#pragma once

namespace r {
	class Conf {
	public:
		static inline constexpr const char* EDITOR_FOLDER = "editor";
		static inline constexpr const char* EDITOR_PALETTE_FOLDER = "editor/palettes";
		static inline constexpr const char* EDITOR_DATA_FOLDER = "editor/data";
		static inline constexpr const char* EDITOR_ROOM_FOLDER = "editor/rooms";
		static inline constexpr const char* EDITOR_COMPO_FOLDER = "editor/compo";
		static inline constexpr const char* EDITOR_MENU_FOLDER = "editor/menus";
		static inline constexpr const char* EDITOR_BG_FOLDER = "editor/bg";
		static inline constexpr const char* EDITOR_ANIM_FOLDER = "editor/anims";
		static inline constexpr const char* EDITOR_PREFAB_FOLDER = "editor/prefabs";
		static inline constexpr const char* EDITOR_GRADIENT_FOLDER = "editor/gradients";
		static inline constexpr const char* EDITOR_3D_FOLDER = "editor/3d";
		static inline constexpr const char* EDITOR_FX_FOLDER = "editor/fxs";

		static inline constexpr const char* SCRIPTS_FOLDER = "scripts";
	};
}