Licencia del juego:

Todo el contenido original (programación, arte creado por mí, Martin Arro) es All Rights Reserved.

Los assets de terceros se usan bajo sus respectivas licencias: CC0, CC BY, CC BY-NC, etc. Los créditos completos están listados abajo.

GGJ tiene derecho perpetuo a hospedar y mostrar este juego en su plataforma.

Créditos completos:
Programador/Diseñador/Artista: Martin Arro

Assets utilizados:
Models:
Simple Low Poly Character – PixelOkay (CC0/CC BY)
City Pack – J-Toastie (CC0/CC BY)

Fonts:
Population Zero BB Font – Blambot (ver licencia de uso)

Sounds:
Sirens – Wesley Extreme
Helicopter Ambience – GD_SALMAN
Gas mask breathing – JoMungus
People screaming in agony when charging into battle – florianreichelt
VOC_Male_Jump – pekena_larva
Hacking the System Loop – Ebunny
Rock Loop – SOUND_GARAGE
Game over sounds 1 – afleetingspeck
Button_Hover – deadsillyrabbit
VS Button Click – Vilkas_Sound
Item Pickup – TreasureSounds
item-pickup-v1 – DeltaCode
Explosion FX – SoundReality

ENGLISH:
All original content (programming, art created by me, Martin Arro) is All Rights Reserved.

Third-party assets are used under their respective licenses: CC0, CC BY, CC BY-NC, etc. Full credits are listed below.

GGJ is granted a perpetual right to host and display this game on their platform.

Full Credits:
Programmer/Designer/Artist: Martin Arro

Assets Used:
Models:
Simple Low Poly Character – PixelOkay (CC0/CC BY)
City Pack – J-Toastie (CC0/CC BY)

Fonts:
Population Zero BB Font – Blambot (see license for use)

Sounds:
Sirens – Wesley Extreme
Helicopter Ambience – GD_SALMAN
Gas mask breathing – JoMungus
People screaming in agony when charging into battle – florianreichelt
VOC_Male_Jump – pekena_larva
Hacking the System Loop – Ebunny
Rock Loop – SOUND_GARAGE
Game over sounds 1 – afleetingspeck
Button_Hover – deadsillyrabbit
VS Button Click – Vilkas_Sound
Item Pickup – TreasureSounds
item-pickup-v1 – DeltaCode
Explosion FX – SoundReality