
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		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
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	initialDomainReloadingComplete (35ms)
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		ExecutionOrderSort2 (0ms)
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Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 8018.
Memory consumption went from 168.6 MB to 164.3 MB.
Total: 8.641300 ms (FindLiveObjects: 0.696400 ms CreateObjectMapping: 1.065100 ms MarkObjects: 4.881700 ms  DeleteObjects: 1.997600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.857 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.105 seconds
Domain Reload Profiling: 2961ms
	BeginReloadAssembly (1229ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1055ms)
	RebuildCommonClasses (43ms)
	RebuildNativeTypeToScriptingClass (17ms)
	initialDomainReloadingComplete (35ms)
	LoadAllAssembliesAndSetupDomain (532ms)
		LoadAssemblies (433ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (204ms)
			TypeCache.Refresh (8ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (180ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1105ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (904ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (6ms)
			BeforeProcessingInitializeOnLoad (241ms)
			ProcessInitializeOnLoadAttributes (564ms)
			ProcessInitializeOnLoadMethodAttributes (80ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (25ms)
Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 8021.
Memory consumption went from 168.7 MB to 164.2 MB.
Total: 9.105000 ms (FindLiveObjects: 0.719200 ms CreateObjectMapping: 1.256400 ms MarkObjects: 4.878700 ms  DeleteObjects: 2.250000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.898 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.146 seconds
Domain Reload Profiling: 3045ms
	BeginReloadAssembly (1248ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1082ms)
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	initialDomainReloadingComplete (41ms)
	LoadAllAssembliesAndSetupDomain (558ms)
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		RebuildTransferFunctionScriptingTraits (0ms)
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			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (191ms)
			ResolveRequiredComponents (12ms)
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		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (953ms)
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			InitializePlatformSupportModulesInManaged (3ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (255ms)
			ProcessInitializeOnLoadAttributes (600ms)
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			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (1ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 8024.
Memory consumption went from 168.7 MB to 164.4 MB.
Total: 8.908300 ms (FindLiveObjects: 0.766100 ms CreateObjectMapping: 1.171700 ms MarkObjects: 4.957300 ms  DeleteObjects: 2.012000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.883 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.066 seconds
Domain Reload Profiling: 2950ms
	BeginReloadAssembly (1241ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (10ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1067ms)
	RebuildCommonClasses (39ms)
	RebuildNativeTypeToScriptingClass (15ms)
	initialDomainReloadingComplete (40ms)
	LoadAllAssembliesAndSetupDomain (548ms)
		LoadAssemblies (431ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (215ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (189ms)
			ResolveRequiredComponents (12ms)
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		SetupLoadedEditorAssemblies (889ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (6ms)
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			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 8027.
Memory consumption went from 168.7 MB to 164.5 MB.
Total: 8.515300 ms (FindLiveObjects: 0.707100 ms CreateObjectMapping: 1.057200 ms MarkObjects: 4.859400 ms  DeleteObjects: 1.890700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.889 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.125 seconds
Domain Reload Profiling: 3014ms
	BeginReloadAssembly (1246ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1078ms)
	RebuildCommonClasses (39ms)
	RebuildNativeTypeToScriptingClass (17ms)
	initialDomainReloadingComplete (45ms)
	LoadAllAssembliesAndSetupDomain (542ms)
		LoadAssemblies (429ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (214ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (190ms)
			ResolveRequiredComponents (13ms)
	FinalizeReload (1126ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (939ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (6ms)
			BeforeProcessingInitializeOnLoad (263ms)
			ProcessInitializeOnLoadAttributes (571ms)
			ProcessInitializeOnLoadMethodAttributes (88ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 8030.
Memory consumption went from 168.8 MB to 164.4 MB.
Total: 9.099300 ms (FindLiveObjects: 0.743000 ms CreateObjectMapping: 1.113700 ms MarkObjects: 5.161200 ms  DeleteObjects: 2.080700 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.847 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.068 seconds
Domain Reload Profiling: 2915ms
	BeginReloadAssembly (1225ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1050ms)
	RebuildCommonClasses (37ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (44ms)
	LoadAllAssembliesAndSetupDomain (526ms)
		LoadAssemblies (416ms)
		RebuildTransferFunctionScriptingTraits (0ms)
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				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (185ms)
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		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (888ms)
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			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (6ms)
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			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.3 MB). Loaded Objects now: 8033.
Memory consumption went from 168.8 MB to 164.5 MB.
Total: 8.291900 ms (FindLiveObjects: 0.704400 ms CreateObjectMapping: 1.003000 ms MarkObjects: 4.695200 ms  DeleteObjects: 1.888300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.942 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.153 seconds
Domain Reload Profiling: 3095ms
	BeginReloadAssembly (1314ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1146ms)
	RebuildCommonClasses (44ms)
	RebuildNativeTypeToScriptingClass (16ms)
	initialDomainReloadingComplete (36ms)
	LoadAllAssembliesAndSetupDomain (532ms)
		LoadAssemblies (427ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (206ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (178ms)
			ResolveRequiredComponents (15ms)
	FinalizeReload (1153ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (963ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (8ms)
			BeforeProcessingInitializeOnLoad (234ms)
			ProcessInitializeOnLoadAttributes (624ms)
			ProcessInitializeOnLoadMethodAttributes (85ms)
			AfterProcessingInitializeOnLoad (9ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.4 MB). Loaded Objects now: 8036.
Memory consumption went from 168.9 MB to 164.5 MB.
Total: 9.314600 ms (FindLiveObjects: 0.878900 ms CreateObjectMapping: 1.130900 ms MarkObjects: 5.190700 ms  DeleteObjects: 2.113200 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-VHEH-PSTS-3T69-36PS-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: Unlimited
[Licensing::Module] License group:
  Id: 358986-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.851 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.090 seconds
Domain Reload Profiling: 2941ms
	BeginReloadAssembly (1223ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (8ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1053ms)
	RebuildCommonClasses (43ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (37ms)
	LoadAllAssembliesAndSetupDomain (532ms)
		LoadAssemblies (420ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (212ms)
			TypeCache.Refresh (10ms)
				TypeCache.ScanAssembly (1ms)
			BuildScriptInfoCaches (184ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1091ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (909ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (6ms)
			BeforeProcessingInitializeOnLoad (243ms)
			ProcessInitializeOnLoadAttributes (567ms)
			ProcessInitializeOnLoadMethodAttributes (81ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.2 MB). Loaded Objects now: 8039.
Memory consumption went from 168.9 MB to 164.7 MB.
Total: 8.556100 ms (FindLiveObjects: 0.722300 ms CreateObjectMapping: 0.980200 ms MarkObjects: 5.001800 ms  DeleteObjects: 1.851300 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
ADTM: Control thread waiting for realtime thread timed out, have to lock...
- Loaded All Assemblies, in  1.936 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  1.095 seconds
Domain Reload Profiling: 3031ms
	BeginReloadAssembly (1297ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (7ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (1ms)
		CreateAndSetChildDomain (1131ms)
	RebuildCommonClasses (36ms)
	RebuildNativeTypeToScriptingClass (14ms)
	initialDomainReloadingComplete (35ms)
	LoadAllAssembliesAndSetupDomain (553ms)
		LoadAssemblies (434ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (215ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (192ms)
			ResolveRequiredComponents (12ms)
	FinalizeReload (1096ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (903ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (6ms)
			BeforeProcessingInitializeOnLoad (236ms)
			ProcessInitializeOnLoadAttributes (573ms)
			ProcessInitializeOnLoadMethodAttributes (78ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6658 unused Assets / (4.7 MB). Loaded Objects now: 8042.
Memory consumption went from 168.9 MB to 164.3 MB.
Total: 9.516800 ms (FindLiveObjects: 0.761600 ms CreateObjectMapping: 1.272300 ms MarkObjects: 4.860500 ms  DeleteObjects: 2.621600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 3361.429150 seconds.
  path: Assets/Scriptable Objects
  artifactKey: Guid(75161a993c4fdc047bbf4fdbf70e9162) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scriptable Objects using Guid(75161a993c4fdc047bbf4fdbf70e9162) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '181671c5862ee2fa3757c2dcbd61d751') in 0.0824857 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Import Request.
  Time since last request: 11.538041 seconds.
  path: Assets/scripts/SoundManager.cs
  artifactKey: Guid(934dbf34d353b9d4ba67c72758b5b167) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/SoundManager.cs using Guid(934dbf34d353b9d4ba67c72758b5b167) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '602fa90f037bd2d7571f71c3f4786512') in 0.0905447 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Import Request.
  Time since last request: 0.000015 seconds.
  path: Assets/scripts/Skills/Projectile.cs
  artifactKey: Guid(11670529afbd8ba4d93356342fcb407a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/Skills/Projectile.cs using Guid(11670529afbd8ba4d93356342fcb407a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f44d8cd8e1de5a326dfc656b20a98c67') in 0.0110766 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Import Request.
  Time since last request: 0.000024 seconds.
  path: Assets/audio/songs/Lightning Claims.mp3
  artifactKey: Guid(68bd774072ba54a47b89a2c6e18f850e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/songs/Lightning Claims.mp3 using Guid(68bd774072ba54a47b89a2c6e18f850e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9e90bceabcaa02cf4d863a2b14b141ee') in 0.0762609 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Import Request.
  Time since last request: 0.000017 seconds.
  path: Assets/audio/songs/Tide Thief.mp3
  artifactKey: Guid(c56bad310c05a464e8b93caf26fb717c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/songs/Tide Thief.mp3 using Guid(c56bad310c05a464e8b93caf26fb717c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cb779f39901dd545b165a6250172810f') in 0.0590198 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Import Request.
  Time since last request: 0.000017 seconds.
  path: Assets/audio/songs/Earthwired Raider.mp3
  artifactKey: Guid(00d5dc474c0720b4aa3967f6654ddf70) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/audio/songs/Earthwired Raider.mp3 using Guid(00d5dc474c0720b4aa3967f6654ddf70) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f2406097c105d60ffaefb16aaac19e1f') in 0.0675732 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Import Request.
  Time since last request: 0.000019 seconds.
  path: Assets/scripts/Skills/SkillSO.cs
  artifactKey: Guid(5688385a50633af4aa0f54ae0cb0b52c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/Skills/SkillSO.cs using Guid(5688385a50633af4aa0f54ae0cb0b52c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5a27893f631e5575daf41a59354a8ffb') in 0.0102009 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Import Request.
  Time since last request: 0.000013 seconds.
  path: Assets/scripts/EnemyController.cs
  artifactKey: Guid(692b18d78ad33b847a23c5a31ef6a605) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/scripts/EnemyController.cs using Guid(692b18d78ad33b847a23c5a31ef6a605) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b34896dcd0765af02e93ba37268686a1') in 0.0131784 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0