//------------------------------------------------------------------------------
// <auto-generated>
//     This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
//     version 1.18.0
//     from Assets/InputSystem_Actions.inputactions
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;

/// <summary>
/// Provides programmatic access to <see cref="InputActionAsset" />, <see cref="InputActionMap" />, <see cref="InputAction" /> and <see cref="InputControlScheme" /> instances defined in asset "Assets/InputSystem_Actions.inputactions".
/// </summary>
/// <remarks>
/// This class is source generated and any manual edits will be discarded if the associated asset is reimported or modified.
/// </remarks>
/// <example>
/// <code>
/// using namespace UnityEngine;
/// using UnityEngine.InputSystem;
///
/// // Example of using an InputActionMap named "Player" from a UnityEngine.MonoBehaviour implementing callback interface.
/// public class Example : MonoBehaviour, MyActions.IPlayerActions
/// {
///     private MyActions_Actions m_Actions;                  // Source code representation of asset.
///     private MyActions_Actions.PlayerActions m_Player;     // Source code representation of action map.
///
///     void Awake()
///     {
///         m_Actions = new MyActions_Actions();              // Create asset object.
///         m_Player = m_Actions.Player;                      // Extract action map object.
///         m_Player.AddCallbacks(this);                      // Register callback interface IPlayerActions.
///     }
///
///     void OnDestroy()
///     {
///         m_Actions.Dispose();                              // Destroy asset object.
///     }
///
///     void OnEnable()
///     {
///         m_Player.Enable();                                // Enable all actions within map.
///     }
///
///     void OnDisable()
///     {
///         m_Player.Disable();                               // Disable all actions within map.
///     }
///
///     #region Interface implementation of MyActions.IPlayerActions
///
///     // Invoked when "Move" action is either started, performed or canceled.
///     public void OnMove(InputAction.CallbackContext context)
///     {
///         Debug.Log($"OnMove: {context.ReadValue&lt;Vector2&gt;()}");
///     }
///
///     // Invoked when "Attack" action is either started, performed or canceled.
///     public void OnAttack(InputAction.CallbackContext context)
///     {
///         Debug.Log($"OnAttack: {context.ReadValue&lt;float&gt;()}");
///     }
///
///     #endregion
/// }
/// </code>
/// </example>
public partial class @InputSystem_Actions: IInputActionCollection2, IDisposable
{
    /// <summary>
    /// Provides access to the underlying asset instance.
    /// </summary>
    public InputActionAsset asset { get; }

    /// <summary>
    /// Constructs a new instance.
    /// </summary>
    public @InputSystem_Actions()
    {
        asset = InputActionAsset.FromJson(@"{
    ""version"": 1,
    ""name"": ""InputSystem_Actions"",
    ""maps"": [
        {
            ""name"": ""Player"",
            ""id"": ""df70fa95-8a34-4494-b137-73ab6b9c7d37"",
            ""actions"": [
                {
                    ""name"": ""Move"",
                    ""type"": ""Value"",
                    ""id"": ""351f2ccd-1f9f-44bf-9bec-d62ac5c5f408"",
                    ""expectedControlType"": ""Vector2"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": true
                },
                {
                    ""name"": ""Look"",
                    ""type"": ""Value"",
                    ""id"": ""6b444451-8a00-4d00-a97e-f47457f736a8"",
                    ""expectedControlType"": ""Vector2"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": true
                },
                {
                    ""name"": ""Attack"",
                    ""type"": ""Button"",
                    ""id"": ""6c2ab1b8-8984-453a-af3d-a3c78ae1679a"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Crouch"",
                    ""type"": ""Button"",
                    ""id"": ""27c5f898-bc57-4ee1-8800-db469aca5fe3"",
                    ""expectedControlType"": """",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Jump"",
                    ""type"": ""Button"",
                    ""id"": ""f1ba0d36-48eb-4cd5-b651-1c94a6531f70"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Previous"",
                    ""type"": ""Button"",
                    ""id"": ""2776c80d-3c14-4091-8c56-d04ced07a2b0"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Next"",
                    ""type"": ""Button"",
                    ""id"": ""b7230bb6-fc9b-4f52-8b25-f5e19cb2c2ba"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Sprint"",
                    ""type"": ""Button"",
                    ""id"": ""641cd816-40e6-41b4-8c3d-04687c349290"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Interact"",
                    ""type"": ""Button"",
                    ""id"": ""2fb89655-aecd-44c7-a702-56b45f641ceb"",
                    ""expectedControlType"": """",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Mask"",
                    ""type"": ""Button"",
                    ""id"": ""f25056c3-61f1-4006-9baa-38db44aa1b00"",
                    ""expectedControlType"": """",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""Pause"",
                    ""type"": ""Button"",
                    ""id"": ""4c25212a-9e12-44eb-b093-e10a553eff47"",
                    ""expectedControlType"": """",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                }
            ],
            ""bindings"": [
                {
                    ""name"": """",
                    ""id"": ""978bfe49-cc26-4a3d-ab7b-7d7a29327403"",
                    ""path"": ""<Gamepad>/leftStick"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""WASD"",
                    ""id"": ""00ca640b-d935-4593-8157-c05846ea39b3"",
                    ""path"": ""Dpad"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""Move"",
                    ""isComposite"": true,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""up"",
                    ""id"": ""e2062cb9-1b15-46a2-838c-2f8d72a0bdd9"",
                    ""path"": ""<Keyboard>/w"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""up"",
                    ""id"": ""8180e8bd-4097-4f4e-ab88-4523101a6ce9"",
                    ""path"": ""<Keyboard>/upArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""down"",
                    ""id"": ""320bffee-a40b-4347-ac70-c210eb8bc73a"",
                    ""path"": ""<Keyboard>/s"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Move"",
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                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""down"",
                    ""id"": ""1c5327b5-f71c-4f60-99c7-4e737386f1d1"",
                    ""path"": ""<Keyboard>/downArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""left"",
                    ""id"": ""d2581a9b-1d11-4566-b27d-b92aff5fabbc"",
                    ""path"": ""<Keyboard>/a"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""left"",
                    ""id"": ""2e46982e-44cc-431b-9f0b-c11910bf467a"",
                    ""path"": ""<Keyboard>/leftArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""right"",
                    ""id"": ""fcfe95b8-67b9-4526-84b5-5d0bc98d6400"",
                    ""path"": ""<Keyboard>/d"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""right"",
                    ""id"": ""77bff152-3580-4b21-b6de-dcd0c7e41164"",
                    ""path"": ""<Keyboard>/rightArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": """",
                    ""id"": ""1635d3fe-58b6-4ba9-a4e2-f4b964f6b5c8"",
                    ""path"": ""<XRController>/{Primary2DAxis}"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""XR"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""3ea4d645-4504-4529-b061-ab81934c3752"",
                    ""path"": ""<Joystick>/stick"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Joystick"",
                    ""action"": ""Move"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""c1f7a91b-d0fd-4a62-997e-7fb9b69bf235"",
                    ""path"": ""<Gamepad>/rightStick"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Look"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""8c8e490b-c610-4785-884f-f04217b23ca4"",
                    ""path"": ""<Pointer>/delta"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse;Touch"",
                    ""action"": ""Look"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""3e5f5442-8668-4b27-a940-df99bad7e831"",
                    ""path"": ""<Joystick>/{Hatswitch}"",
                    ""interactions"": """",
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                    ""groups"": ""Joystick"",
                    ""action"": ""Look"",
                    ""isComposite"": false,
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                {
                    ""name"": """",
                    ""id"": ""143bb1cd-cc10-4eca-a2f0-a3664166fe91"",
                    ""path"": ""<Gamepad>/buttonWest"",
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                {
                    ""name"": """",
                    ""id"": ""05f6913d-c316-48b2-a6bb-e225f14c7960"",
                    ""path"": ""<Mouse>/leftButton"",
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                    ""path"": ""<Touchscreen>/primaryTouch/tap"",
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                {
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                    ""name"": """",
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                {
                    ""name"": """",
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                    ""path"": ""<Keyboard>/leftShift"",
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                {
                    ""name"": """",
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                {
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                    ""path"": ""<Gamepad>/buttonEast"",
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                {
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                {
                    ""name"": """",
                    ""id"": ""df801666-18c5-4764-ad22-c3a34c7be983"",
                    ""path"": ""<Gamepad>/buttonSouth"",
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                    ""action"": ""Mask"",
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                    ""isPartOfComposite"": false
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                {
                    ""name"": """",
                    ""id"": ""8261b4f3-bb68-4af8-8816-02dbd518d351"",
                    ""path"": ""<Keyboard>/escape"",
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                    ""action"": ""Pause"",
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                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""5e6c25ec-9600-47be-ba3b-53082a20dba6"",
                    ""path"": ""<Gamepad>/start"",
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                    ""action"": ""Pause"",
                    ""isComposite"": false,
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            ]
        },
        {
            ""name"": ""UI"",
            ""id"": ""272f6d14-89ba-496f-b7ff-215263d3219f"",
            ""actions"": [
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                    ""name"": ""Navigate"",
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                    ""id"": ""c95b2375-e6d9-4b88-9c4c-c5e76515df4b"",
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                {
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                    ""name"": ""Click"",
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                    ""expectedControlType"": ""Button"",
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                {
                    ""name"": ""RightClick"",
                    ""type"": ""PassThrough"",
                    ""id"": ""44b200b1-1557-4083-816c-b22cbdf77ddf"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
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                },
                {
                    ""name"": ""MiddleClick"",
                    ""type"": ""PassThrough"",
                    ""id"": ""dad70c86-b58c-4b17-88ad-f5e53adf419e"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""ScrollWheel"",
                    ""type"": ""PassThrough"",
                    ""id"": ""0489e84a-4833-4c40-bfae-cea84b696689"",
                    ""expectedControlType"": ""Vector2"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""TrackedDevicePosition"",
                    ""type"": ""PassThrough"",
                    ""id"": ""24908448-c609-4bc3-a128-ea258674378a"",
                    ""expectedControlType"": ""Vector3"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                },
                {
                    ""name"": ""TrackedDeviceOrientation"",
                    ""type"": ""PassThrough"",
                    ""id"": ""9caa3d8a-6b2f-4e8e-8bad-6ede561bd9be"",
                    ""expectedControlType"": ""Quaternion"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                }
            ],
            ""bindings"": [
                {
                    ""name"": ""Gamepad"",
                    ""id"": ""809f371f-c5e2-4e7a-83a1-d867598f40dd"",
                    ""path"": ""2DVector"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""Navigate"",
                    ""isComposite"": true,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""up"",
                    ""id"": ""14a5d6e8-4aaf-4119-a9ef-34b8c2c548bf"",
                    ""path"": ""<Gamepad>/leftStick/up"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""up"",
                    ""id"": ""9144cbe6-05e1-4687-a6d7-24f99d23dd81"",
                    ""path"": ""<Gamepad>/rightStick/up"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""down"",
                    ""id"": ""2db08d65-c5fb-421b-983f-c71163608d67"",
                    ""path"": ""<Gamepad>/leftStick/down"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""down"",
                    ""id"": ""58748904-2ea9-4a80-8579-b500e6a76df8"",
                    ""path"": ""<Gamepad>/rightStick/down"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""left"",
                    ""id"": ""8ba04515-75aa-45de-966d-393d9bbd1c14"",
                    ""path"": ""<Gamepad>/leftStick/left"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""left"",
                    ""id"": ""712e721c-bdfb-4b23-a86c-a0d9fcfea921"",
                    ""path"": ""<Gamepad>/rightStick/left"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""right"",
                    ""id"": ""fcd248ae-a788-4676-a12e-f4d81205600b"",
                    ""path"": ""<Gamepad>/leftStick/right"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""right"",
                    ""id"": ""1f04d9bc-c50b-41a1-bfcc-afb75475ec20"",
                    ""path"": ""<Gamepad>/rightStick/right"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": """",
                    ""id"": ""fb8277d4-c5cd-4663-9dc7-ee3f0b506d90"",
                    ""path"": ""<Gamepad>/dpad"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Gamepad"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""Joystick"",
                    ""id"": ""e25d9774-381c-4a61-b47c-7b6b299ad9f9"",
                    ""path"": ""2DVector"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""Navigate"",
                    ""isComposite"": true,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""up"",
                    ""id"": ""3db53b26-6601-41be-9887-63ac74e79d19"",
                    ""path"": ""<Joystick>/stick/up"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Joystick"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""down"",
                    ""id"": ""0cb3e13e-3d90-4178-8ae6-d9c5501d653f"",
                    ""path"": ""<Joystick>/stick/down"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Joystick"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""left"",
                    ""id"": ""0392d399-f6dd-4c82-8062-c1e9c0d34835"",
                    ""path"": ""<Joystick>/stick/left"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Joystick"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""right"",
                    ""id"": ""942a66d9-d42f-43d6-8d70-ecb4ba5363bc"",
                    ""path"": ""<Joystick>/stick/right"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Joystick"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""Keyboard"",
                    ""id"": ""ff527021-f211-4c02-933e-5976594c46ed"",
                    ""path"": ""2DVector"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""Navigate"",
                    ""isComposite"": true,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""up"",
                    ""id"": ""563fbfdd-0f09-408d-aa75-8642c4f08ef0"",
                    ""path"": ""<Keyboard>/w"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""up"",
                    ""id"": ""eb480147-c587-4a33-85ed-eb0ab9942c43"",
                    ""path"": ""<Keyboard>/upArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""down"",
                    ""id"": ""2bf42165-60bc-42ca-8072-8c13ab40239b"",
                    ""path"": ""<Keyboard>/s"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""down"",
                    ""id"": ""85d264ad-e0a0-4565-b7ff-1a37edde51ac"",
                    ""path"": ""<Keyboard>/downArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""left"",
                    ""id"": ""74214943-c580-44e4-98eb-ad7eebe17902"",
                    ""path"": ""<Keyboard>/a"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""left"",
                    ""id"": ""cea9b045-a000-445b-95b8-0c171af70a3b"",
                    ""path"": ""<Keyboard>/leftArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""right"",
                    ""id"": ""8607c725-d935-4808-84b1-8354e29bab63"",
                    ""path"": ""<Keyboard>/d"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""right"",
                    ""id"": ""4cda81dc-9edd-4e03-9d7c-a71a14345d0b"",
                    ""path"": ""<Keyboard>/rightArrow"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Navigate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": """",
                    ""id"": ""9e92bb26-7e3b-4ec4-b06b-3c8f8e498ddc"",
                    ""path"": ""*/{Submit}"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse;Gamepad;Touch;Joystick;XR"",
                    ""action"": ""Submit"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""82627dcc-3b13-4ba9-841d-e4b746d6553e"",
                    ""path"": ""*/{Cancel}"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse;Gamepad;Touch;Joystick;XR"",
                    ""action"": ""Cancel"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""c52c8e0b-8179-41d3-b8a1-d149033bbe86"",
                    ""path"": ""<Mouse>/position"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Point"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""e1394cbc-336e-44ce-9ea8-6007ed6193f7"",
                    ""path"": ""<Pen>/position"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""Point"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""5693e57a-238a-46ed-b5ae-e64e6e574302"",
                    ""path"": ""<Touchscreen>/touch*/position"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Touch"",
                    ""action"": ""Point"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""4faf7dc9-b979-4210-aa8c-e808e1ef89f5"",
                    ""path"": ""<Mouse>/leftButton"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Click"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""8d66d5ba-88d7-48e6-b1cd-198bbfef7ace"",
                    ""path"": ""<Pen>/tip"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""Click"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""47c2a644-3ebc-4dae-a106-589b7ca75b59"",
                    ""path"": ""<Touchscreen>/touch*/press"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Touch"",
                    ""action"": ""Click"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""bb9e6b34-44bf-4381-ac63-5aa15d19f677"",
                    ""path"": ""<XRController>/trigger"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""XR"",
                    ""action"": ""Click"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""38c99815-14ea-4617-8627-164d27641299"",
                    ""path"": ""<Mouse>/scroll"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": "";Keyboard&Mouse"",
                    ""action"": ""ScrollWheel"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""4c191405-5738-4d4b-a523-c6a301dbf754"",
                    ""path"": ""<Mouse>/rightButton"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""RightClick"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""24066f69-da47-44f3-a07e-0015fb02eb2e"",
                    ""path"": ""<Mouse>/middleButton"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""Keyboard&Mouse"",
                    ""action"": ""MiddleClick"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""7236c0d9-6ca3-47cf-a6ee-a97f5b59ea77"",
                    ""path"": ""<XRController>/devicePosition"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""XR"",
                    ""action"": ""TrackedDevicePosition"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""23e01e3a-f935-4948-8d8b-9bcac77714fb"",
                    ""path"": ""<XRController>/deviceRotation"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": ""XR"",
                    ""action"": ""TrackedDeviceOrientation"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                }
            ]
        }
    ],
    ""controlSchemes"": [
        {
            ""name"": ""Keyboard&Mouse"",
            ""bindingGroup"": ""Keyboard&Mouse"",
            ""devices"": [
                {
                    ""devicePath"": ""<Keyboard>"",
                    ""isOptional"": false,
                    ""isOR"": false
                },
                {
                    ""devicePath"": ""<Mouse>"",
                    ""isOptional"": false,
                    ""isOR"": false
                }
            ]
        },
        {
            ""name"": ""Gamepad"",
            ""bindingGroup"": ""Gamepad"",
            ""devices"": [
                {
                    ""devicePath"": ""<Gamepad>"",
                    ""isOptional"": false,
                    ""isOR"": false
                }
            ]
        },
        {
            ""name"": ""Touch"",
            ""bindingGroup"": ""Touch"",
            ""devices"": [
                {
                    ""devicePath"": ""<Touchscreen>"",
                    ""isOptional"": false,
                    ""isOR"": false
                }
            ]
        },
        {
            ""name"": ""Joystick"",
            ""bindingGroup"": ""Joystick"",
            ""devices"": [
                {
                    ""devicePath"": ""<Joystick>"",
                    ""isOptional"": false,
                    ""isOR"": false
                }
            ]
        },
        {
            ""name"": ""XR"",
            ""bindingGroup"": ""XR"",
            ""devices"": [
                {
                    ""devicePath"": ""<XRController>"",
                    ""isOptional"": false,
                    ""isOR"": false
                }
            ]
        }
    ]
}");
        // Player
        m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
        m_Player_Move = m_Player.FindAction("Move", throwIfNotFound: true);
        m_Player_Look = m_Player.FindAction("Look", throwIfNotFound: true);
        m_Player_Attack = m_Player.FindAction("Attack", throwIfNotFound: true);
        m_Player_Crouch = m_Player.FindAction("Crouch", throwIfNotFound: true);
        m_Player_Jump = m_Player.FindAction("Jump", throwIfNotFound: true);
        m_Player_Previous = m_Player.FindAction("Previous", throwIfNotFound: true);
        m_Player_Next = m_Player.FindAction("Next", throwIfNotFound: true);
        m_Player_Sprint = m_Player.FindAction("Sprint", throwIfNotFound: true);
        m_Player_Interact = m_Player.FindAction("Interact", throwIfNotFound: true);
        m_Player_Mask = m_Player.FindAction("Mask", throwIfNotFound: true);
        m_Player_Pause = m_Player.FindAction("Pause", throwIfNotFound: true);
        // UI
        m_UI = asset.FindActionMap("UI", throwIfNotFound: true);
        m_UI_Navigate = m_UI.FindAction("Navigate", throwIfNotFound: true);
        m_UI_Submit = m_UI.FindAction("Submit", throwIfNotFound: true);
        m_UI_Cancel = m_UI.FindAction("Cancel", throwIfNotFound: true);
        m_UI_Point = m_UI.FindAction("Point", throwIfNotFound: true);
        m_UI_Click = m_UI.FindAction("Click", throwIfNotFound: true);
        m_UI_RightClick = m_UI.FindAction("RightClick", throwIfNotFound: true);
        m_UI_MiddleClick = m_UI.FindAction("MiddleClick", throwIfNotFound: true);
        m_UI_ScrollWheel = m_UI.FindAction("ScrollWheel", throwIfNotFound: true);
        m_UI_TrackedDevicePosition = m_UI.FindAction("TrackedDevicePosition", throwIfNotFound: true);
        m_UI_TrackedDeviceOrientation = m_UI.FindAction("TrackedDeviceOrientation", throwIfNotFound: true);
    }

    ~@InputSystem_Actions()
    {
        UnityEngine.Debug.Assert(!m_Player.enabled, "This will cause a leak and performance issues, InputSystem_Actions.Player.Disable() has not been called.");
        UnityEngine.Debug.Assert(!m_UI.enabled, "This will cause a leak and performance issues, InputSystem_Actions.UI.Disable() has not been called.");
    }

    /// <summary>
    /// Destroys this asset and all associated <see cref="InputAction"/> instances.
    /// </summary>
    public void Dispose()
    {
        UnityEngine.Object.Destroy(asset);
    }

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.bindingMask" />
    public InputBinding? bindingMask
    {
        get => asset.bindingMask;
        set => asset.bindingMask = value;
    }

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.devices" />
    public ReadOnlyArray<InputDevice>? devices
    {
        get => asset.devices;
        set => asset.devices = value;
    }

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.controlSchemes" />
    public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.Contains(InputAction)" />
    public bool Contains(InputAction action)
    {
        return asset.Contains(action);
    }

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.GetEnumerator()" />
    public IEnumerator<InputAction> GetEnumerator()
    {
        return asset.GetEnumerator();
    }

    /// <inheritdoc cref="IEnumerable.GetEnumerator()" />
    IEnumerator IEnumerable.GetEnumerator()
    {
        return GetEnumerator();
    }

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.Enable()" />
    public void Enable()
    {
        asset.Enable();
    }

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.Disable()" />
    public void Disable()
    {
        asset.Disable();
    }

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.bindings" />
    public IEnumerable<InputBinding> bindings => asset.bindings;

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.FindAction(string, bool)" />
    public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
    {
        return asset.FindAction(actionNameOrId, throwIfNotFound);
    }

    /// <inheritdoc cref="UnityEngine.InputSystem.InputActionAsset.FindBinding(InputBinding, out InputAction)" />
    public int FindBinding(InputBinding bindingMask, out InputAction action)
    {
        return asset.FindBinding(bindingMask, out action);
    }

    // Player
    private readonly InputActionMap m_Player;
    private List<IPlayerActions> m_PlayerActionsCallbackInterfaces = new List<IPlayerActions>();
    private readonly InputAction m_Player_Move;
    private readonly InputAction m_Player_Look;
    private readonly InputAction m_Player_Attack;
    private readonly InputAction m_Player_Crouch;
    private readonly InputAction m_Player_Jump;
    private readonly InputAction m_Player_Previous;
    private readonly InputAction m_Player_Next;
    private readonly InputAction m_Player_Sprint;
    private readonly InputAction m_Player_Interact;
    private readonly InputAction m_Player_Mask;
    private readonly InputAction m_Player_Pause;
    /// <summary>
    /// Provides access to input actions defined in input action map "Player".
    /// </summary>
    public struct PlayerActions
    {
        private @InputSystem_Actions m_Wrapper;

        /// <summary>
        /// Construct a new instance of the input action map wrapper class.
        /// </summary>
        public PlayerActions(@InputSystem_Actions wrapper) { m_Wrapper = wrapper; }
        /// <summary>
        /// Provides access to the underlying input action "Player/Move".
        /// </summary>
        public InputAction @Move => m_Wrapper.m_Player_Move;
        /// <summary>
        /// Provides access to the underlying input action "Player/Look".
        /// </summary>
        public InputAction @Look => m_Wrapper.m_Player_Look;
        /// <summary>
        /// Provides access to the underlying input action "Player/Attack".
        /// </summary>
        public InputAction @Attack => m_Wrapper.m_Player_Attack;
        /// <summary>
        /// Provides access to the underlying input action "Player/Crouch".
        /// </summary>
        public InputAction @Crouch => m_Wrapper.m_Player_Crouch;
        /// <summary>
        /// Provides access to the underlying input action "Player/Jump".
        /// </summary>
        public InputAction @Jump => m_Wrapper.m_Player_Jump;
        /// <summary>
        /// Provides access to the underlying input action "Player/Previous".
        /// </summary>
        public InputAction @Previous => m_Wrapper.m_Player_Previous;
        /// <summary>
        /// Provides access to the underlying input action "Player/Next".
        /// </summary>
        public InputAction @Next => m_Wrapper.m_Player_Next;
        /// <summary>
        /// Provides access to the underlying input action "Player/Sprint".
        /// </summary>
        public InputAction @Sprint => m_Wrapper.m_Player_Sprint;
        /// <summary>
        /// Provides access to the underlying input action "Player/Interact".
        /// </summary>
        public InputAction @Interact => m_Wrapper.m_Player_Interact;
        /// <summary>
        /// Provides access to the underlying input action "Player/Mask".
        /// </summary>
        public InputAction @Mask => m_Wrapper.m_Player_Mask;
        /// <summary>
        /// Provides access to the underlying input action "Player/Pause".
        /// </summary>
        public InputAction @Pause => m_Wrapper.m_Player_Pause;
        /// <summary>
        /// Provides access to the underlying input action map instance.
        /// </summary>
        public InputActionMap Get() { return m_Wrapper.m_Player; }
        /// <inheritdoc cref="UnityEngine.InputSystem.InputActionMap.Enable()" />
        public void Enable() { Get().Enable(); }
        /// <inheritdoc cref="UnityEngine.InputSystem.InputActionMap.Disable()" />
        public void Disable() { Get().Disable(); }
        /// <inheritdoc cref="UnityEngine.InputSystem.InputActionMap.enabled" />
        public bool enabled => Get().enabled;
        /// <summary>
        /// Implicitly converts an <see ref="PlayerActions" /> to an <see ref="InputActionMap" /> instance.
        /// </summary>
        public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
        /// <summary>
        /// Adds <see cref="InputAction.started"/>, <see cref="InputAction.performed"/> and <see cref="InputAction.canceled"/> callbacks provided via <param cref="instance" /> on all input actions contained in this map.
        /// </summary>
        /// <param name="instance">Callback instance.</param>
        /// <remarks>
        /// If <paramref name="instance" /> is <c>null</c> or <paramref name="instance"/> have already been added this method does nothing.
        /// </remarks>
        /// <seealso cref="PlayerActions" />
        public void AddCallbacks(IPlayerActions instance)
        {
            if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return;
            m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance);
            @Move.started += instance.OnMove;
            @Move.performed += instance.OnMove;
            @Move.canceled += instance.OnMove;
            @Look.started += instance.OnLook;
            @Look.performed += instance.OnLook;
            @Look.canceled += instance.OnLook;
            @Attack.started += instance.OnAttack;
            @Attack.performed += instance.OnAttack;
            @Attack.canceled += instance.OnAttack;
            @Crouch.started += instance.OnCrouch;
            @Crouch.performed += instance.OnCrouch;
            @Crouch.canceled += instance.OnCrouch;
            @Jump.started += instance.OnJump;
            @Jump.performed += instance.OnJump;
            @Jump.canceled += instance.OnJump;
            @Previous.started += instance.OnPrevious;
            @Previous.performed += instance.OnPrevious;
            @Previous.canceled += instance.OnPrevious;
            @Next.started += instance.OnNext;
            @Next.performed += instance.OnNext;
            @Next.canceled += instance.OnNext;
            @Sprint.started += instance.OnSprint;
            @Sprint.performed += instance.OnSprint;
            @Sprint.canceled += instance.OnSprint;
            @Interact.started += instance.OnInteract;
            @Interact.performed += instance.OnInteract;
            @Interact.canceled += instance.OnInteract;
            @Mask.started += instance.OnMask;
            @Mask.performed += instance.OnMask;
            @Mask.canceled += instance.OnMask;
            @Pause.started += instance.OnPause;
            @Pause.performed += instance.OnPause;
            @Pause.canceled += instance.OnPause;
        }

        /// <summary>
        /// Removes <see cref="InputAction.started"/>, <see cref="InputAction.performed"/> and <see cref="InputAction.canceled"/> callbacks provided via <param cref="instance" /> on all input actions contained in this map.
        /// </summary>
        /// <remarks>
        /// Calling this method when <paramref name="instance" /> have not previously been registered has no side-effects.
        /// </remarks>
        /// <seealso cref="PlayerActions" />
        private void UnregisterCallbacks(IPlayerActions instance)
        {
            @Move.started -= instance.OnMove;
            @Move.performed -= instance.OnMove;
            @Move.canceled -= instance.OnMove;
            @Look.started -= instance.OnLook;
            @Look.performed -= instance.OnLook;
            @Look.canceled -= instance.OnLook;
            @Attack.started -= instance.OnAttack;
            @Attack.performed -= instance.OnAttack;
            @Attack.canceled -= instance.OnAttack;
            @Crouch.started -= instance.OnCrouch;
            @Crouch.performed -= instance.OnCrouch;
            @Crouch.canceled -= instance.OnCrouch;
            @Jump.started -= instance.OnJump;
            @Jump.performed -= instance.OnJump;
            @Jump.canceled -= instance.OnJump;
            @Previous.started -= instance.OnPrevious;
            @Previous.performed -= instance.OnPrevious;
            @Previous.canceled -= instance.OnPrevious;
            @Next.started -= instance.OnNext;
            @Next.performed -= instance.OnNext;
            @Next.canceled -= instance.OnNext;
            @Sprint.started -= instance.OnSprint;
            @Sprint.performed -= instance.OnSprint;
            @Sprint.canceled -= instance.OnSprint;
            @Interact.started -= instance.OnInteract;
            @Interact.performed -= instance.OnInteract;
            @Interact.canceled -= instance.OnInteract;
            @Mask.started -= instance.OnMask;
            @Mask.performed -= instance.OnMask;
            @Mask.canceled -= instance.OnMask;
            @Pause.started -= instance.OnPause;
            @Pause.performed -= instance.OnPause;
            @Pause.canceled -= instance.OnPause;
        }

        /// <summary>
        /// Unregisters <param cref="instance" /> and unregisters all input action callbacks via <see cref="PlayerActions.UnregisterCallbacks(IPlayerActions)" />.
        /// </summary>
        /// <seealso cref="PlayerActions.UnregisterCallbacks(IPlayerActions)" />
        public void RemoveCallbacks(IPlayerActions instance)
        {
            if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance))
                UnregisterCallbacks(instance);
        }

        /// <summary>
        /// Replaces all existing callback instances and previously registered input action callbacks associated with them with callbacks provided via <param cref="instance" />.
        /// </summary>
        /// <remarks>
        /// If <paramref name="instance" /> is <c>null</c>, calling this method will only unregister all existing callbacks but not register any new callbacks.
        /// </remarks>
        /// <seealso cref="PlayerActions.AddCallbacks(IPlayerActions)" />
        /// <seealso cref="PlayerActions.RemoveCallbacks(IPlayerActions)" />
        /// <seealso cref="PlayerActions.UnregisterCallbacks(IPlayerActions)" />
        public void SetCallbacks(IPlayerActions instance)
        {
            foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces)
                UnregisterCallbacks(item);
            m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear();
            AddCallbacks(instance);
        }
    }
    /// <summary>
    /// Provides a new <see cref="PlayerActions" /> instance referencing this action map.
    /// </summary>
    public PlayerActions @Player => new PlayerActions(this);

    // UI
    private readonly InputActionMap m_UI;
    private List<IUIActions> m_UIActionsCallbackInterfaces = new List<IUIActions>();
    private readonly InputAction m_UI_Navigate;
    private readonly InputAction m_UI_Submit;
    private readonly InputAction m_UI_Cancel;
    private readonly InputAction m_UI_Point;
    private readonly InputAction m_UI_Click;
    private readonly InputAction m_UI_RightClick;
    private readonly InputAction m_UI_MiddleClick;
    private readonly InputAction m_UI_ScrollWheel;
    private readonly InputAction m_UI_TrackedDevicePosition;
    private readonly InputAction m_UI_TrackedDeviceOrientation;
    /// <summary>
    /// Provides access to input actions defined in input action map "UI".
    /// </summary>
    public struct UIActions
    {
        private @InputSystem_Actions m_Wrapper;

        /// <summary>
        /// Construct a new instance of the input action map wrapper class.
        /// </summary>
        public UIActions(@InputSystem_Actions wrapper) { m_Wrapper = wrapper; }
        /// <summary>
        /// Provides access to the underlying input action "UI/Navigate".
        /// </summary>
        public InputAction @Navigate => m_Wrapper.m_UI_Navigate;
        /// <summary>
        /// Provides access to the underlying input action "UI/Submit".
        /// </summary>
        public InputAction @Submit => m_Wrapper.m_UI_Submit;
        /// <summary>
        /// Provides access to the underlying input action "UI/Cancel".
        /// </summary>
        public InputAction @Cancel => m_Wrapper.m_UI_Cancel;
        /// <summary>
        /// Provides access to the underlying input action "UI/Point".
        /// </summary>
        public InputAction @Point => m_Wrapper.m_UI_Point;
        /// <summary>
        /// Provides access to the underlying input action "UI/Click".
        /// </summary>
        public InputAction @Click => m_Wrapper.m_UI_Click;
        /// <summary>
        /// Provides access to the underlying input action "UI/RightClick".
        /// </summary>
        public InputAction @RightClick => m_Wrapper.m_UI_RightClick;
        /// <summary>
        /// Provides access to the underlying input action "UI/MiddleClick".
        /// </summary>
        public InputAction @MiddleClick => m_Wrapper.m_UI_MiddleClick;
        /// <summary>
        /// Provides access to the underlying input action "UI/ScrollWheel".
        /// </summary>
        public InputAction @ScrollWheel => m_Wrapper.m_UI_ScrollWheel;
        /// <summary>
        /// Provides access to the underlying input action "UI/TrackedDevicePosition".
        /// </summary>
        public InputAction @TrackedDevicePosition => m_Wrapper.m_UI_TrackedDevicePosition;
        /// <summary>
        /// Provides access to the underlying input action "UI/TrackedDeviceOrientation".
        /// </summary>
        public InputAction @TrackedDeviceOrientation => m_Wrapper.m_UI_TrackedDeviceOrientation;
        /// <summary>
        /// Provides access to the underlying input action map instance.
        /// </summary>
        public InputActionMap Get() { return m_Wrapper.m_UI; }
        /// <inheritdoc cref="UnityEngine.InputSystem.InputActionMap.Enable()" />
        public void Enable() { Get().Enable(); }
        /// <inheritdoc cref="UnityEngine.InputSystem.InputActionMap.Disable()" />
        public void Disable() { Get().Disable(); }
        /// <inheritdoc cref="UnityEngine.InputSystem.InputActionMap.enabled" />
        public bool enabled => Get().enabled;
        /// <summary>
        /// Implicitly converts an <see ref="UIActions" /> to an <see ref="InputActionMap" /> instance.
        /// </summary>
        public static implicit operator InputActionMap(UIActions set) { return set.Get(); }
        /// <summary>
        /// Adds <see cref="InputAction.started"/>, <see cref="InputAction.performed"/> and <see cref="InputAction.canceled"/> callbacks provided via <param cref="instance" /> on all input actions contained in this map.
        /// </summary>
        /// <param name="instance">Callback instance.</param>
        /// <remarks>
        /// If <paramref name="instance" /> is <c>null</c> or <paramref name="instance"/> have already been added this method does nothing.
        /// </remarks>
        /// <seealso cref="UIActions" />
        public void AddCallbacks(IUIActions instance)
        {
            if (instance == null || m_Wrapper.m_UIActionsCallbackInterfaces.Contains(instance)) return;
            m_Wrapper.m_UIActionsCallbackInterfaces.Add(instance);
            @Navigate.started += instance.OnNavigate;
            @Navigate.performed += instance.OnNavigate;
            @Navigate.canceled += instance.OnNavigate;
            @Submit.started += instance.OnSubmit;
            @Submit.performed += instance.OnSubmit;
            @Submit.canceled += instance.OnSubmit;
            @Cancel.started += instance.OnCancel;
            @Cancel.performed += instance.OnCancel;
            @Cancel.canceled += instance.OnCancel;
            @Point.started += instance.OnPoint;
            @Point.performed += instance.OnPoint;
            @Point.canceled += instance.OnPoint;
            @Click.started += instance.OnClick;
            @Click.performed += instance.OnClick;
            @Click.canceled += instance.OnClick;
            @RightClick.started += instance.OnRightClick;
            @RightClick.performed += instance.OnRightClick;
            @RightClick.canceled += instance.OnRightClick;
            @MiddleClick.started += instance.OnMiddleClick;
            @MiddleClick.performed += instance.OnMiddleClick;
            @MiddleClick.canceled += instance.OnMiddleClick;
            @ScrollWheel.started += instance.OnScrollWheel;
            @ScrollWheel.performed += instance.OnScrollWheel;
            @ScrollWheel.canceled += instance.OnScrollWheel;
            @TrackedDevicePosition.started += instance.OnTrackedDevicePosition;
            @TrackedDevicePosition.performed += instance.OnTrackedDevicePosition;
            @TrackedDevicePosition.canceled += instance.OnTrackedDevicePosition;
            @TrackedDeviceOrientation.started += instance.OnTrackedDeviceOrientation;
            @TrackedDeviceOrientation.performed += instance.OnTrackedDeviceOrientation;
            @TrackedDeviceOrientation.canceled += instance.OnTrackedDeviceOrientation;
        }

        /// <summary>
        /// Removes <see cref="InputAction.started"/>, <see cref="InputAction.performed"/> and <see cref="InputAction.canceled"/> callbacks provided via <param cref="instance" /> on all input actions contained in this map.
        /// </summary>
        /// <remarks>
        /// Calling this method when <paramref name="instance" /> have not previously been registered has no side-effects.
        /// </remarks>
        /// <seealso cref="UIActions" />
        private void UnregisterCallbacks(IUIActions instance)
        {
            @Navigate.started -= instance.OnNavigate;
            @Navigate.performed -= instance.OnNavigate;
            @Navigate.canceled -= instance.OnNavigate;
            @Submit.started -= instance.OnSubmit;
            @Submit.performed -= instance.OnSubmit;
            @Submit.canceled -= instance.OnSubmit;
            @Cancel.started -= instance.OnCancel;
            @Cancel.performed -= instance.OnCancel;
            @Cancel.canceled -= instance.OnCancel;
            @Point.started -= instance.OnPoint;
            @Point.performed -= instance.OnPoint;
            @Point.canceled -= instance.OnPoint;
            @Click.started -= instance.OnClick;
            @Click.performed -= instance.OnClick;
            @Click.canceled -= instance.OnClick;
            @RightClick.started -= instance.OnRightClick;
            @RightClick.performed -= instance.OnRightClick;
            @RightClick.canceled -= instance.OnRightClick;
            @MiddleClick.started -= instance.OnMiddleClick;
            @MiddleClick.performed -= instance.OnMiddleClick;
            @MiddleClick.canceled -= instance.OnMiddleClick;
            @ScrollWheel.started -= instance.OnScrollWheel;
            @ScrollWheel.performed -= instance.OnScrollWheel;
            @ScrollWheel.canceled -= instance.OnScrollWheel;
            @TrackedDevicePosition.started -= instance.OnTrackedDevicePosition;
            @TrackedDevicePosition.performed -= instance.OnTrackedDevicePosition;
            @TrackedDevicePosition.canceled -= instance.OnTrackedDevicePosition;
            @TrackedDeviceOrientation.started -= instance.OnTrackedDeviceOrientation;
            @TrackedDeviceOrientation.performed -= instance.OnTrackedDeviceOrientation;
            @TrackedDeviceOrientation.canceled -= instance.OnTrackedDeviceOrientation;
        }

        /// <summary>
        /// Unregisters <param cref="instance" /> and unregisters all input action callbacks via <see cref="UIActions.UnregisterCallbacks(IUIActions)" />.
        /// </summary>
        /// <seealso cref="UIActions.UnregisterCallbacks(IUIActions)" />
        public void RemoveCallbacks(IUIActions instance)
        {
            if (m_Wrapper.m_UIActionsCallbackInterfaces.Remove(instance))
                UnregisterCallbacks(instance);
        }

        /// <summary>
        /// Replaces all existing callback instances and previously registered input action callbacks associated with them with callbacks provided via <param cref="instance" />.
        /// </summary>
        /// <remarks>
        /// If <paramref name="instance" /> is <c>null</c>, calling this method will only unregister all existing callbacks but not register any new callbacks.
        /// </remarks>
        /// <seealso cref="UIActions.AddCallbacks(IUIActions)" />
        /// <seealso cref="UIActions.RemoveCallbacks(IUIActions)" />
        /// <seealso cref="UIActions.UnregisterCallbacks(IUIActions)" />
        public void SetCallbacks(IUIActions instance)
        {
            foreach (var item in m_Wrapper.m_UIActionsCallbackInterfaces)
                UnregisterCallbacks(item);
            m_Wrapper.m_UIActionsCallbackInterfaces.Clear();
            AddCallbacks(instance);
        }
    }
    /// <summary>
    /// Provides a new <see cref="UIActions" /> instance referencing this action map.
    /// </summary>
    public UIActions @UI => new UIActions(this);
    private int m_KeyboardMouseSchemeIndex = -1;
    /// <summary>
    /// Provides access to the input control scheme.
    /// </summary>
    /// <seealso cref="UnityEngine.InputSystem.InputControlScheme" />
    public InputControlScheme KeyboardMouseScheme
    {
        get
        {
            if (m_KeyboardMouseSchemeIndex == -1) m_KeyboardMouseSchemeIndex = asset.FindControlSchemeIndex("Keyboard&Mouse");
            return asset.controlSchemes[m_KeyboardMouseSchemeIndex];
        }
    }
    private int m_GamepadSchemeIndex = -1;
    /// <summary>
    /// Provides access to the input control scheme.
    /// </summary>
    /// <seealso cref="UnityEngine.InputSystem.InputControlScheme" />
    public InputControlScheme GamepadScheme
    {
        get
        {
            if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad");
            return asset.controlSchemes[m_GamepadSchemeIndex];
        }
    }
    private int m_TouchSchemeIndex = -1;
    /// <summary>
    /// Provides access to the input control scheme.
    /// </summary>
    /// <seealso cref="UnityEngine.InputSystem.InputControlScheme" />
    public InputControlScheme TouchScheme
    {
        get
        {
            if (m_TouchSchemeIndex == -1) m_TouchSchemeIndex = asset.FindControlSchemeIndex("Touch");
            return asset.controlSchemes[m_TouchSchemeIndex];
        }
    }
    private int m_JoystickSchemeIndex = -1;
    /// <summary>
    /// Provides access to the input control scheme.
    /// </summary>
    /// <seealso cref="UnityEngine.InputSystem.InputControlScheme" />
    public InputControlScheme JoystickScheme
    {
        get
        {
            if (m_JoystickSchemeIndex == -1) m_JoystickSchemeIndex = asset.FindControlSchemeIndex("Joystick");
            return asset.controlSchemes[m_JoystickSchemeIndex];
        }
    }
    private int m_XRSchemeIndex = -1;
    /// <summary>
    /// Provides access to the input control scheme.
    /// </summary>
    /// <seealso cref="UnityEngine.InputSystem.InputControlScheme" />
    public InputControlScheme XRScheme
    {
        get
        {
            if (m_XRSchemeIndex == -1) m_XRSchemeIndex = asset.FindControlSchemeIndex("XR");
            return asset.controlSchemes[m_XRSchemeIndex];
        }
    }
    /// <summary>
    /// Interface to implement callback methods for all input action callbacks associated with input actions defined by "Player" which allows adding and removing callbacks.
    /// </summary>
    /// <seealso cref="PlayerActions.AddCallbacks(IPlayerActions)" />
    /// <seealso cref="PlayerActions.RemoveCallbacks(IPlayerActions)" />
    public interface IPlayerActions
    {
        /// <summary>
        /// Method invoked when associated input action "Move" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnMove(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Look" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnLook(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Attack" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnAttack(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Crouch" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnCrouch(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Jump" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnJump(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Previous" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnPrevious(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Next" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnNext(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Sprint" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnSprint(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Interact" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnInteract(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Mask" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnMask(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Pause" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnPause(InputAction.CallbackContext context);
    }
    /// <summary>
    /// Interface to implement callback methods for all input action callbacks associated with input actions defined by "UI" which allows adding and removing callbacks.
    /// </summary>
    /// <seealso cref="UIActions.AddCallbacks(IUIActions)" />
    /// <seealso cref="UIActions.RemoveCallbacks(IUIActions)" />
    public interface IUIActions
    {
        /// <summary>
        /// Method invoked when associated input action "Navigate" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnNavigate(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Submit" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnSubmit(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Cancel" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnCancel(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Point" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnPoint(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "Click" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnClick(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "RightClick" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnRightClick(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "MiddleClick" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnMiddleClick(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "ScrollWheel" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnScrollWheel(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "TrackedDevicePosition" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnTrackedDevicePosition(InputAction.CallbackContext context);
        /// <summary>
        /// Method invoked when associated input action "TrackedDeviceOrientation" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
        /// </summary>
        /// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
        /// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
        void OnTrackedDeviceOrientation(InputAction.CallbackContext context);
    }
}
